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Author Topic: IGN.com Hands-On Enclave:  (Read 1817 times)

Offline pstwo
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IGN.com Hands-On Enclave:
« on: June 05, 2002, 12:33:51 PM »
On July 30, MS will unlock this texture monster! I can\'t wait!!  :D

http://xbox.ign.com/articles/361/361337p1.html

Quote
With heavy phrases like Counter-Strike and Team Fortress being thrown around to describe Enclave early in its speculation life cycle, we have to admit we were surprised how unique and unlike any FPS the game actually is when you have the controller in your hands. Starbreeze Studios tantalized many an Xbox owner with high resolution screenshots showing off extremely detailed textures and impressive lighting.

Not only does the real thing look as good as the screens suggest, but Enclave has its own style of play that\'s worth an objective look.
You can play the entire game from a first person perspective, but the game is balanced and tuned and works best using the third person view. You can use the first person camera when you want some help lining up a target for a ranged attack, but other than that you\'ll need to be able to see all around your main character to do battle.

You hack and slash your way out of prison in the very first level of the game finding a basic sword and crummy shield along the way. After this early introduction you\'ll get to select your character and whatever equipment you can afford before the start of subsequent missions. You have slots where you\'ll assign weapons and ammunition, but you\'ll be limited by the gear your class of character can use. The Huntress for example is proficient with ranged weapons and is extremely accurate with them. Therefore she can carry a conventional bow and a crossbow, and multiple types of each weapon will be available to her. But her melee skills are fairly weak, so you won\'t be using too much more than a dagger when you select her. You then have specific ammo slots that are unique to each weapon. You can buy flaming arrows for your bow and exploding arrows for you crossbow for example, but the two weapons can\'t share ammo.

This is as opposed to the Knight who will have a lot more melee weapons and shield types available to him (the Huntress has no shield options, but both can wear armor). When you actually take a character into a game, you will have melee and ranged attack options available but the strength of those attacks will be limited by the quality of the weapons your character has access too and the strengths and weaknesses of the class using them. The Knight can be carrying the same crossbow and arrows as the Huntress, but he\'ll be nowhere near as effective. Likewise, he can do a lot more damage with a dagger than she can.

Movement is very similar to the scheme set up in Max Payne for the Xbox. Left analog stick moves the character in every direction while the right analog stick controls the camera, which stays locked behind the character\'s head. So moving left and right on the left stick strafes while leaning left/right on the right stick turns the character and the camera. Right trigger is your attack, firing arrows and swinging weapons. The left trigger is for raising your shield to protect yourself and for interacting with the environment, aka the "use" button. The A button cycles through your weapons. If you pull out a melee weapon, you\'ll automatically pull out your shield if you have one. In some cases, you actually have more than two weapons sets like when the Huntress has her bow, crossbow and dagger.

The Y button is used to drink the potions you collect, including the all important health bottle.

Enclave looks like a typical third person action-adventure, but it does end up playing and feeling like a FPS in some respects. The control is fluid and paced in a way that aiming for crossbow shots is nice and intuitive. It\'s almost as if the third person view was emphasized to facilitate the melee combat in the game. There\'s plenty of both types of gameplay in Enclave.

There was no multiplayer component in the version of Enclave that we\'ve played, so those comparisons to Counter-Strike will have to wait. But we did get a chance to check out some of the pre-scripted events (walls exploding, bridges falling) that you can trigger in the same way you set stuff off in Halo.

Enclave is shaping up to be yet another impressive looking title on Xbox, even if it is heading in a different direction than we initially thought. With no disrespect intended to the development team or their efforts, it\'s not too far off the mark to describe Enclave as a Baldur\'s Gate: Dark Alliance with a third person Max Payne-style of camera and control. Those names seem heavy enough to us.




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Offline Heat
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IGN.com Hands-On Enclave:
« Reply #1 on: June 05, 2002, 12:47:21 PM »
what am I supposed to spunk, it dont really look all that.
\" A delayed game is eventually good, a bad game is bad forever\" - Shigeru Miyamoto

Offline pstwo
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IGN.com Hands-On Enclave:
« Reply #2 on: June 05, 2002, 01:08:20 PM »
:laughing:




« Last Edit: June 05, 2002, 01:11:30 PM by pstwo »
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Offline Watchdog
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IGN.com Hands-On Enclave:
« Reply #3 on: June 05, 2002, 01:39:49 PM »
The game sure looks good.

Or if I want the majority of people around here to agree with me I could say:  Look how blurry it is, the texture quality is horrendous, where\'s the lighting and partical effects?  Bet it runs 30 fps.

Stupid flopbox, crapbox, suxbox, ****box.
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Offline Ginko
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IGN.com Hands-On Enclave:
« Reply #4 on: June 05, 2002, 01:58:19 PM »
July 30th, looks like summer won\'t be an entire wasteland for videogames afterall...

It looks really good, probably looks even better in motion.  Sounds like fun too!!

Offline Blade
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IGN.com Hands-On Enclave:
« Reply #5 on: June 05, 2002, 02:05:06 PM »
This game looks and sounds great! I can\'t wait to try it when it hits GameCube.. probably a rent\'er though.

My funds are going to be a little zapped this year..
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Offline Mr. Kennedy
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IGN.com Hands-On Enclave:
« Reply #6 on: June 05, 2002, 02:41:12 PM »
Quote
Originally posted by Watchdog
The game sure looks good.

Or if I want the majority of people around here to agree with me I could say: Look how blurry it is, the texture quality is horrendous, where\'s the lighting and partical effects?  Bet it runs 30 fps.

Stupid flopbox, crapbox, suxbox, ****box.


The funny thing is, you don\'t realize half of what you said is true.  I\'ll put it in bold so you know what part I\'m talking about.

Silly Fanboy, when will realize that the X-Box is not your almighty god.
\"In the last 12 months 100,000 private sector jobs have been lost and yet you\'ve created 30,000 public sector jobs. Prime Minister, you cannot carry on forever squeezing the productive bit of the economy in order to fund an unprecidented engorgement of the unproductive bit. You cannot spend your way out of recession or borrow your way out of debt.\" - Daniel Hannan

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Offline Ginko
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IGN.com Hands-On Enclave:
« Reply #7 on: June 05, 2002, 03:17:01 PM »
Quote
Originally posted by "The One" Billy Gunn


The funny thing is, you don\'t realize half of what you said is true.  I\'ll put it in bold so you know what part I\'m talking about.

Silly Fanboy, when will realize that the X-Box is not your almighty god.


LOL, did you even look at the pics??? No blur, high quality textures, lighting looks amazing...

Silly Billy, when will you realize you don\'t know what you\'re talking about?

Offline 182Ways
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IGN.com Hands-On Enclave:
« Reply #8 on: June 05, 2002, 03:22:30 PM »
Sweet graphics for the most part.

That lead character model in the pic with the "Gnome Engineer" enemy looks really cool.

Offline QuDDus
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IGN.com Hands-On Enclave:
« Reply #9 on: June 05, 2002, 03:35:55 PM »
Looks good and sounds good. Now add multi-player and I am ready to go:D
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Offline Ginko
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IGN.com Hands-On Enclave:
« Reply #10 on: June 05, 2002, 03:39:14 PM »
Quote
Originally posted by "The One" Billy Gunn

Silly Fanboy, when will realize that the X-Box is not your almighty god.


While I\'m at it...what makes him the fanboy?  Why would Xbox be our almighty god? I thought I was just playing games...

scared of Xbox now

Offline pstwo
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IGN.com Hands-On Enclave:
« Reply #11 on: June 05, 2002, 03:56:58 PM »
Ginko, I just got word from a executive producer Dan Jevons at Conspiracy Entertainment and he said the Enclave is done and runs at consistent 30 frames per sec. and the game hasn\'t been submitted to MS QA in the US yet.  They better do it fast!!  :D
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Offline Ginko
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IGN.com Hands-On Enclave:
« Reply #12 on: June 05, 2002, 03:59:29 PM »
Quote
Originally posted by pstwo
Ginko, I just got word from a executive producer Dan Jevons at Conspiracy Entertainment and he said the Enclave is done and runs at consistent 30 frames per sec. and the game hasn\'t been submitted to MS QA in the US yet.  They better do it fast!!  :D


Looks like mm has something new to talk about...

What is MS QA?

Offline Watchdog
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« Reply #13 on: June 05, 2002, 04:08:51 PM »
Well mm said that only driving games and FPS require 60 fps, so I guess we\'ll see.

Billy, you are truly a piece of work.  Go hug your PS2 and watch wrestling.
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« Reply #14 on: June 05, 2002, 04:15:30 PM »
Quote
What is MS QA?


You know this puzzle me too but from what I\'ve read this is MS testing stage where the quality control is done like Morrowind was going through. I think now Morrowind is amost bug free.
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