You know as well as everone else, that a multiplatform release time table does matter.
I\'m merely stating \' either / or \' ; in this case ; a close release time table with the game\'s novelty hype on both PS3 & XB360. This one would require either Kojima\'s team being exactly as proficient at XB360 coding as PS3 coding, specifically for the MGS4 engine
or
double the staff with one branch being PS3 specific coders and the other branch XB360 specific.
Konami doesn\'t settle for half assed stuff. If they work on a platform they want to use it to fullest potential. So, they know it\'s unrealistic to try to undertake a phenomenal XB360 port within a timerange where the game it\'s hype is still strong.
The most realistic chance for a port, would be 1 to 2 years after the release on PS3 (and it looks to me like MGS4 will only see a 2008 release date instead of 2007). Would the hype for MGS4, amongst XB360 gamers, still be so strong, 3 years down the road from now :rolleyes: ? You know that hype is essential. Without it sales will be lackluster, just like Xbox MGS2 Substance.
And you\'re forgetting one crucial thing ; Kojima\'s sick of MGS. He really wants this one to be the last he\'s directing/producing. Therefor he wants it to go out with a bang, on PS3.
For other platforms he wants to create new IP, from scratch, using whatever platform it\'s full potential.
...so, i\'m not the one getting all worked up here. Just like most MGS fans i know the chance of a multi release within hype-is-still-alive time, is nil ; in contrast to what you\'re saying.
* about the blog. wishfull thinking from some dude. Last time, someone claimed he had Konami insider confirmation on a supposedly XB360 MGS4. A day later it got debunked officially. lol.