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Author Topic: New SSX:Tricky Xbox  (Read 759 times)

Offline GAMES
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New SSX:Tricky Xbox
« on: July 26, 2001, 09:42:22 AM »
http://xbox.ign.com/previews/16593.html

"As far as gameplay is concerned, players can expect enhanced physics both when in air and on snow. The control should even be more refined as the developers promise 60 frames per second for all full screen modes, which by itself will be offer a much more precise play experience than the often choppy original SSX. And for those of you with a wide screen television, SSX Tricky will be completely compatible with your expensive hardware, rich boy. "
IGNxbox
"For specific Xbox features, each of the characters take full advantage of the incredible shading capabilities of the Xbox\'s GPU. Where the characters in the PS2 and GameCube versions only cast shadows on the environments, the Xbox boarders cast shadows on the environments, themselves, and other boarders. Also bumpmapping and specular highlighting is being used on the racers as well as one of the boards (at this early state). "
IGNXBOX
Man.. if BookerT lit a fart during a Spinner-oony.. it truely would be the most electrifying move ever..

Offline Toxical
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New SSX:Tricky Xbox
« Reply #1 on: July 26, 2001, 10:24:34 AM »
I loved SSX on PS2, but i don\'t know if it\'s enough for me to buy the XBox version... ;)

Offline kimathi
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New SSX:Tricky Xbox
« Reply #2 on: July 26, 2001, 11:46:21 AM »
I certainly understand your point Toxical. Those of us who are waiting until all the next-gen consoles are released before making a descision and in particular, thinking of buying an Xbox and probably this game, this is great news.

 

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