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Author Topic: Manhunt exposed and new SCEE game Stolen  (Read 1356 times)

Offline MAKAVELIUK
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Manhunt exposed and new SCEE game Stolen
« Reply #15 on: July 26, 2003, 01:10:10 AM »
It\'s going to be using Renderware again, but apparently it is more detailed than the GTA games, we might have some scans today.

http://www.beyond3d.com/forum/viewtopic.php?t=7068

This is apparently Dragon Hunters developed by Doki Denki, a French developer based in Lyon.






Trailer http://www.dokidenki.com/videos/y2002_0.wmv

Offline fastson
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Manhunt exposed and new SCEE game Stolen
« Reply #16 on: July 26, 2003, 07:19:04 AM »
Hehe, the trailer looked.. special :p

Reminds me of that PC/Xbox game made by Lukas Arts, funny as hell! :D

Quote
It\'s going to be using Renderware again, but apparently it is more detailed than the GTA games, we might have some scans today.


Post them here if you find them :)
\"Behold, my son, with how little wisdom the world is governed\"
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Offline Kurt Angle

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Manhunt exposed and new SCEE game Stolen
« Reply #17 on: July 26, 2003, 07:24:07 AM »
Renderware is a good graphics engine to use when it is in the hands of the right developers. When it is in the wrong hands you get Starsky and Hutch!

Offline Unicron!
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Manhunt exposed and new SCEE game Stolen
« Reply #18 on: July 26, 2003, 07:42:48 AM »
Doest Burnout 2 use the same engine?

Offline Kurt Angle

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Manhunt exposed and new SCEE game Stolen
« Reply #19 on: July 26, 2003, 07:46:06 AM »
Yes it does, although it is tweaked a bit from the GTA renderware engine.

Offline Seed_Of_Evil
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Manhunt exposed and new SCEE game Stolen
« Reply #20 on: July 26, 2003, 09:23:24 AM »
Quote
Originally posted by Kurt Angle
Renderware is a good graphics engine to use when it is in the hands of the right developers. When it is in the wrong hands you get Starsky and Hutch!


LOL :laughing:
Todas estas cosas se perderán en el tiempo como lágrimas en la lluvia.

Offline Lord Nicon
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Manhunt exposed and new SCEE game Stolen
« Reply #21 on: July 26, 2003, 01:03:28 PM »
Yeah well im sure it will look better than GTA without a doubt. The reason GTA looks how it does is just because of the shear scale of everything and the distance you can view is quite large etc. The same thing goes for State of Emergency, but the new Evil Dead game used it but wasnt that great looking. Maybe im wrong and renderware wasnt used for SOE. I hear that RW is a texture monster if they are streamed correctly.

Well i guess we will never know until the screens coming out but im not getting my hopes up.
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Offline MAKAVELIUK
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Manhunt exposed and new SCEE game Stolen
« Reply #22 on: July 26, 2003, 02:57:11 PM »
I\'ve asked him to scan some pics so we\'ll have to wait. And suprise, suprise SCEE have another secret game in development :D

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Second Development Studio. In early 2002, Computer Artworks opened "Computer Artworks Brighton", its second development studio in Brighton on England\'s South Coast. In production in this studio are an unannounced action adventure title on PlayStation2, Xbox and PC for a major film studio licence and a major title for SONY Computer Entertainment. This Brighton studio works closely with the London studio and shares expertise and technology to deliver the same high quality products. The new office has been seeded with key talent from our London studio and expanded with high calibre individuals who have a strong videogame background. The two studios are 50 minutes travelling time apart and are seamlessly networked.

 

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