Originally posted by inteq
Still don\'t believe me? Go to Eidos\' site.
"Completely new 3D engine provides the ability to rotate the environment 360° and move seamlessly in/out of buildings, submarines, planes and under water."
Commandos is a game from Pyro Studios, a Spanish team, so i\'ve read lots of interviews about the game.
As far as i know, the graphics are a mix of animated pre-rendered backgrounds and 3D objects/vehicles/characters. Due all the interactive elements are being rendered in real-time the actual engine gives you the possibilty to choose 4 different views on every location( this wasn\'t possible in the previous Commandos \'cos all was 2D).
Also, in Commandos 2 you can enter in every building/submarine/prison. When you do this, the pre-rendered backgrounds are replaced for detailed 3D models of the rooms so you can rotate the camera( or let the camera system follow your actions). Even when you look through a window you could see the movements of the guards outside or use the sniper to eliminate one of your targets( zoom included).
Anyways, the best thing about Commandos is the gameplay. It\'s one of the most addictive games i\'ve played.