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Author Topic: Morrowind on XBox... Crappy?  (Read 4524 times)

Offline EmperorRob
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Morrowind on XBox... Crappy?
« Reply #15 on: June 02, 2002, 09:12:38 PM »
I heard that the combat was the worst part of this game.  I was looking forward to making my X-box game collection 3 games.  Now I\'m not so sure :(
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Offline LiteItUp
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Morrowind on XBox... Crappy?
« Reply #16 on: June 02, 2002, 09:22:54 PM »
Quote
Originally posted by Watchdog
The fact remains you are sitting upright in a computer chair, on a small monitor.

PC gaming is a solitary experience, I\'d rather be comfortable.  I\'d rather being playing with a few friends, a 2-4 and take out pizza.



Ehh have you ever tried playing a game like Ultima with friends around?  It is not a social experience.
Please open your mind and realize that certain games are made for PC gaming and PC online gaming while certain ones are for console and more social experience.

Golden Eye did break the PC FPS mold, however, FPS online is really more PC territory.  But sounds like having 4 ppl at home while having a 16 player online match is fun.  Except for the 4 way split screen.
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Offline QuDDus
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Morrowind on XBox... Crappy?
« Reply #17 on: June 02, 2002, 10:01:18 PM »
Quote
Originally posted by LiteItUp



Ehh have you ever tried playing a game like Ultima with friends around?  It is not a social experience.
Please open your mind and realize that certain games are made for PC gaming and PC online gaming while certain ones are for console and more social experience.

Golden Eye did break the PC FPS mold, however, FPS online is really more PC territory.  But sounds like having 4 ppl at home while having a 16 player online match is fun.  Except for the 4 way split screen.


Thats yur opinion I love my fps on a console. And would prefer them on a console. I don\'t need 16 ppl to enjoy a game 4 is good for me.
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Offline Chrono
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Morrowind on XBox... Crappy?
« Reply #18 on: June 02, 2002, 10:56:16 PM »
Quote
Alas, the in-depth Construction Set that shipped with the PC version, an impressive feature that allowed the player to change various aspects of the game world, will be absent from the X-Box release. Bethesda stated that it was fundamentally impossible to create such a powerful editing tool for any X-Box game and that Microsoft is extremely protective of the X-box’s HDD. Allowing gamers to change code that is resident on the X-Box hard drive has a great potential to corrupt the unit, leading to game instability and possibly console death. So much for RPG Maker on the X-box! Even though The Elderscrolls III: Morrowind utilizes the X-Box hard drive, the game suffers from long initialization times as the data is streamed to disc.


Then exactly what is the xbox hardrive good for anyway, other then a glorfied memory card?
If you can\'t edit anything or create any content.. whats the point?

Offline EmperorRob
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Morrowind on XBox... Crappy?
« Reply #19 on: June 02, 2002, 11:14:34 PM »
It records what kind of games and audio cds you play and then when you connect to the "X-box online" network it will report all that info to M$.
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Offline seven
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Morrowind on XBox... Crappy?
« Reply #20 on: June 02, 2002, 11:34:40 PM »
Quote
Originally posted by Chrono


Then exactly what is the xbox hardrive good for anyway, other then a glorfied memory card?
If you can\'t edit anything or create any content.. whats the point?


That\'s an interesting point. I\'ve read up on a few impressions and since this article is any indication that the HD isn\'t used wisely, me thinks that the problem on Xbox is main-memory as the worlds in Morrowwind are quite huge and require a lot of memory. Since Xbox can not stream very well, the HD would have to be used. Still something the developer would have to work on though.

And about PC games on console. Who cares? I\'d rather play my games in my livingroom rather than infront of a smaller sized monitor, buggy OS in the background etc.

Console > PC.

Offline LiteItUp
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Morrowind on XBox... Crappy?
« Reply #21 on: June 03, 2002, 12:13:13 AM »
"And about PC games on console. Who cares? I\'d rather play my games in my livingroom rather than infront of a smaller sized monitor, buggy OS in the background etc. "

Unfortunately you will be playing a dumbed down version of the game most of the time.
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Offline fastson
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Morrowind on XBox... Crappy?
« Reply #22 on: June 03, 2002, 01:04:43 AM »
Some games are meant to be played on PC.. (Most FPS IMHO and strategy games.. Simulators as well in most cases)

But I still cant find a PC game that tops GT3.. Nah Ill stick to my PS2! :)
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Morrowind on XBox... Crappy?
« Reply #23 on: June 04, 2002, 09:15:40 PM »
GT3 is definitely better.

Some games are meant for consoles and some are meant for PCs.

Offline LMNt
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« Reply #24 on: June 04, 2002, 09:23:34 PM »
Some are poor, and can\'t afford a $2000 comp to run games.

Offline EmperorRob
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Morrowind on XBox... Crappy?
« Reply #25 on: June 04, 2002, 10:24:32 PM »
if you are paying 2Gs for a new pc you are shopping in the wrong place my friend.
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Offline ooseven
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Morrowind on XBox... Crappy?
« Reply #26 on: June 05, 2002, 01:53:00 AM »
Awoooooo more bad news for MicroFlops, and its a crying shame that the people that brought you.




[color= black]..........................................[/color]Windows


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MCSCANXX32(01)  + 0011CCXXX8A. the current application will be terminated

* Press any key to terminate the current application
* Pres CTRL + ATL + DEL again to restart yuor computer. you wil lose any unsaved information in all applications.

[color= black].......................................
Press any key to continue
                                             




[/COLOR]


are having such a dreadful time in the console market :rolleyes:

//me removes toung from cheek
« Last Edit: June 05, 2002, 02:08:51 AM by ooseven »
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Offline Mr. Kennedy
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Morrowind on XBox... Crappy?
« Reply #27 on: June 05, 2002, 03:48:57 AM »
EEEEERRRRRRRRRRRRRRRRRRRRRRR....

I hate that messege, too bad I don\'t get it anymore.
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Offline pstwo
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Morrowind on XBox... Crappy?
« Reply #28 on: June 05, 2002, 12:45:31 PM »
I can\'t wait anymore!! Somthing was done.  So don\'t worry people this game is going to Rock!!!   :D


http://www.angelfire.com/hi5/freemoney/loganinterview.html

Quote
"ARTICLE: "My EXCLUSIVE INTERVIEW with an E3-goer who has PLAYED the FINAL VERSION of Morrowind on the Xbox!" (From May 29, 2002)

This is a HUGE scoop, my fellow Xboxers. Some of you may recall "Logan," one of the first posters and chatters here at Xbox Morrowind Central. He is a gamer, bartender, and advertiser who is working to develop a new television series in New Orleans called "Into the mix" which will center on various forms of male entertainment. One particular focus will be on technology and it\'s role in the entertainment industry, with a particular emphasis on video and computer games, as well as some applications software.

Well my friends, Logan managed to score a visit to the infamous and renouned Electronic Entertainment Expo, best known as E3. I can personaly vouch for Logan\'s honesty and credibility, and I assure you that this is legit. I am speaking to you all as a friend and a fellow gamer: I promise you that this guy is the real deal.

The following, are the result of a telephone interview I conducted with "Logan" recently. He was very enthusiastic about laying our fears to rest, but he was also honest and sometimes critical of the game. Suffice to say, what you are about to read is a very honest and telling accessment of the Xbox version of Morrowind, by a normal gamer like you and me.

Ben: So, what can you tell me about the release date?

Logan: Dude, let me tell you straight up. I asked the guy, "so when is this coming out?" and he looked me straight in the eye, and without hesitation, said "Ten days." This was on May 24th. So it falls right on the 4th.

Ben: So that\'s consistent with the current shipping date atleast. So, did you have any trouble finding the game?

Logan: Dude, I looked for it everywhere, but y\'know, people were like "what?" \'cause they didn\'t want me going to another booth.

Ben: You mean like "I dunno, but look here\'s Final Fantasy! Look at this!"

Logan: Yeah, exactly. So anyway, my friend finaly managed to find it, and he\'s all "I\'ll take you up there tomorrow if you want," and I\'m like "Man, I want to get up at 9:00 AM tomorrow and be there!"

Ben: Cool. So what was it like there?

Logan: Well, they were upstairs. So you couldn\'t find it unless you were looking. And they were in this room, and they had some cookies sitting out, which my friends thought were damn good too by the way.

(laughter).

Ben: So, I guess I should get down to the interview.

Logan: Oh, absolutely man. Just ask me anything you want, I want to quell peoples\' fears just as much as you do.

Ben: How was the frame rate?

Logan: Well, let me just say, you wouldn\'t even notice it. But I have to say this since everyone\'s going nuts over the frame rate. There is some popping, like brief skipping, but only in the most heavily populated towns. And they told me that this was the only time it happened, and this was as bad as it gets. And it wasn\'t bad at all to me. It\'s something you\'ll see and be like "Ok" y\'know, because you\'re probably gonna be looking for it. But it\'s not something that detracted from it at all.

Ben: And that\'s the only time it happens, in towns?

Logan: Only the most populated towns, yeah. Outside of towns you almost never see it. Very rarely. And like, these aren\'t loading by the way. They\'re like in Deus Ex for PS2, or like those little pauses in Halo, just more frequent. And it NEVER happens durring combat. Not at all.

Ben: That\'s pretty damn impressive, considering combat has allot going on.

Logan: Dude. It\'s incredible.

Ben: How about the water?

Logan: Oh my God, dude. It looks AMAZING. I like wanted to drink it. I\'m telling you, this game is incredible. I kept looking at the sky, and I just wanted to swim around and stuff. They were laughing at me. They could tell I wasn\'t in the bussiness \'cause my friend was all "Dude, go over there man, I want to see some combat," and I\'m like "Hold on, I just wanna look at the sky." They were all laughing at me. Todd Howard was there.

Ben: How\'s the draw distance?

Logan: G-r-e-a-t. You can see a really long way. It looked amazing. You get to a point where you can\'t get graphics much better or it won\'t look real anymore. And this game looks real dude.

Ben: How does it look compared to Halo?

Logan: Dude, the textures look more defined than Halo even, to me. You can see each individual blade of grass in some places. You can get right in on rocks and stuff and see how their surfaces curve, and aren\'t all just flat polygons and stuff. It\'s really really fluid looking.

Ben: How about the character models?

Logan: The character models, I have to say, was one thing that doesn\'t do it for me. But we all knew that anyway.

Ben: Like all jointed and stuff?

Logan: Yeah.

Ben: So it really looked great?

Logan: Man, my friend who came with me has the PC version. And he said it looked better on the Xbox than on his PC. Of course everything\'s a matter of opinion, but it makes me feel better knowing he said that.

Ben: So, did you happen to ask WHY they can\'t tell us anything?

Logan: Oh, man, they totaly skirted around that whole issue. They were like "Well, y\'know, we can\'t really talk about that, and blah blah." My friend even got in their face y\'know, \'cause we\'re just gamers, we aren\'t in the bussiness y\'know? And he was like y\'know, with every other game there\'s more info, like with Spiderman they were saying consistently, "April 24th" atleast, and they just said "Microsoft just really wants to keep this hush hush," or somethin\'. So I dunno. I have a feeling they have some strategy for this game, like Microsoft is really gonna push it or something. Like it\'s one of their big guns. This game could totally change the fortunes of the Xbox...and Bethesda. One thing he did tell me is that there ARE hooks in the game for plugins, and I think that\'s a really big deal for them, because he made it a point to tell me this, and right after that he asked me who I was, where I worked, and stuff. That\'s when I\'m like "Uh, thanks for your time man, I gotta jet" (laughter).

Ben: Hmmm. Weird. Do clouds really animate and stuff?

Logan: Oh yeah man, you can see \'em gathering and thickening. You can actualy see when the bad weather is coming.

Ben: So are the controls really like Halo?

Logan: Man, they\'re EXACTLY like Halo. This game was like MADE for this controller. It\'s PREFECT.

Ben: What is combat like?

Logan: Well the controls are the same all the time. Strafe, move, look around, y\'know. Exactly like Halo. Except I was so frantic and freakin\' out trying to win that I really didn\'t notice what was going on. I got my ass kicked man. (laughter). Oh, the AI distance is pretty long too! I was all the way across a bridge and a guard saw me and came running at me!

Ben: How about the menus and stuff?

Logan: That\'s really my only complaint, is that the menus were a little f****d up. It\'s not that they\'re bad, it\'s just that it seems like it would be easier on PC than with the controller, because there\'s a cursor. But that\'s just my opinion.

Ben: Oh, well that\'s not a problem for me. I used to use the Dreamcast controller all the time to move cursors around when I was online. (laughter).

Logan: Right, exactly, it\'s all a matter of opinion. It just seems like it was made for PC, that aspect of it.

Ben: What about the complaint about repetitive dialogue?

Logan: I think what it is, is that people have been spoiled by Everquest. If you\'re used to playing a game like that, I can see that. People are expecting an online game in a single player game, and it\'s not gonna happen. So stop thinking that, and stop expecting it to BE like that, and it\'s incredible.

Ben: What about the HDTV questions?

Logan: Y\'know, that\'s a good question, because that\'s one thing I wanna mention. They had every game on in the show running on flat plasma screen TVs...EXCEPT for Morrowind. It was running on a regular 32 inch TV set.

Ben: And it still looked that good, even compared to the PC version?

Logan: Exactly!

Ben: Well, my phone card just told me I have one minute left, so thanks allot man.

Logan: Ok, no problem. It was great talking to you, and I can\'t wait to see it on the site. If you need anything else just PM me, or give me or call, or whatever.

I\'d like to thank Logan very much for the interview, and I sincerely hope that this serves to put everyone\'s mind at ease about the game. Let\'s hope that shipping date holds!!! :)

P.S. Logan, if you see anything missrepresented or anything I forgot or left out, PM me on the official forums. Thanks again, man!

-Ben (aka bensf81)
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Offline pstwo
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Morrowind on XBox... Crappy?
« Reply #29 on: June 05, 2002, 12:47:55 PM »
Another one:


http://www.xboxgamers.com/newspro/fullnews.cgi?newsid1023139094,36917,


Quote
Today we grabbed Pete Hines for a chat about Morrwind and why this major Xbox-Exclusive has been delayed.

[XBG] - Pete, with so much hype and anticipation surrounding this title, what can you tell us about the delay?

[Pete] - To be honest, not much. [Laughs] It\'s not gonna be that long.

[XBG] - Could you tell our fans what the delay is a result of?

[Pete] - This is how long it takes for a big game to go through the process it has to go through before it comes out. We can\'t talk about the process, or what it is, etc. We just aren\'t allowed to talk about any part of it. That\'s the deal. I think everyone assumes we\'ve been developing it continuously all along, and we haven\'t. It\'s been done. A little work here and there, but for the most part it\'s just a lot of waiting.

[XBG] - Is it anything serious?

[Pete] - No, nothing serious. It\'s just a long process, and it\'s extra long because our game is so freaking big that it has to be tested extensively.

[XBG] - Can you tell us if Bethesda are developing any other titles for the Xbox?

[Pete] - Nothing announced. Absolutely, we\'re doing Sea Dogs 2 for Xbox. We\'re now handling the Xbox development for that, so I guess that\'s one we\'ve announced.

[XBG] - So, you\'ve other secret Xbox titles?

[Pete] - Games that we haven\'t announced that have been OK\'d for Xbox development.

[XBG] - Ok - excellent. Thanks very much Pete.

[Pete] - You\'re welcome, gotta run!

So there you have it guys, We have just exclusively confirmed:

1 =- Morrowind will not take long until its released

2 =- The cause of the delay is nothing serious

3 =- Bethesda are developing several other titles for the xbox. One of which is Sea Dogs 2.
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