It looks good enough for me, as long as its REAL time, i doubt there would be much difference between a gothic world and a nice grassy plain etc. In the end the textures probably take up the same amount of space, the polys are probably very close to each other in amount used and the lighting/shadow effects would probably be pretty much the same too........
in simple words. Same shit, different smell.
As long as its realtime, it looks great to me.