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Author Topic: RalliSport Challenge review!!1  (Read 8058 times)

Offline fastson
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« Reply #135 on: March 31, 2002, 06:21:39 PM »
PSX was not easy to get juice out of..
It was easy to program for, but not max out.

Why?
Cuz it did not let the developers code ON THE METAL (like PS2 does).. Every game had to be run through SCEI\'s "programs".

And 3D was a new thing aswell. Not the same thing anymore.

Developers got what they wanted, a console that lets them code on the metal. (PS2)
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Bobs_Hardware

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« Reply #136 on: March 31, 2002, 08:06:22 PM »
but BizioEE is correct..

Saturn was a ***** to develop for, N64 was more complicated than PSX

PSX was VERY simple due to the libraries Sony released.. but Fastson is also correct in that, that is the reason it took so long to be maxed out

(although around about the middle of the consoles lifetime, graphics stopped improving markedly IMO)

Offline BizioEE

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« Reply #137 on: April 01, 2002, 12:29:22 PM »
Quote
Originally posted by ooseven




:laughing: :laughing: :laughing: :laughing:

oh that coment is SOO funny.


Why mod of my penis? I was right...
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline ooseven
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« Reply #138 on: April 01, 2002, 12:32:22 PM »
Quote
Originally posted by BizioEE


Why mod of my penis? I was right...


Your an Idiot !

oh and P.S.

you like Kissing Small boys !
“If you’re talking about sheep or goats, there could be some issues,” [/color]

Offline BizioEE

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« Reply #139 on: April 01, 2002, 12:33:52 PM »
Quote
Originally posted by Bobs_Hardware
but BizioEE is correct..

Saturn was a ***** to develop for, N64 was more complicated than PSX

PSX was VERY simple due to the libraries Sony released.. but Fastson is also correct in that, that is the reason it took so long to be maxed out

(although around about the middle of the consoles lifetime, graphics stopped improving markedly IMO)


Yes Bobs,what I was saying...the simplest piece of hardware and easier to develop for does not mean easy to be maxed...

...I said PSX was the simplest piece of hardware compared to both Saturn and N64...but the mod of my penis 007 can\'t even understand that...

thanks God we have mod like you Bob;)
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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« Reply #140 on: April 01, 2002, 12:36:02 PM »
Quote
Originally posted by ooseven


Your an Idiot !

oh and P.S.

you like Kissing Small boys !


why? you have proved to be an idiot...not me:)

ps: mod of my penis you\'re off topic:)
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline ooseven
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« Reply #141 on: April 01, 2002, 12:41:42 PM »
Quote
Originally posted by BizioEE


Yes Bobs,what I was saying...the simplest piece of hardware and easier to develop for does not mean easy to be maxed...

...I said PSX was the simplest piece of hardware compared to both Saturn and N64...but the mod of my penis 007 can\'t even understand that...

thanks God we have mod like you Bob;)


Bozzo

Clean out your PM box


NOW !

You have something you must READ !
“If you’re talking about sheep or goats, there could be some issues,” [/color]

Offline BizioEE

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« Reply #142 on: April 01, 2002, 12:51:35 PM »
Quote
Originally posted by ooseven


Bozzo

Clean out your PM box


NOW !

You have something you must READ !


Why should I clean my pm box? I\'m not interested to read something from you...you are not a Mod for me...

my Mods are Bobs,ddary,Ryu,mm...not an idiot like you!:)
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline ooseven
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« Reply #143 on: April 01, 2002, 12:59:28 PM »
:yawn:
“If you’re talking about sheep or goats, there could be some issues,” [/color]

Offline BizioEE

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« Reply #144 on: April 01, 2002, 01:03:08 PM »
Quote
Originally posted by ooseven
:yawn:


:laughing: ...mod of my penis here and loser in your life!  fottiti gran figlio di puttana rotto nel culo! sei un frocio di merda!
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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« Reply #145 on: April 01, 2002, 01:09:06 PM »
excuse me Ryu,mm,Bobs,etc...I like you all...but it\'s the last time I post here...

...this forum is now dead for me...

007 fottiti e in bocca al lupo per la vita:)

ADIOS :)
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline ooseven
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« Reply #146 on: April 01, 2002, 01:13:04 PM »
Quote
Originally posted by BizioEE
excuse me Ryu,mm,Bobs,etc...I like you all...but it\'s the last time I post here...

...this forum is now dead for me...

007 fottiti e in bocca al lupo per la vita:)

ADIOS :)


Of Course you Do realise that i am Half Italian !
“If you’re talking about sheep or goats, there could be some issues,” [/color]

Offline Heretic
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« Reply #147 on: April 01, 2002, 01:13:22 PM »
Yes, Bizio is correct about programing ease PSX vs Saturn & N64 but the comparison to this generations of consoles is way off. Both Saturn & N64 were crippled by last minute design changes made for the purpose of distancing themselves graphically from the PSX. Complex? No, not in the sense that once programers knew how the machines worked making better looking games just got easier. The design of both machines was understood early on to be poor and a pain in the ass to develop for, period. There was no going around the built in obstacles and settling for graphics well below what these machines were capable of.

Also, as fastson already pointed out, the transition to 3D was relatively brand new to most console developers with the release of PSX, by itself extending the growth cycle more than we should expect for a console using similar architecture today (i.e. DC or xbox).

Xbox UMA?, I\'m not looking for a whole lot of gain there from solving its ‘complexity\'. It wasn\'t invented for the xbox and has been around for a few years now already. A little extra performance squeeze left, sure. Major leaps from launch titles? Don\'t see any reason why I should think so.

NV2A? I can\'t deny xbox could have some major horsepower in store there that we haven\'t seen yet, it could also be another straw dog. Given past the performance of both MS and Nivida at delivering on the advertised goods... don\'t hold your breath.

Offline Ryu
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« Reply #148 on: April 02, 2002, 01:05:07 PM »
Quote
The PSX was more difficult to get \'juice\' out of it. -ooseven


Sorry buddy, but you\'re wrong on this one.  The Saturn was probably one of the most difficult systems to program for in existance.  Additionaly, the shortcomings of the N64 (namely expensive carts and fees imposed on by Ninendo), drove many developers away.  The fact that the PSX was super cheap to develop for, had plenty of support from Sony, and was incredibly easy to work with, many many games were made for it.

Where you got the idea that the PSX was the most difficult is beyond me.

In any case, you\'re right, this has gone on long enough.
Don\'t you ever touch my cape.
-Ryu

 

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