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Author Topic: More Poject Ego screens!!  (Read 10210 times)

Offline BizioEE

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More Poject Ego screens!!
« Reply #60 on: May 22, 2002, 02:10:24 PM »
Quote
Originally posted by Clowd
The information I posted, like it or not, is true.  The percentages may be a little off, but nethertheless they are true.


a little off...or...total crap?   who wanna place a bet ?

I\'m with the second one!:D
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline clowd
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« Reply #61 on: May 22, 2002, 02:15:07 PM »
Face the reality....:rolleyes:

Offline Riku
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« Reply #62 on: May 22, 2002, 02:44:15 PM »
Reality of what?  Your biased and unproven theory on the Xbox?
{o,o}
|)__)
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O rly?

Offline clowd
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« Reply #63 on: May 22, 2002, 02:47:07 PM »
Quote
Originally posted by Rikku
Reality of what?  Your biased and unproven theory on the Xbox?


Any developer will tell you that the x box will max out before the PS2 does.

I dont have any links because they said it like 2 years ago.. . ..

Offline Riku
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« Reply #64 on: May 22, 2002, 02:50:09 PM »
2 years ago before the system was even in developers\' hands?

It was merely a guess on there part and they were probably first party Sony.  That actually sounds like something Jason Rubin of Naughty Dog would say...
{o,o}
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O rly?

Offline Black Samurai
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« Reply #65 on: May 22, 2002, 05:58:50 PM »
Quote
Originally posted by Clowd
Any developer will tell you that the x box will max out before the PS2 does.
So now we\'ve gone from, it is maxed out to it will max out?

BTW, SonyFan I had this great reply all typed out for you and my computer crashed. Good post.

*Turns and looks at computer tower* Why you always gotta make me hurt you baby.....
[SIZE=\"4\"][COLOR=\"Red\"]I\'m sorry, That\'s not a hair question.[/COLOR][/SIZE]

Offline Ryu
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« Reply #66 on: May 22, 2002, 06:54:07 PM »
Great post Sonyfan.

Maybe it\'s just me, but having a little bit of scripting is a little bit better then being able to choose every small tiny detail.  If it meant having a much better story, then I\'d be all for it.  Linearity never bothered me, it was not being pointed in the right direction that bothered me in games.  If there are no hints as to where to go next or what to do next, I get bored quickly.  It\'s not that I don\'t have the patience to figure it out, that\'s far from the truth, it\'s just that the game loses its appeal quickly and the story just suddenly becomes stagnant.  I had a similar problem with the Oracle games on the GBA.

For example, in the Oracle games, it is your task to save the world from the destruction of the evil that is taking control of the seasons\\time.  That\'s fine and all, but suddenly the only way that you can save this place is by going to eight different dungeons and getting these different items that can save the land.  During the game, the story begins to unfold and you begin to get involved in the lives of the inhabitants like the Zora people of the sea and many other species.  Entering Jabu Jabu was quite a funny experience btw even though that dungeon was absolutely horrid.

Anyways, what bothered me was that the central goal of the game just suddenly lost its appeal by then.  It\'s the 7th dungeon in the game and I\'m so close to completing it, but after seven dungeons and the only really big story developments that happen are messages from the Deku tree telling you where to go next, it\'s as if the items you are collecting are just these little things that don\'t mean anything and what you are doing now really does have no consequence and no one is really trying to stop you except for these weak bosses.  Without a little bit of story thrown your way here and there, the game loses interest and that\'s what I\'m affraid Project Ego will become.

It\'s a bit like Shenmue before you leave the town and head into the docks.  You merely gather information about so many places and people, you meat more people, and then suddenly the story starts to unfold, but not until you reach a certain point after a lengthy amount of time.  It just left a sour taste in my mouth before the end of the game took place.  

Although, maybe I\'m just talking out of my ass, who knows.  I just think having a little nudge and a little encouragement goes a lot farther to making a good game then giving the player all these extra options that don\'t really effect the story in the slightest.  There is a central goal, but I want a little bit of motivation to achieving it.  Maybe that\'s why so many people like the Sims and I\'m just not a huge fan.  There is no central goal in the Sims, just to make a big house, have great relationships, and be at the top of my game in my field of work, that\'s just unappealing to me, but to my girlfriend, that sense of micromanagement is amazing.  To each their own I guess, maybe I\'m just a person who prefers things straight forward rather then obscured by billions of little pointless extras like tatoos and muscle expansion.
Don\'t you ever touch my cape.
-Ryu

Offline nonamer
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« Reply #67 on: May 22, 2002, 08:10:09 PM »
Quote
Originally posted by Clowd
Face the reality....:rolleyes:


Perhaps you need to face the reality.:p
Here lies a super cool sig

Offline Bobs_Hardware

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« Reply #68 on: May 23, 2002, 04:30:48 AM »
omg, will people PLEASE stop arguing with Clowd, he is a troll..

Project Ego\'s graphics look nice, wonder how the game will look  :)

and i fully agree with SonyFan and Ryu so far, great posts  :)

Offline clowd
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« Reply #69 on: May 23, 2002, 05:23:34 AM »
Quote
Originally posted by Gohan
So now we\'ve gone from, it is maxed out to it will max out?


Please tell me when I said it was maxed out...:rolleyes:

Offline Ethan_Hunt
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« Reply #70 on: May 23, 2002, 07:08:49 AM »
Quote
Originally posted by Clowd
The information I posted, like it or not, is true.  The percentages may be a little off, but nethertheless they are true.


LOL Thanks you have just made my day.
That is a classic line: the inforimation is totally true, but it my be alittle off, by how much1%- 40% fact is you don\'t really have a clue LOL
Why did you even post the information in the first place, if it isn\'t right, was it to make you fill better?
You really need to stop all that crap and just enjoy the games.
On the 15 of March 2002, i was going to leave these forums for good.
But on the 16 of March i realised i couldn\'t ever say bye to you guys, so i am staying here for good!

Offline clowd
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« Reply #71 on: May 23, 2002, 07:14:17 AM »
You dont have a clue whether what I said is true or not  so dont dismiss what you dont know.

After reading several articles anyone can come up with those numbers, I dont need to be spoon fed.

Offline AlteredBeast
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« Reply #72 on: May 23, 2002, 02:37:57 PM »
Clowd, I am sorry for your parents.

Ryu, I believe the last interview with the developers of PE said that they were doing what you wanted, basically. Putting in hints, always make an underlying story, never letting the story get stale, etc. I was concerned about this, too. As I stopped playing Shenmue mid-way through the 2nd disc. I decided, upon extremely positive comments from a friend, to pick it up again, soon after, I fought Chai in the arcade, a little after that and I knew there was something magical about Shenmue. Playing Shenmue II and beating it only convinced me that Shenmue I was nothing, only an intro into the world of Ryo. Shenmue II is so much more in terms of depth, storyline, action, immersion, etc. Truly a great game, and if it weren\'t for playing Street Fighter 3: 3rd Strike for 8 and a half hours yesterday (and 7.5 the day before) I would say it is the best game I have ever played.


Project Ego doesn\'t look to disappoint for me, as they said storyline will always be there to greet you and meet you forward, Sims has a total lack of interest by me because of those reasons. I need a reason to play every game except for Tetris.

btw, I just beat Snatcher and MAN, Hideo Kojima has really impressed me with the game. The only thing was...it was way too preachy at the end and the game always made you do things before letting you go on, something I HATE about adventure games.


Eric Jacob
A funny gesture.

Offline clowd
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« Reply #73 on: May 23, 2002, 02:46:12 PM »
Quote
Originally posted by AlteredBeast
Clowd, I am sorry for your parents.



Children from K-PAX dont have parents.  We move around amongst each other learning from everyone.

You should try it.

Offline Halberto
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« Reply #74 on: May 23, 2002, 02:50:25 PM »
La la ala la la!!!!

Who wants to hear these ****ers insult eachother?

 

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