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Author Topic: Project Gotham Racing 2 set to give GT4 a run for its money.  (Read 3205 times)

Offline JP
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Re: Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #15 on: August 07, 2003, 04:30:34 AM »
Quote
Originally posted by ##RaCeR##
Looking pretty sweet, I hope GT4 can out gun this one, as its looking hot.

It\'ll probably play like crap, still doesn\'t stop it from being purrty.



Why the hell do you compare these two games? Yes, they both feature cars but that\'s about the only thing they\'ve got in common.

But seeing as you\'re a Mariah Carey fan it\'s not so strange after all I guess...

Offline fastson
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #16 on: August 07, 2003, 04:37:33 AM »
Racer: Self-shadow..
In the early pics the car was casting shadows on itself..
Like the mirror on the door cast a shadow on the door.

That effect isn’t there anymore (at least I cant see it).

Btw, I love how they made the cars look like toy cars instead of real cars. There is something about it that makes them look unrealistic. :)
\"Behold, my son, with how little wisdom the world is governed\"
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Offline ##RaCeR##
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Re: Re: Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #17 on: August 07, 2003, 04:55:41 AM »
Quote
Originally posted by JP
Why the hell do you compare these two games? Yes, they both feature cars but that\'s about the only thing they\'ve got in common.

But seeing as you\'re a Mariah Carey fan it\'s not so strange after all I guess...


Spare me your anal retentive comments man...

If you didn\'t already get the idea, I was comparing the two games graphically, not gameplay wise, but your such an ass you probably didn\'t realise that.

Offline cobragt
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #18 on: August 07, 2003, 06:27:41 AM »
PGR2 looks good and I have seen vids of it and I was impressed but GT4 is what amazes me. Check out this vid PGR2 looks good no lie but it doesn\'t look as real as GT4, when I saw this vid http://www.virtualdreams.fr/jeux/granturismo4/gt4-2.mpg I thought it was real, every thing GT4 will look real.

Offline Unicron!
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #19 on: August 07, 2003, 08:28:39 AM »
A direct feed movie please?

Offline cobragt
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #20 on: August 07, 2003, 09:32:18 AM »
Quote
Originally posted by Unicron!
A direct feed movie please?

Do you have quick time media, if so you will have to wait for alittle while, it\'s loading when it gives you just a white screen.

Offline ##RaCeR##
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #21 on: August 07, 2003, 04:32:09 PM »
^^

Direct feed is when its a direct link video, ie its not a tv being filmed with a video camera.

Offline cobragt
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #22 on: August 07, 2003, 05:10:47 PM »
Quote
Originally posted by ##RaCeR##
^^

Direct feed is when its a direct link video, ie its not a tv being filmed with a video camera.

Oh ok. I don\'t think there is one but you still see how realistic the game looks which is impressive since it\'s being recorded.

Offline seven
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #23 on: August 24, 2003, 06:07:28 AM »
oh btw; it\'s a confirmed 30 fps title now.

*shakes head in disgust

Offline Kurt Angle

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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #24 on: August 24, 2003, 06:43:35 AM »
Quote
Originally posted by seven
oh btw; it\'s a confirmed 30 fps title now.

*shakes head in disgust



BWAHAAHAAHAAHHHAAAAAAAA!:laughing:

*rubs hands together vigorously at the though of GT4 being 60fps* :D

Offline seven
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #25 on: August 24, 2003, 07:46:51 AM »
Before someone jumps on me, here\'s the source:

http://eurogamer.net/article.php?article_id=52971

Quote
Inevitably all this extra detail comes at a price, with the overall frame rate locked at 30 FPS, rather than the 60 used in the original. Lead programmer Roger Perkins argued: "We wanted to keep the visual quality. We\'d rather it was running at a consistent frame rate at 30, than occasionally chugging at 60 as it did in the original. Microsoft did some research and found people didn\'t even notice whether the game was running at 30 or 60 FPS." And to be fair, having played the game for an hour or so, we didn\'t notice either.


Sorry folks, this is a bitter disappointment. Welcome back to last generation.

Offline Ginko
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #26 on: August 24, 2003, 07:52:52 AM »
but if you don\'t notice it why should it matter?

If the game doesn\'t take a severe hit, or in the case even a minor one in gameplay and overall presentation I think it\'s just fine.

somewhat disappointing but in the end it doesn\'t matter...

Offline seven
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #27 on: August 24, 2003, 08:46:10 AM »
heh, I just argued this over various pages over at beyond3d. To cut it short this time, I find it very doubtful that the difference between a racing game running at 30 fps and 60 fps is not noticable. This is merely an excuse to justify the fact that they can\'t get the game to run at 60 in the quality they hyped and now have to downgrade the framerate.

So, to throw the ball back - why should I give a damn about a reasearch Microsoft did, if the difference is more than just obvious to me? And I bet anything, but even the average consumer will be able to perceive the difference between two games running different framerates.

Offline Phil
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #28 on: August 24, 2003, 11:25:46 AM »
Ah, but the average consumer is going to prefer the pretty graphics over a smooth game.
Wrong. There are two other people who can.
Dark Lord Sith\'s.
Demon\'s named Phil.  -LIC

Offline seven
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Project Gotham Racing 2 set to give GT4 a run for its money.
« Reply #29 on: August 25, 2003, 09:17:02 AM »
well, I\'m not going to argue with you over what the average consumer wants¨, because quite frankly, there are people who prefer smoother gameplay to choppy visuals. To me, anything below 60 fps in this particular genre is something that should not be tolerated this generation anymore - and as a racing purist, I am very disappointed that there are developers ready to sell their game through stunning screens rather than pure racing adrenalized gameplay that makes you want to scream for more speed.

In the end, lets face it - would you rather just see the car modeled as your dream car, but perceive it as driving a schoolbus or would you go for a few details less just but actually experience what that car is all about? The answer is clear to me, but to each their own.

 

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