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Author Topic: FPS FPS Problems  (Read 1939 times)

Offline (e)
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FPS FPS Problems
« Reply #15 on: June 13, 2003, 10:12:32 PM »
nevermind i figured it out..

well im running at a average of 70fps which is very nice cause i was running at 20-10 fps with my old video card.

one last question: it jumps alot sometimes its 30, others 90, others 80, sometimes it drops to 20.

My last question: how can i stablize this so it doesnt jump like a mexican over a fence?
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Offline Tyrant
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FPS FPS Problems
« Reply #16 on: June 14, 2003, 01:24:49 AM »
^ i dont think u can prevent that it all depends on whats going on on screen, or the no of polygons being drawn, my advice is turn off netgraph or cl_showfps and dont bother too much about it.
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Offline Dajona
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« Reply #17 on: June 14, 2003, 12:46:52 PM »
I believe there is a way to set a cap on FPS in HL.  It\'s a console command.  That way you can atleast cap it at about 60 so it doesn\'t jump as much.

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FPS FPS Problems
« Reply #18 on: June 14, 2003, 01:18:42 PM »
yeah im looking for something like that- so its stuck
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Offline KillaX
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« Reply #19 on: June 14, 2003, 01:51:20 PM »
the FPS check for Quake 3 Arena is Draw_FPS correct?


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Offline Heat
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« Reply #20 on: June 14, 2003, 03:26:44 PM »
fps_max 60 or max_fps 60 one of the two, was it v sync off that helped?
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