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Author Topic: before the zealots beat me to it, it seems halo online is mildly successfull  (Read 2592 times)

Offline jm
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Yikes, 32 people on a single map.

Imagine what the FPS would be??

:nerd:
You think positive, I\'ll think realistic.

Offline Bobs_Hardware

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Quote
Originally posted by Ginko


Now knows ooseven hasn\'t played Halo...


*..nods..*

ooseven.. you\'ve been listening to mm way too much.. I havent seen one instance of slowdown in the single player.  There is slight slowdown in co-op (but it is ONLY noticable if you are looking for it)

But I\'ve never played the final level.  Perhaps thats the only level ooseven has played :)

Offline mm
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yer lying to us and yerself if you say you havent noticed slowdown in single player

the 2nd or 3rd level where you start out landing on the beach and yer attacked right away

MASSIVE slowdown

dont get me started on the last level
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Bobs_Hardware

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mm.. I\'m as anti-XBox as most fanboys.. I don\'t even particularly like Halo.. but I\'ve never seen slowdown.. nor have i seen "massive slowdown"

:)

Offline mm
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then i must have a defective copy

hmmph
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Bobs_Hardware

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Well now.. I find it highly unlikely that both you and ooseven have defective copies..

;)

Offline Ginko
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Quote
yer lying to us and yerself if you say you havent noticed slowdown in single player

the 2nd or 3rd level where you start out landing on the beach and yer attacked right away

MASSIVE slowdown

dont get me started on the last level


The slowdown is noticeable but extremely rare...until the last level.  it\'s almost to the point of unplayable

"Sheeshhhhh if SlowDown in One player is bad enough...i don\'t even what to see this in multiplayer and Online"

I was merely pointing out this is an exaggeration.

Offline Watchdog
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There is only slowdown on the last level.  Every where else, if there is some, it is very minor, and cannot be called massive.

I\'ve played 8 player lan, and the framerate is stable.  I think the max player limit is 16.
Language services three functions. The first is to
communicate ideas. The second is to conceal ideas. The
third is to conceal the absence of ideas.

Offline mm
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welp, there\'s no point in arguing on and on about it

we\'ve been thru this many times before before

all i can say is BRING ON THE PC VERSION! W00T!
shame i have to wait till next year
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Bobs_Hardware

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I thought there was no point in playing it again once you had beaten it on Legendary.. ;)

Offline Chrono
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Quote
I thought there was no point in playing it again once you had beaten it on Legendary..


Considering the PC version will be online, and have extra features...

Offline Bobs_Hardware

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It was a joke towards mm, Chrono.. sheesh :)

Offline seven
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Maybe the NTSC version has more slowdown then the PAL one? Only figuring since mm most likely played the NTSC version while Bobo and ooseven probably played their PAL version.

Offline Bobs_Hardware

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ooseven supposedly experience mass slowdown (on the level that mm did).. although it doesnt appear uncommon that different copies of the same game have varying amounts of slowdown.

I know slowdown in my copy of MoHFrontline is rampant, while others report none.  I didnt see any slowdown in Halo while others say it is horrible.  Hell, some people have even seen slowdown in Jak & Daxter :eek:

Offline pstwo
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*Remebers PC Morrowind framerates*

PC Morrowind  <  Xbox Morrowind


*Low cost to play Halo*

PC $1,200  <  Xbox  $199  


:yawn:
G.R.A.W 2
My MP7A1

 

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