Originally posted by Astroboy2112
I remember the Pal version of Soul Calibur had some extras that werent included in the US version and shenmue 2 wasnt even released on the US so it can\'t be all that bad for the europeans.
Hi, Astro
Soul Calibur had a good conversion with 60Hz support and all (like most DC games, kudos to SEGA).
Yep, Shenmue 2 wasn\'t released in the US, neither Wip3Out, but those are exceptions to the rule. There\'re tons of games that never were released in Europe. Some RPGs, for example:
Super Mario RPG
FF Tactics
FF 1-6 (they\'re releasing them now for the PSX)
Chrono Trigger
Chrono Chross
Xenogears
Parasite Eve
Legend of Mana
I think it\'s not that bad, is it?
What would you be saying if you\'re in our situation. Try waiting for a year to play FFX, paying more than 60 USD for it and popping it in your PS2 just to realize that you\'ve a mere shadow of the real thing... game after game, year after year, system after system, disappointment after disappointment. If that happened in the US just one time...
FFX case is specially bad because SCEE literally laughed in our faces:
SCEE:
"In preparation for the European release of FFX, we have carefully examined the technical factors involved with the PAL conversion. After a thorough analysis of both the 50/60Hz switch and full screen display support, our development team has come to the conclusion that these features cannot be implemented due to the lack of free space for image data on the DVD to support the 50/60Hz switch.
In order to do a 60hz switch, it would have been necessary for the development team to store all of the FMV files on the DVD disc twice (in both 50hz and 60hz modes) and there was simply not enough space on the disc to achieve this."
What a piece of utterly BS :rolleyes:
Things are starting to change now, slowly, but changing at last. Games like Onimusha 2 or Tekken 4 have 60Hz support and it seems that the trend will continue