[size=+1]Hospital Hustle[/size]
Publisher: TBA
Developer: Big Fish Games
Out: 2009
Hospital Hustle is already out on the PC and it appears it will be making an appearance on the PS3 next year through the PSN. The site describes the game as the following: “Get in on the hospital hijinks, diagnosing and treating outlandish outpatients in this energetic Time Management game! Help Nurse Sarah save lives in increasingly hectic hospitals with an assortment of wacky treatment stations and patient-pleasing power-ups! Leave your mark on the field of medicine in Story mode or push your skills to their limits with Endless play! Scrub up and get into the first-aid frenzy of Hospital Hustle today!” We never knew being in hospital could be so chirpy.
[size=+1]Hydrophobia[/size]
Publisher: Blade Interactive
Developer: Blade Interactive
Out: Q2 2009
Ever since we ran our exclusive interview with the guys from Blade Interactive back in October we’ve been keeping a keen eye on Hydrophobia. With state of the art fluid dynamics and an intriguing futuristic story focusing on Malthaus theory and the last remnants of mankind floating around on a super-ship, consider our interest officially piqued.
[size=+1]I Am Alive[/size]
Publisher: Ubisoft
Developer: Darkworks
Out: Q2 2009
How do you follow up a super success like Assassin’s Creed? Well, for Jade Raymond it’s “I Am Alive”, a survival thriller with elements of I Am Legend and various other apocalyptic scenarios depicting the world going to hell. The recent trailer shows Chicago ravaged by earthquakes and the social system breaking down as survivors resort to marauding and tribal attitudes. You play Adam, a fellow survivor with Ubisoft promising a “rich palette of emotions while challenging players to make life-changing decisions.”
[size=+1]IL-2 Sturmovik: Birds of Prey[/size]
Publisher: 505 Games
Developer: Gaijin Entertainment
Out: 2009
Similar to Heroes Over Europe we get another war time aerial sim in the form of “Worst Named Game of 2009″ contender: IL-2 Sturmovik: Birds of Prey. The press release reveals: “28 different aircraft are available as they fly through some of history’s most famous aerial battlefields: The Battle of Britain, Stalingrad, Berlin, Sicily and Korsun. Each aircraft has been painstakingly researched by the dedicated team at Gaijin Entertainment, to make sure they are recreated with fantastic levels of detail and precision, ensuring a rich level of realism.”
[size=+1]Indiana Jones[/size]
Publisher: LucasArts
Developer: LucasArts
Out: 2009 (maybe)
The game has been in development before Harrison Ford went grey so it’s safe to assume that, eventually, it will see the light of day. Plot details are light on the ground with suggestions that old baddie Lao Che is the main villain. The tech behind the game includes Euphoria and DMS, both engines that featured heavily in The Force Unleashed, so we have high hopes that environment interaction (read: slapping things with a whip) will be both exciting and realistic.
[size=+1]inFamous[/size]
Publisher: SCE
Developer: Sucker Punch
Out: Q2 2009
Anti-hero morality tale, inFamous has been gaining some momentum of late with new footage depicting sub-plots and new powers. Players control “Cole”, the electricity wielding protagonist who is the sole survivor of an explosion that rips apart Empirical City. Similar in scope and style to Prototype, the sandbox game has a lot to live up to but if anyone can pull off superior gameplay it’s the guys who gave us Sly Cooper.
[size=+1]Islands of Wakfu[/size]
Publisher: TBA
Developer: Ankama Games
Out: 2009
Coming to the PSN is Ankama’s adventure beat’em up Islands of Wakfu. Little is known at the moment but we’ll be sure to keep an eye out for more information and keep you informed as it emerges.
[size=+1]James Bond Driving Project (Untitled)[/size]
Publisher: Activision
Developer: Bizarre Creations
Out: Q4 2009
When Quantum of Solace shunned the inclusion of any driving missions we knew it was only a matter of time for someone to fill the void. Enter Bizarre Creations. It’s still eons away at this point but at least we know it exists. Expect to see multiple cars from Aston Martins to Jags and Bond dutifully smashing each and every one of them to pieces. Nice job - if you can get it.
[size=+1]John Carpenter’s Psychopath[/size]
Publisher: TBC
Developer: TBC
Out: 2009? (what the heck - TBC)
The master of suspense returns with a new movie and apparently there will be a complimentary game tie-in. That’s it. Nothing to see here.
[size=+1]Just Cause 2[/size]
Publisher: Eidos Interactive
Developer: Avalanche Studios
Out: Q1 2009
Swedish outfit Avalanche Studios unleash their proprietary Avalanche Software (nice name) once again in the the sequel to 2006’s Just Cause. Rico is back, and so are some smarter enemies. Expect more insane stunts, action and “an incredibly detailed and vast 1000 sq km game world of different climates and ultra-realistic weather effects.” The press release continues with such hyperbole like: “Leap from your plane and skydive from 10,000 feet down into a tropical jungle, tear across an arid desert in a dune buggy or climb your way up a snowy mountain in a 4×4!” That actually sounds like fun.
[size=+1]Kart Attack[/size]
Publisher: TBA
Developer: Blimey! Games
Out: 2009
PSN game. Karts. Attacking. That’s all we know. Other than the fact that Blimey! Games signed a deal with Ferrari to make games based on the popular auto franchise. Ferrari Kart anyone?
[size=+1]Killzone 2[/size]
Publisher: SCEE
Developer: Guerrilla Games
Out: February 2009
Ever since its infamous showing at E3 all those moons ago the gaming community has been abuzz about Killzone 2. Sure, it appears that Guerrilla were not able to reach the heady heights of the graphical fidelity presented in the E3 pre-render but, by God, they’ve come very close. Killzone was heralded as the PS2’s much needed Halo killer (which, technically, was a long shot considering the advances the Xbox had over the PS3’s predecessor) but it’s its sequel that people have started to truly believe will re-write the rules of the popular FPS franchise. Don’t believe us? Even staunch anti-Sony people who have played the game have all pretty much unanimously lauded its virtues. February is the month of love. Prepare to be intoxicated by Killzone 2.
[size=+1]L.A. Noire[/size]
Publisher: Rockstar Games
Developer: Team Bondi
Out: Q4 2009
Boasting a “perfectly recreated Los Angeles of the late 1940’s” players enter the murky environs of post-WWII era L.A. Heavily influenced by James Elroy’s L.A. Quartet (The Black Dahlia, The Big Nowhere, White Jazz and (the one you’ve probably heard of) L.A. Confidential), the game features a heavy dose of open ended exploration and noire tinted murder solving. This and Heavy Rain are why we believe the gaming genre has finally grown up and should be taken seriously as a medium for narrative based story telling.
[size=+1]Lord of the Rings: Conquest[/size]
Publisher: EA
Developer: Pandemic Studios
Out: January 2009
By now we hope you’ve already enjoyed the demo on the PSN so this should be old news. Considering Pandemic’s forte with such battlefield games like Star Wars: Battlefront there should be no real surprises about what type of game we’re getting here. With help from Weta Studios in terms of digital models etc. we can at least be assured that the game will look fairly close to the popular movies. The full game is out in a matter of weeks.
[size=+1]Leisure Suit Larry: Box Office Bust[/size]
Publisher: Sierra Entertainment
Developer: Team 17
Out: Q1 2009
There’s a new Leisure Suit Larry Game. Apparently it’s coming to the next-next-gen of consoles. There’s a plot but it’s too painful to write. Let’s just say that it will be out in 2009 and we’ll leave it at that.
http://www.ps3attitude.com/new/2008/12/ps3-games-of-2009-part-ii/