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Author Topic: Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits  (Read 1726 times)

Offline Riku
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« on: September 14, 2006, 05:26:18 AM »
http://www.worthplaying.com/article.php?sid=37047&mode=thread&order=0&thold=0

Quote
Last year tri-Ace revealed it was working on an untitled RPG for the Xbox 360, and today finally the first, scant, details emerge in the latest Famitsu issue. After its latest Valkyrie Profile for Square Enix, tri-Ace is getting its feet wet with a fantasy based RPG titled Infinite Undiscovery, which will use the developers typical real time combat system.


Quote
Famitsu also had an interview with Sakaguchi, some highlights (stolen from Gaf):

- In the opening movie for Lost Odyssey you can seamlessly input commands for the battle scene.
- Combat is not action driven but command menu driven.
- The playable demo lasts for 40-60 minutes.
- The final game will have even higher quality than the demo.
- The modeling for the movies are almost identical to the realtime models.
- Inoue (the character designer) is personally checking all the models.
- The demo\'s battles will just the most basic part of the system. The more indepth systems will be excluded.
- The character growth systems and so on will be in the final game only.
- Surviving enemies inherit the powers of those who are killed.
- Since the main character cannot die either there will not be a possibility of game over.
- The final game will use a physics engine.
- The final text message on the playable demo was written by Shigematsu (scenario writer for the various short stories that make up the game).
- Lost Odyssey will be playable at TGS, with the demo disc being released with Famitsu in early November.
- Lost Odyssey will be out in 2007.
- Blue Dragon will DEFINITELY be released within 2006.
- ASH is being targeted for the first half of 2007.
- There will be more titles being announced from Mistwalker.


Infinite Undiscovery looks hot.  Lost Odyssey looks amazing.  I can\'t wait to see more of Blue Dragon.  TGS is going to be good.
{o,o}
|)__)
-\"-\"-
O rly?

Offline Riku
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #1 on: September 20, 2006, 05:18:35 AM »
Here is a picture from Infinite Undiscovery.  Can you say "OMFG?!?!"

http://images.xboxyde.com/gallery/public/4129/1009_0001.jpg
{o,o}
|)__)
-\"-\"-
O rly?

Offline mm
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #2 on: September 20, 2006, 07:20:36 AM »
hello blur, nice to meet you
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Ryu
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #3 on: September 20, 2006, 07:59:09 AM »
Quote from: mm
hello blur, nice to meet you


I think it looks amazing, but that\'s just me.

As I said before though, I\'m still not sold on the whole RPG thing, but Blue Dragon does look interesting.  Taking the wait and see approach and hoping a demo of some of these games hit XBL.
Don\'t you ever touch my cape.
-Ryu

Offline Knotter8
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #4 on: September 20, 2006, 09:35:12 AM »
Quote from: mm
hello blur, nice to meet you


Ehm.. no. It\'s just marvelous use of the depth of field effect.

The game looks great imo. Too bad i don\'t like RPG\'s.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Eiksirf
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #5 on: September 20, 2006, 10:03:26 AM »
Yeah this doesn\'t look like it\'d be interesting for me, either.
\"What are you supposed to be, a clown or something?\"
\"Sometimes.\"
 
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Offline mm
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #6 on: September 20, 2006, 02:16:58 PM »
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Ehm.. no. It\'s just marvelous use of the depth of field effect.

it\'s a crutch, don\'t make excuses
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Knotter8
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #7 on: September 20, 2006, 02:21:46 PM »
Quote from: mm
it\'s a crutch, don\'t make excuses


..and when Valve says "we\'re gonna put in more cinematic effects into our Source games.. like \'dof\'", the pc community hails them !?

:rolleyes:  

C\'mon ... modern gpu features are THERE to make use of ; it\'s not hiding supposedly poor drawdistance like in the old days.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline mm
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #8 on: September 20, 2006, 04:32:54 PM »
sure it is, why blur it?
for cinematics?
:rofl:
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Eiksirf
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #9 on: September 20, 2006, 05:33:09 PM »
like in a photo, the background is blurry.  it\'s very artistic.  but you don\'t know anything about art.

you probably still watch movies. PEASANT!
\"What are you supposed to be, a clown or something?\"
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Offline Halberto
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #10 on: September 20, 2006, 05:43:21 PM »
I think it looks amazing, but it looks like Crystal Chronicle

Offline Unicron!
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #11 on: September 20, 2006, 05:45:06 PM »
It looks great to me too. Nice self shadowing, brilliant textures and effects

Offline mm
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #12 on: September 20, 2006, 06:23:03 PM »
depth of field != blur
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Unicron!
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Tri-Ace 360 RPG revealed; and Lost Odyssey & Blue Dragon tidbits
« Reply #13 on: September 21, 2006, 02:03:07 AM »
Quote from: mm
depth of field != blur

Still looks splendid

 

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