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Author Topic: God of War 3 in 1080p with Sixaxis and VIBRATION functions?  (Read 1195 times)

Offline BizioEE

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God of War 3 in 1080p with Sixaxis and VIBRATION functions?
« on: March 13, 2007, 05:36:07 AM »
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9:40: Did Barlog just confirm that God of War 3 will be in 1080p with Sixaxis and VIBRATION functions on PS3? He sure did! Whoa! Well, technically he didn\'t confirm GOW3, but he confirmed Sixaxis and vibration for the future of God of War. Here\'s hoping he wasn\'t joking, but it didn\'t sound that way.


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On support for PS3 online:

"We do want to have support for the network platform -- I think it\'s huge. And I\'m looking at a lot of stuff right now that if I do end up doing anything with 3, I want to utilize that. [I\'m thinking] \'what else is there? How can you explore creating more of a community with players?\'"

On possibly putting co-op in God of War 3:

"I\'ve been looking into it. I really dug playing Gears, and I really like the concept of the co-op. Does co-op have a place in God of War? If we can do something unique with it, yeah, but it is really an early exploration of that in my head really. It\'s not even a discussion with the team. We\'re not even moving on to do the game yet. I\'m thinking how can we incorporate this without damaging what happens in the game -- without having it feel silly -- where it\'s just like \'we threw two Kratoses in there and now you can run around through the world.\' It\'s gotta be something more than that. It\'s gotta have a true purpose, kinda like Four Swords. I don\'t want to necessarily make a game like Four Swords, but how it really had a meaning to how people play it."


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Offline Viper_Fujax

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God of War 3 in 1080p with Sixaxis and VIBRATION functions?
« Reply #1 on: March 13, 2007, 01:08:55 PM »
i wish i could play this damn game...

not sure how co-op would work. Seems to much of a button masher. Co-op (for me at least) is more fun when strategy is involved. Puzzles dont count because i\'d rather figure them out on my own.
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Offline Bobs_Hardware

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God of War 3 in 1080p with Sixaxis and VIBRATION functions?
« Reply #2 on: March 13, 2007, 03:21:19 PM »
No way.

Imagine being in the middle of a battle where they incorporate co-operative inputs for both players to help slay a monster. Or to perform certain attacks/spells you require both people to be in a certain vicinity. Or even certain combos and whatnot.

Co-op would work just fine.

I remember playing co-op Diablo for fucking hours, and that\'s as button masher as you can get. I\'m sure God of War would be fine.

 

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