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Author Topic: My TimeSplitters 2 review, feedback welcome.  (Read 1506 times)

Offline Heat
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My TimeSplitters 2 review, feedback welcome.
« on: November 03, 2002, 09:49:01 AM »
As you know good old Eidos sent me a promo copy and here\'s the review. feedback welcome. It can be found here..

http://www.tombgaming.gaming-fusion.net/tsreview.htm
\" A delayed game is eventually good, a bad game is bad forever\" - Shigeru Miyamoto

Offline Heat
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« Reply #1 on: November 03, 2002, 11:48:31 AM »
Anyone?
\" A delayed game is eventually good, a bad game is bad forever\" - Shigeru Miyamoto

Offline Unicron!
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« Reply #2 on: November 03, 2002, 12:18:41 PM »
I ve a few words to say.

THIS..................................GAME...................................ROCKS!!!!!

I have the demo and I LIKE IT!!I ve playied the demo a dozen times.

This is one of the few PS2 titles with HUGE lastability.It could even be the title with the most.

The perfect FPS.

Oops I said more.

Offline ooseven
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« Reply #3 on: November 04, 2002, 03:30:43 AM »
i would go as far and say its GOTY along with GTA :VC.

infact beleve it or not it runs faster on the PS2 than the GC thanks to the use of the performance analyser.
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Offline Bobs_Hardware

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« Reply #4 on: November 04, 2002, 03:42:34 AM »
Quote
infact beleve it or not it runs faster on the PS2 than the GC thanks to the use of the performance analyser.


Huh?  Details, please. :)

Offline Bobs_Hardware

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« Reply #5 on: November 04, 2002, 03:46:35 AM »
Oh, and Heat, nice review.

The only thing I disagree with is the sound.  I think TS2 has some absolutely amazing music.  I think my friends are starting to get annoyed by the fact that during a nice co-op game, Im always going "****, I love this music!"

Offline ooseven
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« Reply #6 on: November 04, 2002, 04:07:05 AM »
Quote
Originally posted by Bobs_Hardware


Huh?  Details, please. :)


i have the PS2 version

my mate has the NGC version

and we both noticed the slowdown on the NGC version on some of the challanges, and its either not as bad or un noticable on the PS2 version

example

the Shrink challange (sorry for got its name) were you fight 2 bots on the start of the Dam. has slowdown on the NGC but on the PS2 version its only noticeable when there are a lot of explosions


Also the NGC don\'t autoload your profiles, you have to tell it which memory card they are saved on.
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Offline Bobs_Hardware

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« Reply #7 on: November 04, 2002, 04:42:48 AM »
Alright.

If true, that\'s acceptable.  But it\'s hardly because of the Performance Analysers.  It\'s because it was ported from PS2 to GCN.

Offline ooseven
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« Reply #8 on: November 04, 2002, 05:14:28 AM »
Quote
Originally posted by Bobs_Hardware
Alright.

If true, that\'s acceptable.  But it\'s hardly because of the Performance Analysers.  It\'s because it was ported from PS2 to GCN.


sorry matey I should of said that I mentioned it because PSM2 Mag had a interview with Free Radical (during the making of TS2) and they said they used it.

if i can find the DVD disk maybe i\'ll do a transcript of what was said.
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Offline Bobs_Hardware

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« Reply #9 on: November 04, 2002, 05:16:49 AM »
Sweet, that\'d be greatly appreciated.

And yes, they did use the PA to optimise some of the code. :)

Offline Heat
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« Reply #10 on: November 04, 2002, 09:03:15 AM »
I love this game even more, if you read my review I said I sucked with map makers, well I sat down and spent 3hrs with it and created a wicked deathmatch map, people that have played it think it\'s great so I\'m happy.
\" A delayed game is eventually good, a bad game is bad forever\" - Shigeru Miyamoto

Offline ooseven
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« Reply #11 on: November 04, 2002, 09:07:13 AM »
oh i have still to do that.. trying to unlock everything at the moment

at 80.2 %

got

10 medium story mode
robot factory on medium was a scream :D

Arcade and challange 66 out of 66
9 platinums
39 Golds
18 silver
« Last Edit: November 04, 2002, 09:10:59 AM by ooseven »
“If you’re talking about sheep or goats, there could be some issues,” [/color]

Offline Heat
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« Reply #12 on: November 04, 2002, 11:38:48 AM »
I\'m not very far as I haven\'t had it long, spent all my time making levels today, just finished my 2nd which I\'m very happy with, 2 levels and some cool lighting, colored flickering in 2 rooms so it\'s mega hard to see but theres special power ups in there but also traps like a turit. I, gonna make a big lazer map tomorow like that lazer game.
\" A delayed game is eventually good, a bad game is bad forever\" - Shigeru Miyamoto

Offline KillaX
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« Reply #13 on: November 04, 2002, 02:13:45 PM »
if I get a gold....can I go back and get a platinum??????  anyone have the ACTUAL times you need to get them??????  I know on Gamefaqs.com one of the faqs has times....but they arent accurate......


BTW...this game ROCKS!!!!!!!!!!!!!!!!!!!!!!!

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And I am a member if the G.A.P.

Offline ooseven
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« Reply #14 on: November 05, 2002, 12:46:57 AM »
On the playing with fire series you can get a platinum by lasting 3 min\'s

also the very first on the mexican mission deathmatch you can get on by getting  10 kills under 45 seconds.
“If you’re talking about sheep or goats, there could be some issues,” [/color]

 

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