Originally posted by Ginko
I just started lurking around TXB in the past two months so could have missed it.
Just out of curiousity, what is it that you guys were expecting Halo 2 to be? Obviously the game is an improvement over the original, even if it is slight by what you guys are saying, but it\'s none the less an improvement and new levels.
From what you guys are saying I\'m reminded of the Ratchet & Clank series, and, to a lesser extent, the Zelda series...basically the same game every time with a face lift and a few additions, doesn\'t stop them from being awesome.
At the very least, I wanted them to rectify the problems that were present in the first game. Even the most staunch Halo fan admitted that the game got a little repetitive. I for one felt the game was EXTREMELY repetitive. And not just the level design, but every battle felt the same. I\'ve read some people claim that the enemy AI is so good that no two battles are the same. This seems an outrageously
silly thing to say. Unless you sit back and strategize every move (which I\'ll more than admit, if I did, I enjoyed it), but the battles were just neverending and so frequent that doing that also became tedius.
Toward the end of the game I ended up getting in my warthog and driving past dozens of battles, dozens of enemies purely because I didn\'t want to go through all the crap again.
That\'s how repetitive I thought the first game was.
Now this game starts with a level almost identival to the first level in the original game (except you get to go outside the ship). The first level on earth starts nicely, the new rifle is a fun weapon, but soon the novelty wears off and it just starts to feel like the same old stuff. The Warthog tunnel run felt like nothing new. And you know what? About 3/4\'s of the way through the level, I got in my Warthog and drove past dozens of battles/enemies.
After all the previews, all the fan hype, and even posters on this forum who had played the game were saying how
different this game was to the first one.. I was expecting the sequal to a game that was TOO REPETITIVE to NOT FEEL EXACTLY LIKE THE ORIGINAL GAME.
Improved and engaging indoor combat would have been great, too. And hell, if it weren\'t for the fact that I paused the game to turn the brightness up on my television, I wouldn\'t have even known that there were objectives.
Perhaps it\'s just the First Person Shooter genre in general. Looking back at FPS\'s that I\'ve had a genuinly engaging single player experience in, the numbers aren\'t that large. Doom (years ago), Half-Life, Alien Trilogy.. the original Red Faction was fun, but again got repetitive and tedius in places. Medal of Honor on Playstation was great for it\'s time, Frontline was ok for a while, but after the initial battle it too became tiresome. Perhaps I should just stick to multiplayer.