I totally respect everything that this guy says. He is an extremely respected member over at granturismo.com. He just bought the final UK version, which was released on the 20th. AUS is released on the 23rd.
-------------------------
Right, first thing you get after all the copywrite crap is the intro, and boy was I ever stunned. Words cannot even express how awful this intro is. Anyway once it was over and I had wipe the tears of laughter away from my face I got to the main menu. Straight away I noticed the bodge job widescreen code from the demo was still in there, but this time it looks like there\'s even more cut off the top and bottom. Very sloppy.
As not to have to endure another badly acted and cheesey cutscene I went straight to the Freetime room. In here you can choose Multiplayer, Free Race, Time Trial and watch movies of upcoming Codemasters games (along with some promo video on MG Racing). I decided I wanted a blast around a track on my own so I selected Time Trial. Only around half of the tracks are open to begin with, and I noticed the tracks were tied in with the series they belong to. Then I scrolled down and spotted a freestyle section that will allow you to race any of the unlocked tracks with any car. So I decided to take a spin around Bathurst in a Proton Satria GTi (don\'t ask me why I picked that one, I just flicked through the cars and picked one with a nice livery ).
I head out on to the track and things looked ok to begin with. The graphics are no different to the demo, but Bathurst had some nasty popup. Now I\'m not just talking distant popup on the horizon, that I can handle (I mean that\'s been a part of racing games forever), it had some weird flickering trees in the distance that must have been in and out of the draw distance as I rounded a bend. Very distracting. The handling and physics seemed pretty much the same as the demo too, but I was getting airborne at a few points around the circuit. This could be down to inadequate downforce on the car, it\'s probably different driving one of the V8s.
Trial over I go to have a race. I select Donington and choose the MG ZS. This race I actually quite enjoyed, probably due to the fact I know the track fairly well. There were some great closed pack battles going on. I watched the replay afterwards, which had some nasty slowdown, that\'s understandable as nearly all the cars are in view. GT3 still reigns supreme when it comes to watching the replays, though the speed blur in PRD is very nice (you can also notice it at the edge of the screen in game), plus you can actually control the replay (slow mo, fast forward etc.)
Off to the Free Race section again for another race. This time I decided to pick something different. I went for the Americas Series, and selected Mexico and set the conditions to rain. If it wasn\'t for the fact there was a grey sky and lines streaking down the screen you wouldn\'t have even known it was raining because the track didn\'t even look wet. I would have thought you\'d be able to at least see the breaklights reflecting on the track, but to get that effect you have to set it to storm, where it\'s almost like racing at night with full beam lights on. It also seemed the rain didn\'t affect the cars handling all that much, I was still able to throw it in to the corners and back end it was easily recoverable if I started to lose it.
That\'s about as far as I\'ve got so far, I\'m going grab some food and then dive in to the career mode.
__________________
-MonkeyWrench
--------------------------------------
I think we should be certainly concerned about CMR3.