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Author Topic: INCREDIBLE New Project Ego/Fable Screens  (Read 2797 times)

Offline Watchdog
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INCREDIBLE New Project Ego/Fable Screens
« Reply #15 on: March 28, 2002, 08:06:54 PM »
Because the writers are compelte hacks 99% of the time.  They recycle the same material over and over.

You take any game, take the story and put it into a novel and tell me it works or has any merit what-so-ever.  Why they don\'t hire actual writers is beyond me.

FF the movie?  Ugh!  What a piece of convoluted, cliched crap.  Any Capcom survival horror.  Any PC or console RPG.  It\'s all the same.  Pay attention to the writing in Max Payne if you want a good laugh.  I played the game and enjoyed it overall, but I\'ll tell you it wasn\'t because of the story.

I don\'t expect good stories and don\'t need them.  If the game is crap, Charles ****ens couldn\'t save it.  But if the game is great, who cares?  

I agree you need some kind of plot, but the fact of the matter is that the plots are tired and dull and clearly the work of amatures.  So stick your save the princess/stop evil/save the world plot and code a good game, because there is no chance they are going to string anyone along with their writing (or me at least).
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Offline Nu
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« Reply #16 on: March 28, 2002, 08:13:16 PM »
Quote
Originally posted by IronFist
Proper vegitation?  You mean the grass and weeds?  FFX had a huge area filled with tall grass, TTT had a level with weeds, and (iirc) Jak and Daxter had grass and weeds to a lesser extent.  The only difference is the developer of Ego (What is it, the Big Blue Box?) are actually focusing heavily on these details, and spending the time to "plant them" in specific areas.  I will not deny that it does look nice, but it isn\'t something only the Xbox can do.

Isn\'t this that volumetric grass that Xbox zealots were going on about for only god knows how long? I know its not done the same way as in FFX, TTT, and Jak and Daxter. And theres much more of it...

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Offline rastalant
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« Reply #17 on: March 28, 2002, 08:39:47 PM »
Project Ego.............:eek: :eek: :eek: :eek: :eek:
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Offline Ryu
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« Reply #18 on: March 28, 2002, 08:49:46 PM »
Quote
I agree you need some kind of plot, but the fact of the matter is that the plots are tired and dull and clearly the work of amatures. So stick your save the princess/stop evil/save the world plot and code a good game, because there is no chance they are going to string anyone along with their writing (or me at least).


I don\'t know.  It all depends on what game you are referring to.  I will be the first to admit that all the FF stories have sucked since 7 (i\'m sure you\'d even be willing to go one further and say 6, but that\'s persona preference) and many other game stories have also just been nothing but recycled crap.  Nothing is new, you\'re totaly right.  There are a few gems out there though and I would venture that MGS (the first) and Soul Reaver as being one of those.

Genetics, cloning, blood lines, viruses, military experiments, hostages, a love story, and of course the whole save the world dynamic, revenge, family hatred.

Entire games have been made based on single aspects of that game alone and it\'s sad really that an ACTION game is the only type of game to really touch on those real world themes like that.  Sure, the whole recycled save the world element was there, but when you reached the end of the game, that was merely one part of an entire whole.  Kojima can write, he is a great writer when it comes to his characters and stories.  It\'s just too bad the one genre that needs somebody like him just doesn\'t have him.
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Offline Sublimesjg
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« Reply #19 on: March 28, 2002, 10:50:50 PM »
Ok i gotta say that FF9 was awesome and if you dont agree there has to be something wrong the game had it all - well besides awesome fearful main nemesis as Kuja was gay but the gameplay and all were great - FFX was great too but too easy imo

to say those games are worth nothing is shameful - imo

anyways this game like watchdog could be fun with proper gameplay and specially if you can interact with the surroundings so much and the fact that interacting with them will change stuff and how the world runs

if you think this type of gameplay wont sale without a story then go talk to the hundreds of thousands of people playing everquest and it doesnt even have a story to compell you but it does have interactive gameplay
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Offline Bobs_Hardware

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« Reply #20 on: March 28, 2002, 11:03:28 PM »
i gotta disagree with you fully here WatchDog.. i play through RPG\'s foir the story first, gameplay second..

i mean to me, Ego sounds purely like its one big gimmick..

for example, in the game the person who you are linked romantically with isnt scripted, you can choose..

why the **** would i want to fall in love with some chick if she isnt one of the main characters and has no real importance??  have kids?  please, BOR-ING

its basically the board game of Life, in a game.. the story is needed, but they are spending all their time hyping up the fact that you can do anything you want (which you wont be able to, it will fall well shortand become somewhat LAME in some aspects (im predicting)) but the simple matter is, the two most important factors is the storyline, and battle system.. right now, this game hasnt said JACK **** ALL about those two, and as such im not interested..

to say that you arent into games for the storylines, and that books are far superior is kinda stupid also to me.. do you not like movies also?  fact is games, movies, and books all have to work their plots differently, and i think RPG\'s (particularly Squaresoft (my fav. obviously :D)) are STILL working the format well, and different enough each time to keep you interested..

whatever gets you going i guess.. but.. i dont even see where your coming from  :/

p.s. i still do admire what PM is trying to do with the game, it would be wonderful if he could pull it off.... i just... dont see why it would be fun  :/

Offline ooseven
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« Reply #21 on: March 29, 2002, 12:26:07 AM »
Project Ego :yawn: :yawn: :sleepy: :yawn:

it sounds like all you can do is just sit there and Watch Virtual Pain Dry.


//me need insentive (as in a Damn Good Plot) to keep me going....likethe whole Aries and Sephiroth thin in FF7 kept me playing up till the Weee hours of the morning

Like Ryu and Bobs said

its going to be ONE BIG GIMMIC From Lionhead

and quess what i an\'t going to fall for it a second time (me rubs the sore empty fealing wound left by Black and White)

therefore i now Dub

Project Ego as ONE BIG GIMMIC copyrighted ooseven© 2002
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Offline BizioEE

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« Reply #22 on: March 29, 2002, 03:33:23 AM »
The Graphics of this game are incredible,the best I\'ve ever seen in any videogame for me...XBox\'s starting to show its beauty...


...it\'s my most wanted game for the XBox...at last something new and innovative in a world full of boring and "old" games...hope devs will manage in a so binding work!:)
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Offline IronFist
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« Reply #23 on: March 29, 2002, 04:28:20 AM »
Quote
Originally posted by Nu Gundam
Isn\'t this that volumetric grass that Xbox zealots were going on about for only god knows how long? I know its not done the same way as in FFX, TTT, and Jak and Daxter. And theres much more of it...

I updated my last post with a couple of pics from Outcast II, which have the same kind of grass as seen in these Project Ego pics.  I don\'t think this is that special grass that can be done in the Xbox hardware.  In fact, I think that grass effect was just some more PR hype like the "free AA" was.  The only game that I know of that was suppsed to have it was Tony Hawk 2X, but I don\'t know if it ended up having it or not.
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Offline Watchdog
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« Reply #24 on: March 29, 2002, 09:20:25 AM »
Look at a movie like American Beauty or Citizen Kane, a book like No Great Mischief or Great Expectations.  Or even take  Grisham novel, they are like situations (as found in games), but again there is a complexity and expertise in the craft that is absent in VGs.  It\'s like getting an author to design a VG.  I wouldn\'t expect that to be good either.

These are complex characters in complex, realistic and interesting situations.

The is simply no way a hack from Konami or Square can accomplish this kind of story.  There might be good writers comparitively in the gaming industry, but compared to actual writers there is no comparison.

There shouldn\'t even be a debate here.

And in project Ego if you marry a nobody character, she becomes a somebody-aparently.  But like I said, I have yet to find a good story in any game, and I\'ve played every game mentioned in this thread.
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Offline ooseven
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« Reply #25 on: March 30, 2002, 12:54:34 PM »
Quote
Originally posted by BizioEE

...it\'s my most wanted game for the XBox...at last something new and innovative in a world full of boring and "old" games...hope devs will manage in a so binding work!:)



Pffffttt yeah darn tooting i mean who care about the little fact known as GAMEPLAY..

i mean i just want to stare at Nice Looking Graphics for hourse on end. After all when i come home i just want to play Virtual Tree Planter ...errr sorry Project Ego for Hours

/me pretends to trade in my PS2 plue 27 games for a X box !

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Offline Marquis De Sade
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« Reply #26 on: March 30, 2002, 01:31:03 PM »
FFS, if this was a PS2 title, all the little \'fan(ny) boys\' out there would be posting threads like \'who can get the best sun tan in the game\', \'who\'s grew the largest tree\' etc,.

Is anybody going to really play the game, and watch a bloody tree grow all day and night? Of course not, but it\'s a nice touch, as is the getting slashed in the face as a child and growing up with the scar for the rest of your \'life\'.

Maybe it won\'t live up to the hype and maybe it will, but it\'s trying to look both graphically fantastic, and coupled with hopefully innovative gameplay.
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Offline SonyFan
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« Reply #27 on: March 30, 2002, 02:44:23 PM »
Quote
It\'s like getting an author to design a VG. I wouldn\'t expect that to be good either. - Watchdog


Actually, quite a few authors have become very successful and talented game designers. That is, so long as the publisher allows them the freedom to create a game as detailed and complex as their imagination. Look at my sig, then go play the game series that quote came out of for a stunning example of fresh ideas, excellent storytelling, and atmosphere so thick you can cut it with a knife. Among Adventure games, Gabriel Knight is one of the best series out there.

Your whole argument seems to be that game storys suck, so we shouldn\'t even consider storyline when we talk about how good a game is. Truely great games combine both great gameplay with excellent STORY telling, as well as great graphics.
« Last Edit: March 30, 2002, 02:46:25 PM by SonyFan »
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Offline Bobs_Hardware

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« Reply #28 on: March 30, 2002, 10:09:36 PM »
Quote
Originally posted by Marquis De Sade
Of course not, but it\'s a nice touch


exactly  :)  PM is hyping the game up as literally the greatest RPG ever, based purely on \'a nice touch\'... what he has failed to mention is the two most important factors (practically the ONLY factors) in what truely makes a great RPG.. Story and Gameplay.. apart from the fact he WILL NOT be able to fully pull off this \'nice touch\' properly (making it a disapointing touch) he is just wasting ALL of his developement time practically building a game that would be a COMPLETE was of time without gameplay and story.. i dont want to play a game just because you can \'fall in love\' with a girl and have kids and a house with her.. WHO THE **** WANTS TO DO THAT??  i want to fall in love with the main heroine!  shes spunky, shes fantastic.. could you imagine how much text this game would have to have??  it\'d be like 100 novels or something (im rambling now)

he says he is making the battle system simple so casual gamers after a night drinking can come back and play it.. im pretty sure, no casual gamer would find this sort of gameplay interesting, its for true role-playing fanatics..

Quote
and coupled with hopefully innovative gameplay.


one can only hope he tells us about the gameplay pretty soon..
« Last Edit: March 31, 2002, 09:18:54 AM by Bobs_Hardware »

Offline Avatarr
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« Reply #29 on: March 31, 2002, 06:46:14 AM »
Bobo, there\'s this really kewl game. Its called, like, "Real Life". Its just like project Ego. Only its set in the early 21st Century. And you play a Teen-Aged Queenslander in his first year of Uni. You can earn money, go to the movies, eat at classy restaurants, meet viluptious(sp?) vixens. You can even get your degree! And just to top it right off "you can \'fall in love\' with a girl and have kids and a house with her!"

But you\'ve already closed ur mind to PE.....
It\'ll b hard convincing u to give this one a try.
But hoo choo, you\'ll come \'round, eventually.

 

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