The X-Box is designed more like a PC,but is uses the memory more efficently.It has a UMA (unified memory architecture),64 megs of shared ram.It\'s designed to store the data,whereas the PS.2 was designed from the ground up to stream data.
It is easier to use those 4megs as vram,but it\'s not designed to be used as vram.Read SonyFan\'s post.
And the bus between the EE and the GS on the PS.2 is 3,2gbps and once in the GS the data has a massive 48gbps to move around in.
But all the components in the X-Box use the same memory with a 6,4gbps bandwith (more than enough to move data)
And the PS.2 uses rdram memory running at 800Mhz,while the X-Box uses standard sdram memory (I\'m not sure what kind of memory the X-Box uses,so correct me if I\'m wrong)
And read my first post about changing thise 4megs for 32
SonyFan,are you an Ars reader? I haven\'t read that article for a long time,so I need to brush up.
Know-it-all-wannabe read the Ars article.It explains alot.