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Author Topic: Tomb Raider - PS3 and PS4 graphic comparison  (Read 2556 times)

Offline Paul2

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Tomb Raider - PS3 and PS4 graphic comparison
« on: January 15, 2014, 06:04:41 PM »
https://www.youtube.com/watch?v=7NUX2rG_u8w

http://www.ign.com/articles/2014/01/06/how-much-prettier-is-tomb-raider-definitive-edition

this does gives us a good idea of what next generation graphic should look like.  The thing that stands out the most on Lara on the ps4 is the small strain of hairs instead of big strain of hair.  it flow a lot smoother too.  Her facial features are a lot better on ps4.  So was her skin, lighting, and texture.  really cool.


edited:  i can't seems to post a youtube video this time so i post the link to it instead.
« Last Edit: January 18, 2014, 09:32:26 AM by Paul2 »

Offline videoholic

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Re: Tomb Raider - PS3 and PS4 graphic comparison
« Reply #1 on: January 16, 2014, 09:58:17 AM »
I like it when the main character I have to look at all the time in the game has nice boobies.
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Offline Titan

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Re: Tomb Raider - PS3 and PS4 graphic comparison
« Reply #2 on: January 16, 2014, 04:40:21 PM »
I have this game on PC. Looks pretty damn good running at the highest settings. Tomb Raider was OK. Lost my attention after a while :)
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Offline Paul2

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Re: Tomb Raider - PS3 and PS4 graphic comparison
« Reply #3 on: January 17, 2014, 01:33:17 AM »
does the ps4 look as good as the pc version or is the pc still slightly better?

Offline Titan

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Re: Tomb Raider - PS3 and PS4 graphic comparison
« Reply #4 on: January 17, 2014, 07:46:49 AM »
I don't remember. Looking at a picture and looking at the game on a screen for comparison are two different things. I've noticed they tend to embellish graphics (IE Colonial Marines, lol). Supposedly they are reworking the game for PS4 so I'm sure the graphics will be better on PS4 though from what I remember from the game (been a couple months since I played Tomb Raider) they look quite close.
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Offline Paul2

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Re: Tomb Raider - PS3 and PS4 graphic comparison
« Reply #5 on: January 17, 2014, 09:50:44 AM »
i see.  what is the specs of your pc?  what year model is it?

Offline Titan

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Re: Tomb Raider - PS3 and PS4 graphic comparison
« Reply #6 on: January 18, 2014, 07:43:00 AM »
I'm too lazy to get the spec sheets with the numbers. The computer is a bit old though. Got it in 2010. First gen i7, 12 GB of RAM, 2 x 2TB hard drive, 1GB Radeon HD 5850 graphics card. The graphics card is the only thing that is holding it back right now. Though get another 5850 on eBay, CrossFire them, I'm good for a while.

So Tomb Raider just finally turned a profit. Out for a year and they finally did it/


http://www.gamespot.com/articles/poor-tomb-raider-has-finally-turned-a-profit/1100-6417200/
Quote
Crystal Dynamics' Tomb Raider launched to critical favor at the start of 2013, but Square Enix has previously said that it was disappointed that these high review scores didn't translate to big sales numbers.

Publisher Square Enix expected the game to sell at least five million units in its first month on shop shelves. But the actual number came in far lower: just 3.4 million. The news also arrived at a turbulent time for the publisher, with the departure of president Yoichi Wada and an admission from the company that it would be making an "extraordinary loss" for the financial year.

But perhaps that doom and gloom is now over, as the Xbox 360, PlayStation 3, and PC versions of Tomb Raider have made a profit. One that will only presumably be boosted when the Tomb Raider Definitive Edition hits stores later in January.

"By the end of last year--Tomb Raider is in the black," said executive producer Scot Amos in an interview with Eurogamer. "We've crossed the line of profitability for the last-gen and PC versions."

Amos also insisted that Square Enix had supported the developer, despite what the publisher said in its financial reports. "They've always been behind us, regardless of maybe what was said or how it was said in the press, and certainly at the end of the year we've actually gone over expectations because we've managed to get profitability back."

Reflecting on that initial sales expectation (did Square Enix really expect the game to sell upwards of 5 million copies in a month?) Amos also pondered the change sweeping across the industry.

"I think that, as far as realistic or not, what the market can bear... It's a very interesting time. How many people can sell games like Clash of Clans or Candy Crush and make that kind of money? Or Minecraft's sales? Expectations can get shifted so quickly it's difficult to know what realistic even means anymore."

"And, looking forward, clearly Square and Crystal are invested in the franchise. So, despite how it was said, what was said--we had a lot of people scratching their heads and asking about it--we're very happy to say that from a partnership internally, we're committed to it totally. Square Enix talks about it as a key franchise, so we're very happy with where we're at."

Square Enix confirmed last year that a Tomb Raider 2 is currently in the works, and a comic series, penned by Birds of Prey scribe Gail Simone, will bridge the gap between the first and second games. Hang in there, Lara!
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