There was a little bit of bump/spectral mapping present in J&D. Only on
parts of the enviroment... To be more specific, the metallic parts.
And careful what you say, Paul. People have said the PS2 would be incapable of a lot of things, and have constantly been proven wrong.
I\'m sure there\'s a way of doing it without putting a strain on the PS2, developers have either not found that path, or have yet to show it off.
Originally posted by nataku
Didn\'t JR say he wanted to put bumb mapping in J&D 1, but didn\'t have time?
That he did. Not seeing it though... Maybe they\'ll have it on large bosses, or some vehicles and weapons.