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Author Topic: Sounds like too much trouble to me.  (Read 2374 times)

Offline Knotter8
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Sounds like too much trouble to me.
« Reply #15 on: November 23, 2005, 04:45:01 AM »
PAL60 RGB Scart ;  oooww how i Luv it and it\'s not that expensive either :thepimp:

PAL = your pal :D
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Paul2

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Sounds like too much trouble to me.
« Reply #16 on: November 23, 2005, 05:09:21 AM »
well, European PAL Scart are truly in RGB domain, but it\'s only SD quality.  Component Video can support up to 1080p if I am not incorrect...

and the difference between 24 bits RGB and 4:4:4 Y:Cb:Cr are very mininal that imo it\'s nearly impossible to detects the difference.
« Last Edit: November 23, 2005, 05:10:41 AM by Paul2 »

Offline Phil
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Sounds like too much trouble to me.
« Reply #17 on: November 23, 2005, 05:25:22 AM »
I heard it from a friend, she neglected to tell me it was only the core version that was getting the shaft, but thanks for being a complete jackass about it!
Wrong. There are two other people who can.
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Offline GmanJoe

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Sounds like too much trouble to me.
« Reply #18 on: November 23, 2005, 05:32:39 AM »
Quote
Originally posted by Phil
I heard it from a friend, she neglected to tell me it was only the core version that was getting the shaft, but thanks for being a complete jackass about it!


I still love you, though. Doesn\'t that count anymore?
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Originally posted by Seed_Of_Evil I must admit that the last pic of her ass will be used in my next masturbation. She\'s hot as hell, one of my

Offline Knotter8
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Sounds like too much trouble to me.
« Reply #19 on: November 23, 2005, 05:40:13 AM »
Quote
Originally posted by Paul2
well, European PAL Scart are truly in RGB domain, but it\'s only SD quality.  Component Video can support up to 1080p if I am not incorrect...

and the difference between 24 bits RGB and 4:4:4 Y:Cb:Cr are very mininal that imo it\'s nearly impossible to detects the difference.


There\'s also the difference in resolution to NTSC, right ?

I mean, I\'ve like many PAL gamers, been using scart RGB for both PS2 & Xbox since 2000 & 2002 respectively.

For PAL gamers the argument to buy an expensive PAL HDTV is way less strong, compared to the NTSC region.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Paul2

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Sounds like too much trouble to me.
« Reply #20 on: November 23, 2005, 10:47:20 PM »
I suppose.

NTSC horizontal lines are 480i.  But runs at 60 Hz (59.94 to be exact)

PAL horizontal lines are 576i, I believe, but runs at 50 Hz...

480 x 60 Hz = 28,800

576 x 50 Hz = 28,800.

So, they are pretty much the same in term of bandwidth, one have higher refresh/frame rate while other have higher resolution...

Why PAL users haven\'t support HDTV as fast as NTSC may have to do with the picture of PAL is good enough since the early 90s I believe, or even earlier.  I am not sure when SCART were invented for PAL TV...

But NTSC start off with coaxial since 1954, then like nearly 4 decades later, they start to include composite video connection on newer and pricier TV, then I believe in mid 90s, they start to include S-Video connection, and late 90s is when we start to see component video on pricier NTSC and expensive HDTV.  I agree, it tooks us a long time to include a higher video connection.

But its cool, I love American and Japanese TV that they uses  60Hz over PAL 50 Hz.  That\'s the only drawback that I don\'t like about PAL.  Even PAL HDTV is still 50 Hz.  I was thinking, oh please, why not be flexible and support both 50 Hz and 60 Hz for SD 480i/p sources and HD 720p/1080i/p sources too.  Flexibility is good for compatibility and videogames run at 60 Hz...

And of course, 1080p/60fps definately have better motion and refresh rate than 1080p/50 Hz...
« Last Edit: November 23, 2005, 10:55:40 PM by Paul2 »

Offline THX
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Sounds like too much trouble to me.
« Reply #21 on: November 24, 2005, 12:42:49 AM »
so ummm, never really found out but are the controller port connectors and video output connector totally different from Xbox 1?  I\'m assuming they are

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Offline FatalXception
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Sounds like too much trouble to me.
« Reply #22 on: November 24, 2005, 04:42:34 PM »
As I understand it, the controllers (when plugged in, either for play OR charging) go into USB ports on the front.  The video output is the same as the xbox 1 in dimension/look, but won\'t function with Xbox 1 cables.
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Offline Bozco
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Sounds like too much trouble to me.
« Reply #23 on: November 24, 2005, 07:58:22 PM »
Yea, none of the cables from the xbox1 will work on it.  The power supply plug is huge and fatal is right, the controller ports are usb.

Offline Paul2

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Sounds like too much trouble to me.
« Reply #24 on: November 25, 2005, 05:02:20 AM »
Cool that wired controllers are USB, they save a lot of space.  Since USB connection is digital and "universal", why not just use it as a controller too.  Good thought on that one by microsoft instead of making their own controller where the plug is too big or wide...

Offline Eiksirf
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Sounds like too much trouble to me.
« Reply #25 on: November 25, 2005, 09:15:42 AM »
If you\'re gonna pay an arm for a wired controller, you shoud just give them your leg too and get a wireless one.

(Tried to play Xbox 1 Tetris online... can\'t. That\'s half of the games I have ever really played online...)

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