I wonder how their technical approach with SH4 is. Are they, as with SH2, coding for PS2 and then making the Xbox version or the other way around ?
Actually, I was really surprised Konami is bringing SH4 to the Xbox. At the IGN Metal Gear board they\'re bashing the box like mad (becuz of the bad Xbox Substance sales and the sloppy porting), yet they keep nagging on how the PS2 is keeping MGS3 from looking res textured......:o
Anyway, I\'m not really biased .... I got a PS2, Xbox and a 3,2 ghz PC.... but despite all that, the "what-if-MGS3-were-Xbox coded- from scratch.." question remains in the back of my mind....