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Author Topic: Tecmo\'s Xbox Payoff:  (Read 1599 times)

Offline pstwo
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Tecmo\'s Xbox Payoff:
« on: March 07, 2002, 11:44:10 AM »
Tecmo made headlines when they announced plans to release their latest fighter \'Dead or Alive 3\' exclusively for Microsoft\'s Xbox. A Japanese developer throwing their weight behind an unproven American console was seen as decidedly risque. According to company president Junji Nakamura however, the gamble has already paid off. Speaking about Tecmo\'s strategy Nakamura-san recently revealed that based on sales in America alone (500,000), Dead or Alive 3 has broken even financially. Globally, Tecmo now anticipates sales in excess of 1 million units. In his own words Nakamura-san said, \'It\'s common sense in this business that your support the most popular console. So it would have been natural for us to choose the PlayStation2, which has shipped over 27 million units worldwide. But there\'s stiff competition in the fighting genre on the PlayStation2 from Namco and Sega as well. In evaluating the Xbox, we realized Dead or Alive 3 would sell so long as the hardware was also well received.\'

Much of Tecmo\'s recent success has been attributed to Nakamura-san\'s global strategy, whereby games are developed with an International audience in mind. Moreover, Nakamura-san admittedly prides himself on keeping an eye on development costs. Speaking about that issue, Nakamura-san said, \'In this business companies tend to give priority to performance rather than the development cost and release schedules. At Tecmo, there\'s a separate manager who works closely with the development team. As a testament to this strategy, only 1 or 2 games have been delayed in the past five years - yielding stable profits for shareholders.\'


Link: http://www.xengamers.com/sections/news/6680/
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Offline ooseven
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Tecmo\'s Xbox Payoff:
« Reply #1 on: March 07, 2002, 11:47:34 AM »
oh yeah Tecmo know their stuff

 :rolleyes: after all they were the first developers to max out the PS2 with their launch title :rolleyes:

Tecmo = MASTER BULLS£$%ERS
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Offline Chrono
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Tecmo\'s Xbox Payoff:
« Reply #2 on: March 07, 2002, 11:57:00 AM »
i\'m sure they were elated at the 100k sales in japan

Offline Terry Bogard
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Tecmo\'s Xbox Payoff:
« Reply #3 on: March 07, 2002, 02:37:05 PM »
Tecmo=teh Suck!


BS is all the spew, on a daily basis.
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Offline Riku
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Tecmo\'s Xbox Payoff:
« Reply #4 on: March 07, 2002, 03:05:00 PM »
Quote
Originally posted by Terry Bogard
Tecmo=teh Suck!


BS is all the spew, on a daily basis.


seems you have something in common then...
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Offline Terry Bogard
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« Reply #5 on: March 07, 2002, 03:13:26 PM »
Quote
Originally posted by Rikku


seems you have something in common then...



0hh, a n00b, is trash talking me, Im sooo scared:rolleyes:


Hey, they make crap games like DOA and call them the best thing on earth.  Thats total BS, any real fighting fan will tell you DOA has no depth.
« Last Edit: March 07, 2002, 03:18:51 PM by Terry Bogard »
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Offline Riku
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« Reply #6 on: March 07, 2002, 03:29:36 PM »
Define depth...you\'re most likely comparing DOA to VF or Tekken.  In that sense you would be right...but it doesn\'t have to be deep to be fun...longevity may be an issue though.
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Offline Terry Bogard
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« Reply #7 on: March 07, 2002, 03:34:25 PM »
Quote
Originally posted by Rikku
Define depth...you\'re most likely comparing DOA to VF or Tekken.  In that sense you would be right...but it doesn\'t have to be deep to be fun...longevity may be an issue though.




Depth for me. It used to take me for ever to beat Street Fighter, Im guessing it would take me as long as an hour just to beat the whole game. Yeah, thats lame standards for ya.  Ever since I\'ve played DOA, Yeah, I\'ve played them all, except the Japanese one.  I\'ve managed to beat all of them in roughtly 2 minutes and 20 seconds. Thats not to much fun.  Longevity in a game is a good thing IMO, I just wish fighters of today were like the old school ones.  Ala SNK fighters are still awesome, but very dated.  The only reason I compared VF to DOA, was because VF, is alot harder to master, there for, its a deep fighter, DOA, is not hard to master at all.  Tekken took me about 2 weeks to master, VF took me the longest to get the buttons down and everything.  Im all for Long fighters, but oh well. I was slow at learning them when I first started.
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Offline Riku
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« Reply #8 on: March 07, 2002, 03:39:53 PM »
To each his own...
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Offline BizioEE

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« Reply #9 on: March 07, 2002, 04:01:08 PM »
Rikku...the gamer above does not deserve your attention...

Did you hear anything about Ninja Gaiden ?  strong rumors say it will be beautiful,and should make DOA3 looking really sad in comparison...
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Offline Riku
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« Reply #10 on: March 07, 2002, 04:05:26 PM »
Quote
Originally posted by BizioEE
Rikku...the gamer above does not deserve your attention...

Did you hear anything about Ninja Gaiden ?  strong rumors say it will be beautiful,and should make DOA3 looking really sad in comparison...


I have read that it will outshine DOA3 graphically...should be stunning.
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Offline Terry Bogard
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« Reply #11 on: March 07, 2002, 04:11:29 PM »
Quote
Originally posted by BizioEE
Rikku...the gamer above does not deserve your attention...

Did you hear anything about Ninja Gaiden ?  strong rumors say it will be beautiful,and should make DOA3 looking really sad in comparison...



:rolleyes: Nice comment there.  I guess I\'ll quit being nice........



Edit: When is it supposed to be out?  And is it exclusive to Xbox now?
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Offline fastson
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« Reply #12 on: March 07, 2002, 04:34:18 PM »
Quote
Originally posted by Terry Bogard

Edit: When is it supposed to be out?  And is it exclusive to Xbox now?


No idea..
I heard it was coming to PS2, Xbox and GC.
Then GC only (that’s when they made that NG looks better than DoA3.. When they just a  few months earlier said DoA3 was not possible on any other console). Then Xbox and GC only.

Now I have no idea, nor do I care.
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Offline Terry Bogard
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« Reply #13 on: March 07, 2002, 04:38:18 PM »
Quote
Originally posted by fastson


No idea..
I heard it was coming to PS2, Xbox and GC.
Then GC only (that’s when they made that NG looks better than DoA3.. When they just a  few months earlier said DoA3 was not possible on any other console). Then Xbox and GC only.

Now I have no idea, nor do I care.



Ninja Gaiden=lame to you fastson?


Hmm.....
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Offline fastson
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Tecmo\'s Xbox Payoff:
« Reply #14 on: March 07, 2002, 04:42:23 PM »
Quote
Originally posted by Terry Bogard



Ninja Gaiden=lame to you fastson?


Hmm.....


Not really.
Though its not my most wanted game.. (as you might have noticed in my last reply :p )

Im not sure what its going to be like. I havent read anything about it yet :)
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