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Author Topic: GTAIII headed to...  (Read 1016 times)

Offline Sublimesjg
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GTAIII headed to...
« Reply #15 on: January 14, 2002, 11:13:03 PM »
Quote
Originally posted by Eiksirf


I will, but just so you know it\'s P-GC, not PGC. ;]

Happy Rental Auto is kinda funny, btw.

-Eik


well then why did they say it as PGC in the article :p

anyway i think it should stay exclusive to sony

and of course people would like to say why would you want that you freaking sony fanboy - but alas you are wrong i just want all the systems to have games exlcusive to them - like xbox and gc has some 3rd party games that are great and not coming anywhere else - its just one of those things that makes for good competition

see what im saying
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Offline Living-In-Clip

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GTAIII headed to...
« Reply #16 on: January 15, 2002, 01:52:13 AM »
Count me in. I thought GTA3 was a boring and terrible game.. :shrugs:

Just not my cup of tea.

Offline GmanJoe

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GTAIII headed to...
« Reply #17 on: January 15, 2002, 07:43:45 AM »
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Originally posted by Watchdog
Okay, everything that makes GTA3 a bad game:

Knocking off pedestrians is fun but the AI is so utterly pathetic that it makes them a waste of processing power.  There is no challenge to taking out a bystander--absolutely none.  While beating one of these people to death the rest of the populus walk on by as if nothing is happening.  Why do they even have them in the game?  They don\'t make a realistic effort to get out of the way--the move slowly and predictably so you can kill them easily.  Clearly they were put in the game for this very reason and it is an utter waste.  Remove them from the streets and maybe one or two of the major problems to the graphics engine could be improved.

Between the cars that are essentially the same and those that you want to drive in the first place there really aren\'t that many to chose from.

The game is easy.

Way too many missions are terrible (phone booth hopping to kill this guy, to help me escape to sniping these guys)--very rarely is this fun or again tough.

The whole police/star system is completely unbalanced.  1 star anyone can outrun the cops--no problem.  2 stars it\'s a little tricky, but doable.  After that is nearly impossible (it can be done at 3 though) without the use of the paint and spray.  The police AI is pathetic--they drive terribly--often crashing all by themselves, put up road blocks that don\'t stop anything, etc.  

One of the worst engines I\'ve ever seen.  Road blocks/buildings etc appear 10 feet in front of you, terrible fogging, slowdown, clipping--you name it, it\'s in this engine.

It is not a "living" city as the game boasts.  Commit a crime and police do not chase you down, they appear on the next block.  Same goes for rival gang members, etc.  Trying to outrun the cops, as if by magic a road block is formed.  This is lazy programming and takes you right out of the experience.

Far too easy to steal cars--because of this the experience isn\'t fun or rewarding for very long.  The damage model of the game is completely unrealistic--the cars get wrecked far too quickly.  Blowing up cars happens too often and too easily--after a while this no longer excites.  If they made it tougher to blow up cars it would happen less frequently and prolong the thrill of the game.  it doesn\'t, it happens every 5 minutes and thus becomes boring.  This last bit applies to almost every aspect of the game, but everything about this games happens very quickly, often and with very little effort or skill.

You can have the FBI after you in the middle of a huge shoot out and the people and traffic are unaffected by this--again it is as if nothing is happening.  Occasionally a panic will hit them, but it either doesn\'t last very long or doesn\'t happen at all.

What about a persistent world?--at least while within the same city.  This is the "next" generation.

And the AI--damn is it bad.  Walk around the corner and kill them in piles.  They jsut keep come and keep dying.  This too is lazy programming.

Everything I want in a game isn\'t here: good AI, a long challenge, replayability, a good graphics engine, some depth of gameplay.  This is a game that offers only violence.  Violence for violence\'s sake.  Rockstar wanted controversy because controversy sells and it popular.  I was reading a different forum and one person was saying basically the same things I am and he asked the question: "If this game was set in the forest and you could blow away squirrels and chipmunks with an assortment of weapons only to have Smokey the Bear and Boy scouts chase after you--would this still be a popular game?"  No probably not.

I got the game for christmas, did manage to finish all the missions, but I will never play this game ever again.  I played it for about two weeks.



:laughing: Man....you want the fun factor to go down, doncha? Sometimes making a game too realistic can also take the fun out of it. Run a red light, cops are after you. You don\'t pull over, two stars = mulitple cops(just like in real life). Imagine having to stop at every freaking red light in this game = boring.

Well, it may not have been fun for you.....but it was for the other millions of gamers.
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Originally posted by Seed_Of_Evil I must admit that the last pic of her ass will be used in my next masturbation. She\'s hot as hell, one of my

Offline Watchdog
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GTAIII headed to...
« Reply #18 on: January 15, 2002, 08:18:15 AM »
I never said I wanted the cops to come after you on a red light.  Did you miss every thing I was saying?  Besides I\'ve talked to quite a few of the "millions" and most of them have grown tired of it too.  It really doesn\'t offer that much.
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Offline GmanJoe

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GTAIII headed to...
« Reply #19 on: January 15, 2002, 08:38:10 AM »
I didn\'t quote you, did I? Nope.

I was just going by your opinion that it wasn\'t realistic enough so I made a suggestion about the red light and how it could make the fun factor in the game go down.

And in real life, if you run away from a cop (one star) will turn into 5 stars - whole lotta cops.
\"Gee,  I dunno.  If I was a chick, I\'d probably want a kiss (or more) from Durst, too.\"--SineSwiper 9/23/03 (from another forum)
Originally posted by Seed_Of_Evil I must admit that the last pic of her ass will be used in my next masturbation. She\'s hot as hell, one of my

Offline Watchdog
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« Reply #20 on: January 15, 2002, 10:08:52 AM »
Quote
Originally posted by GmanJoe
I didn\'t quote you, did I? Nope.

I was just going by your opinion that it wasn\'t realistic enough so I made a suggestion about the red light and how it could make the fun factor in the game go down.

And in real life, if you run away from a cop (one star) will turn into 5 stars - whole lotta cops.


I never said I wanted realism (except for car damage model--it\'s annoying to steal a new car every five minutes).  Everything else that I asked for was better AI, better engine, better gameplay.  You were not going by my opinion, I don\'t want a realistic game, I want a fun game not cheap thrills for a couple weeks.

I also said I want to be able to get away from more than 3 cops--this isn\'t realistic, but this would be fun.  They let you do anything you want, but when you start doing too much they shut you down.  Rockstar couldn\'t be bothered to actually put AI in their cops so they just made it impossible after 3 stars.  Lazy and boring.

Before you paraphrase someone, try to read and understand the material.
Language services three functions. The first is to
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Offline GmanJoe

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GTAIII headed to...
« Reply #21 on: January 15, 2002, 11:16:34 AM »
I read it all and what it all boils down to is the fun factor. But why bother debating? No matter what I say, you\'ll come up with another wrong opinion. :p j/k!

You didn\'t have fun, fine. We did. Return it. Sell it on Ebay for a hundred dollars.
\"Gee,  I dunno.  If I was a chick, I\'d probably want a kiss (or more) from Durst, too.\"--SineSwiper 9/23/03 (from another forum)
Originally posted by Seed_Of_Evil I must admit that the last pic of her ass will be used in my next masturbation. She\'s hot as hell, one of my

 

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