Originally posted by Ginko
I\'ve...
Heh, two things. One, the orgasm quote claim was unfounded. I made it up as an exaggerated example of the truth and lied about a link because I thought it was obviously false. Two, your posts give me a headache.
The fact is they\'ve been working on Fable for a long time and the final thing does not reflect that period. To make that point simpler, we\'ll generalize. "Despite working on it forever, Fable sucks."
Leading into it, one might have thought that with all the time they put into it, there\'d be something to show for it.
That would be what we call common sense.
But not in this case. Because for common sense to apply, we\'re assuming that the developers were doing something productive during that lengthy development cycle. In Fable\'s case, after five years, the game still looks rushed, unfinished, and not fully realized.
The developers wanted to achieve more, but weren\'t able to. I wanted to play something better, but I\'m not able to.
Understand?
The point is Fable is decent, but not great. The development time would lead one to think otherwise, but let\'s not forget the point: that Fable is not great.
What\'s the big deal? There isn\'t one.
It\'s just another average, run-of-the-mill, play-it-and-forget-it game.
When I drop $50 on a game, I look for something better.
...
And then when I find it, it\'s glitched or my goddamn PS2 craps out... Arrgh...
Anyway, as for sales numbers, I don\'t use them to judge quality. I use the game to judge quality and sales to judge how well something sells.
I use other\'s opinions to sometimes save myself from wasting $50 by trying to gauge if I\'d like the game beforehand. Five years ago, Fable sounded great. Now, it doesn\'t.
-Dan