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Author Topic: Is Crash in Danger ?  (Read 1073 times)

Offline dawid22
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Is Crash in Danger ?
« Reply #15 on: June 12, 2001, 11:12:25 PM »
Quote
Originally posted by ##RaCeR##
I think an Australian developer should take it over.


HA,ha,ha.....Maybe if it was a rugby game.
A word of advice:

In the working world there is only two ships that sink: 1.) a Battle ship, and 2.) Partnership

Offline EThugg
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Is Crash in Danger ?
« Reply #16 on: June 12, 2001, 11:38:24 PM »
It looks at least as good as Xenosaga... hypocrites.

And anyone who thinks it \'won\'t be the same w/o ND\' doesn\'t have a clue. ND revealed their Crash formula in interviews..... place enemies/hazards so far apart. test. if too hard, move farther apart. if too easy, put closer together. repeat. Not a very hard formula to follow. I like Crash, but it was such a corperate, generic, manufactured product, it\'s a suprise it was good. They said Crash was designed by a panel of hollywood creators, some developers from ND, and some people from Universal Interactive.... It\'s not the greatest thing ever, this game looks fine for what it was, is, and will be. A fun, maintream platformer.
\'The venom of my hate, and the blood of my enemies will flow freely.\'

Offline ##RaCeR##
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Is Crash in Danger ?
« Reply #17 on: June 13, 2001, 12:20:56 AM »
Dawid - Perhaps you havent played Le Mans 24 Hrs for DC, a game which is coming to the PS2 and is developed by Aussie group \'Melbourne House\'. The game rocks. I think they could do wonders for Crash! I mean, Crash is an Aussie icon.

The bandicoot I mean...

Offline Mac1
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Is Crash in Danger ?
« Reply #18 on: June 14, 2001, 06:56:57 AM »
I played the first crash and havnt played one sence, the game straight up sucks

 

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