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Author Topic: MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......  (Read 1028 times)

Offline Unicron!
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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #15 on: September 28, 2002, 09:35:58 AM »
THE MUSIC IS GREAT OK?EVERYBODY SHUT THE HELL UP WHEN I AM TALKING!I AM ALWAYS RIGHT!!! J/K :D

Offline Simchoy
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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #16 on: September 28, 2002, 12:37:15 PM »
Like a lot of people here, I felt it is a great game. Could\'ve been better? Yup. But still a great game.
From a scale of 1-10
Gameplay: 10. Lots of things to do, and lots of ways to not be seen keeps the game interesting.

Story: 6. Kinda confusing at times, and too convuloted in others. Bascially, MGS1 was better in this department.

Music/Sound: 10. Herry-Gregson did a wonderful job with the music. The sound effects were great too (gun sounds like a gun etc.).

Graphics: 9. Though I felt the levels were a little to "bland" (need more textures and stuff) the models and so forth were awsome.

While I might\'ve prefered fewer cut-scenes and a little longer gameplay, it is still a great game IMO.
Opinions are not important.

Offline Paul2

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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #17 on: September 28, 2002, 01:28:50 PM »
Almost everyone agree that MGS2 story suck.  Too confusing and overdone.  MGS hold a true classic story and it\'s pretty straightforward.  I hope Konami know this and fix it for MGS3.  I wonder why the level in MGS2 looks so brown greenish.  The color seems to be tuned down too much making it look wash out and boring.  MGS1 have better color.

Offline Knotter8
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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #18 on: September 28, 2002, 02:17:43 PM »
Well, I think MGS1 looks a lot more gritty due to the fact that
the resolution of both the game and it\'s textures is less than
in MGS2. Thus the textures in MGS2 look more clean. BUT !
Imo, Kojima should have taken a look at Silent Hill 2 (at his own
Team Silent at Konami) for textures and environment design.

SPOILER (?)



The Big Shell looks like ONE BIG ORANGE crispy clean thing. The
parts that ought to look \'dirty\' still look too smooth and clean
compared to MGS1. The Big Shell in itself is imo a bad idea. When MGS2 wasn\'t out yet, I hoped to see more than just metal bases.
Like forest environment, wood, trees, dirt. Or rundown urban stuff like old brick-made buildings. I really find that a weak point of Kojima that he hasn\'t come up with other game environments than futuristic metal made bases. Big Shell feels alienating to me, detached from a believable world, which the MGS world is supposed to be ! If it isn\'t visually (and I\'m not even talking about the story) realistic, then why bother with the realistic gameplay and game mechanics ?  :rolleyes:  I\'d like MGS3 to be in a snowy Yukon environment with trees, rocks, wood, ice, snow and some rusty metal.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Paul2

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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #19 on: September 28, 2002, 04:17:59 PM »
Quote
Originally posted by Knotter8
I\'d like MGS3 to be in a snowy Yukon environment with trees, rocks, wood, ice, snow and some rusty metal.


since you mention snowy place...it remind me of the beginning part of metal gear solid 1.  and the part where snake have to beat sniper wolf in the snow and there is a christmas tree...well the environment in mgs1 isn\'t that detail due to graphic limitation but still in my opinion less boring than mgs2.

Offline Paul2

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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #20 on: September 28, 2002, 04:26:44 PM »
How about this, MGS2 set somewhere in 2010 if I am not mistaken.  If MGS3 set in the future, do you think it will be more enjoyable to be in space like in the moon where some blah top secret is held in one of those glass like building.  Snake get to ride one of those space mobile thingy....never mind...

Offline Evi

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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #21 on: September 28, 2002, 08:16:36 PM »
Quote
Originally posted by Paul2
How about this, MGS2 set somewhere in 2010 if I am not mistaken.  If MGS3 set in the future, do you think it will be more enjoyable to be in space like in the moon where some blah top secret is held in one of those glass like building.  Snake get to ride one of those space mobile thingy....never mind...
I don\'t think the space thing would work for the Metal Gear espionage war tactics feeling of the game. Space and Snake don\'t mix, IMO.

Offline Unicron!
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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #22 on: September 29, 2002, 12:01:02 AM »
Quote
Originally posted by Paul2
Almost everyone agree that MGS2 story suck.  Too confusing and overdone.  MGS hold a true classic story and it\'s pretty straightforward.  I hope Konami know this and fix it for MGS3.  I wonder why the level in MGS2 looks so brown greenish.  The color seems to be tuned down too much making it look wash out and boring.  MGS1 have better color.


I dont think the story sucked.I think the story was too complicated to understand.

Offline Knotter8
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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #23 on: September 29, 2002, 01:49:48 AM »
Quote
Originally posted by Unicron!


I dont think the story sucked.I think the story was too complicated to understand.


Hmmm, well, if you really think about it, the story wasn\'t THAT
complex. Not to spoil :surprised I won\'t delve into detail for
ppl who haven\'t played it yet. BUT! The story got difficult to
understand due to the bad direction of Hideo Kojima san. :eek:
The portioning of cutscenes and gameplay is sooo out of balance
that it hurts them both. So the story is kind of a ride with some
major hickups. It doesn\'t help either that, although there\'s
cutscene time in abundance, Kojima doesn\'t have time left to
explain some of the backgrounds of certain charactres, groups
or motives.( well...he does explain stuff at the end but, by that time it feels like a fake excuse for a too complicated story) Not the slightest bit, whereas all story related elements in MGS1 were indeed sufficiently \'explained\'. But let\'s just conclude that like MGS1, MGS2 tries to intertwine a \'secret-mission\' story with a message about life/mankind. In MGS1 Kojima succeeded in doing that smoothly, but in MGS2 it doesn\'t quite cross-dissolve and thus it feels abrupt and full of hickups which makes the story needlessly complicated. :crap: Add the forementioned bland game environment and a new protagonist who almost everybody doesn\'t like ( the F@G) and you got the ultimate ingredients for a game which doesn\'t live up to the hype.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Bobs_Hardware

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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #24 on: September 29, 2002, 02:46:45 AM »
Exactly knotter.  The bad direction made it feel like Kojima was making it up as he went along.  When in fact, if you analyze it you see it\'s quite complex and intricate in how well the themes, and story were interwoven.  And make mention to eachother.

There are many points in the game (playing through your second time) that will make you stop, think and go "...OHHHHH, so that\'s what that meant!"

But I loved pretty much everything about the game, from the story, to the characters (I liked Raiden :)) to the graphics and art direction.  But it\'s certainly not perfect.

Offline Unicron!
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MGS2- Is It Worth Getting? Give Me Your Opinions On Every Aspect Of It......
« Reply #25 on: September 29, 2002, 11:59:55 AM »
I was disappointed about Vamp\'s backround story.He had almost none.:(.And he was such a great bad guy.
But I still do beleive that it was complex not bad.The bad direction and unbalance was due to the plot\'s complexity imo.

Also Kojima ommited characters\' backround stories cause there was too much work to be done for the main story to implement in the game.

Which as I said before was too complicated.:D
« Last Edit: September 29, 2002, 12:10:42 PM by Unicron! »

 

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