Actually, the GCN is shaping up to have more RPGs, sooner, than the XBox. Evolution Worlds (lame), Skies of Arcadia Legend, Phantasy Star Online I & II, that new Phantasy Star based game, Tales of the World/Destiny/Phantasia/Eternia (whatever it turns out to be), Gothic, Too Human, Final Fantasy Crystal Chronicles, and who knows what else I can\'t think of right now.
And with Treasure working on two GCN games, one a shooter, and arguably one of the best of this generation (Ikaruga), and Nintendo/Namco working on the other, another of the best, (Star Fox Armada) you really can\'t go wrong with the GCN.
Sure, the Xbox has a now obsolete port of Morrowind (lacking the new Tribunal expansion due out on the PC in November), and will also be getting a port of Gothic, but aside from Project Ego (still up in the air) it seems to be lacking in the RPG department. And most of the Xbox shooters will eventually either make their appearance on the PS2 or Xbox anyway.
The PS2 and ever-expanding GCN are shaping up to be a killer combination, particularly once Christmas comes and goes. Sony\'s choice is finally starting to get some decent RPGs, and Nintendo\'s choice is about to yield us loads of exclusive, anticipated content. After all, you don\'t need an Xbox to enjoy Dead to Rights, Splinter Cell, Metriod Prime, TimeSplitters II, Red Faction II, or 007: Nightfire, if shooters are your thing. And aside from the GCN RPGs I\'ve listed above, you don\'t need an Xbox to enjoy Grandia Xtreme, Grandia III, Lunar 3, Xenosaga, Star Ocean 3, or Summoner II. Also, don\'t discount the GBA-GCN connection. While I expect the Final Fantasy Crystal Chronicle will be the first to exploit it\'s connectivity potential in RPGs, I do expect some surprises for Skies of Arcadia Legend (in lieu of the DC\'s VMU.) And... Animal Crossing, due out in about 2 weeks, will be the first game to truly show off that connectivity\'s potential.
Of course... I could be wrong.