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Author Topic: Xbox 360 Prey VS PC Prey  (Read 3306 times)

Offline ddaryl
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Xbox 360 Prey VS PC Prey
« Reply #15 on: June 22, 2006, 10:23:51 PM »
Well here is more concern about games not getting to 60 frames per second in this next generation. Heavenly Sword looks to be a 30 FPS game as well.

this based off of an interview with one of the devs.

http://psinext.e-mpire.com/index.php?categoryid=3&m_articles_articleid=599

Quote
Marco: Our target resolution for Heavenly Sword is 720p with 4x MSAA, which we\'ve already achieved.  The frame rate target is not something completely set in stone at this time.  Though our E3 demo was running at over 30 frames per second, I\'m willing to bet the final game will run at 30 FPS.  Hopefully this will allow us to push even more effects on screen.



Offline Coredweller
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« Reply #16 on: June 22, 2006, 10:53:40 PM »
Quote from: Paul2
NTSC is actually 60 interlaced frames per second, not 30 interlaced frames per second.   30 interlaced frames per second have the same bandwidth of 15 progressive frames per second...just to clarify that...

Well basically I was taking that nugget from here:

http://en.wikipedia.org/wiki/Ntsc#Refresh_rate
Quote
The NTSC format—or more correctly the M format; see broadcast television systems—consists of 29.97 interlaced frames of video per second. Each frame consists of 480 lines out of a total of 525 (the rest are used for sync, vertical retrace, and other data such as captioning).

...

Other technical standards in the final recommendation were a frame rate (image rate) of 30 frames per second consisting of 2 interlaced fields per frame (2:1 interlacing) at 262 1/2 lines per field or 60 fields per second along with an aspect ratio of 4 by 3, and frequency modulation for the sound signal.

If I recall correctly, there are 60 FIELDS per second, or 30 FRAMES per second.  Every two fields makes up one unique frame.  So NTSC is really only 30 fps.
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Offline Paul2

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Xbox 360 Prey VS PC Prey
« Reply #17 on: June 23, 2006, 01:39:01 PM »
Quote from: Coredweller

If I recall correctly, there are 60 FIELDS per second, or 30 FRAMES per second.  Every two fields makes up one unique frame.  So NTSC is really only 30 fps.

yeah, that is what i was trying to say.

 

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