Cool game, yeah, beat it yesterday. Some points.
-Dungeons subpar. Ooc and MM had better ones, much better ones infact. I still can\'t get over how ****ing amazing every OOc dungeon after you get the master sword is. The Fire, Forest, Water(ugh!), spirit, and that other one were mind bogglingly good. The first two and last dungeons in MM were great too.
-Combat was greatly improved and made a huge difference.
-Link\'s facial expressions are amazing and often humourous.
-Enjoyed the whole going through all the BS to open a dungeon stuff, but seemed like the game was just telling me to go places, pick up this, go there...In Majora\'s Mask opening the dungeons were the funnest part.
-Bosses way too easy, most bosses from all the 3D and hell even 2D Zeldas are. That overgrown Pope was pathetic. I don\'t think I blew a fairy on any of them(blew one on the fight with 3 of those huge skull things though). Ganon was fun...though you could just shield and run a little too easily. Majora\'s Mask without the Oni-Link mask was far more challenging and fun though.
-The spirit and earth dungeons were f\'ing terrible. Having to play that damn song every 10 seconds was annoying and unbearable.
-Grappling Hook and Deku Leaf=****ing great but how many times do we need to see the same weapons?
-Getting all the hearts this time is hella fun as most of the good puzzles emerge here.
-Island aren\'t big enough...don\'t really feel alive. And the market island doesn\'t quite have the feel as the main MM city and Hyrule market. Really that city in Majora\'s Mask was so alive I forgot I was playing a videogame.
-Needs more Hyrule. I loved simply running to Ganon\'s Tower, they need to go back there. The ending kind of killed that dream though.
-What happened to the old Link? Did he just get up and leave? He was pretty important for this sequal to be completely ignoring him.
Great game overall though, here\'s the question. Is there a reason to play the second quest besides to see Link in his pajamas?