Yep ViVi you are right,just look at that grill that is horrid,the rest of the cars looks fine,but GT3 car models look good when you get up close as well.And anyway why are people argueing over PG and GT3,they are totally different games.
Posted by ##RaCeR##
"My only gripe about GT3 is that there is very bad aliasing going on in the mid/back ground... Polyphony led us to beleive that the game would be fully anti aliased... Well, that didn\'t exactly happen...
THATS ALL I WANT, A nice SMOOTH, aliased free game..."
Now i thought the same,but they are not jaggies i dont think,they are really strange,i am not sure but i do think it is a form of Anti Anlising(think i spelt it wrong),look at it more closely next time you play,and let me know what you think: )
Because when you get up close,thing are really smooth,so i am not sure,is there any where we can find out about what they use in the game?
Also who gives a **** if PG has Ferrari\'s if i want to drive a ferrari i will play 355 challenge .I am also sure that GT3 has many more cars then PG does.:DSo surly you can add alot more polys to the cars then what GT3 has,also when you look at the job they have done on the cars in GT3 with 5000 polys,to PG 16000 polys,then the cars should look a hell of alot better.