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Author Topic: PS2-harddisk used as texture-memory!?  (Read 1272 times)

Offline ddaryl
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PS2-harddisk used as texture-memory!?
« Reply #15 on: March 27, 2001, 08:07:43 PM »
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Originally posted by Aaron
There are MANY people that could care less about a hard drive. I want one, so don\'t get me wrong. You guys have got to remember that we represent the hard core gamer, not the casual gamer that buys 5 games a year. That is what made the psx so successful, and that is who won\'t buy an add-on.




agreed, but Sony\'s knows they have to make it attractive

still its only going to attract online gamers, and if SOny includes them in PS2 starting very soon then maybe dev\'s can use them.

To be honest it will only be used for peopel who can or want to go online with broadband, and for those people it will be an attractive offer that will attract those sitting on the fence



Offline inteq
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PS2-harddisk used as texture-memory!?
« Reply #16 on: March 27, 2001, 08:16:13 PM »
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Anyway, P. Harrison( SCEA) spoke at the GDC about the posibility of distribute the PS2 HDD+Modem for free if the PS2 users sign up to a concrete Internet provider for a certain time( something like a year).


So Sony is going to have a narrowband modem and service like SegaNet?

Offline ddaryl
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PS2-harddisk used as texture-memory!?
« Reply #17 on: March 27, 2001, 08:19:52 PM »
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Originally posted by inteq


So Sony is going to have a narrowband modem and service like SegaNet?



I don\'t think Sony is supporting narrowband, but is leaving narrowband to the 3rd parties

Sony wants to develope a full multimedia broadband hub. A place to play games, download music and movies and shop and everything else that is the future, so I don;t think they will spred themselves thin and invest inot narrowband

Kinda suck but the race to grab broadband marketshare is and will prove to be more worthwhile for SOny



Offline inteq
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PS2-harddisk used as texture-memory!?
« Reply #18 on: March 27, 2001, 08:24:57 PM »
So I guess Sony will do what Sega did before SegaNet with AT&T and have a preferred 3rd party for narrowband and if you sign up for a year you get the hdd free?

Offline Solid Snake 88
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PS2-harddisk used as texture-memory!?
« Reply #19 on: March 27, 2001, 09:23:21 PM »
How did this turn from a topic about if the HDD could be used as texture memory into a debate about weather PS2 add-ons will survive?
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Offline Dolbytone
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Texture What?
« Reply #20 on: March 27, 2001, 10:49:18 PM »
I\'m not really concerned with what a hard drive will enable for the games themselves.  I\'m thinking that a hard drive will replace any memory cards I might have to buy and possibly even make a DexDrive obsolete.  These two things alone make it worth the investment.  I\'ll be picking up a hard drive that\'s for sure.

Offline Lavan
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PS2-harddisk used as texture-memory!?
« Reply #21 on: March 27, 2001, 10:57:25 PM »
The HD could be useful for game addons.

For example, say they release a track expansion pack for GT3 that adds 10 new courses - they wouldn\'t have to put the entire game on the DVD/Cd, just the courses which could then be put on the HD. This would keep the cost of the expansion pack down.
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Offline Dolbytone
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PS2-harddisk used as texture-memory!?
« Reply #22 on: March 27, 2001, 11:04:02 PM »
Yeah, tracks or updated rosters.... the fear though is that we\'d end up getting patches instead of updates and expansions.

 

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