Originally posted by Unicron!
Ahm.....exactly???:rolleyes:
Pre-rendered that is supposed to represent real time thats why
The high-poly models aren\'t a surprise. The new machines are rumored to throw around hundreds of millions of polygons. I\'ve seen better models than those using less than 10,000 polys a piece, much better texture work as well.
The lighting and particle effects, have you any clue as to what the new game engines are capable of?
We\'re getting more polys for more complex models and more ram for better textures. Those pics may be doctored a bit, then again maybe not, but I think it\'s a very good indication of what we\'ll get come next gen. However I expect better later on...