Some highlights (all from
http://www.coremagazine.com/news/3854.php3 ):
"The games themselves were running on Alpha2 development kits, which represent half of the finished system\'s power."
"According to Lorne, \'The game (Oddworld) is still very much pre-alpha, players can expect a much more glossy presentation when we\'re done.\' " (WHAT!?!?! The game already looks FAR better than anything I\'ve seen on PS2!!!)
"the Microsoft Salt Lake team unveiled \'Amped: Freestyle Snowboarding.\' The demo version was less than 5% complete..." (At 5% it looks better than SSX at 100%)
"the finished version will include more than 150 songs from hard-core indie rock bands" (Amped)
"Bizarre has only been working on the XBox for a short time. Specifically, the demo version of Project Gotham shown was said to represent less than four weeks of development. Nevertheless, it featured one London-based track, and a car which incorporated 16,000 polygons" (that\'s what simplicity in programming for a machine can do- hard to believe, eh Sonyfanboys?)