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Author Topic: Total X360 blowout (Ghost Recon 3 pics)  (Read 2914 times)

Offline Samwise
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Total X360 blowout (Ghost Recon 3 pics)
« Reply #15 on: May 12, 2005, 12:06:43 PM »
Well I gotta say I\'m mighty interested in Xbox 360 so far, much more than the original Xbox. I think MS has learned a great deal since the first one.
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Offline Evi

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« Reply #16 on: May 12, 2005, 12:46:56 PM »
500 million polys? :eek:

Offline QuDDus
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« Reply #17 on: May 12, 2005, 12:51:34 PM »
Quote
Originally posted by Rikku
I know what you\'re saying, I guess I was fixated on the speculation that an HD would not be released with base console.

Off topic, you can pre-order Xbox 360 now from Gamestop and Software etc.

Anyone else think that MS has created a tsunami of excitement around their new console?  I wonder if they\'ll be able to keep it up all the way to launch, and if Japan will even notice?



Yeah I think they learned a lot from last generation. The specs and the console are awesome. I can\'t wait to take advantage of what MS is offering. All I hope is the price is just right and we will have a winner here.

I have been hearing people talk about pre-ordering. I am getting one at launch but I doubt I will pre-order. I have yet to pre-order a console. And I got the hook up at target so I am not worried about getting my 360:p
« Last Edit: May 12, 2005, 12:52:51 PM by QuDDus »
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Offline Unicron!
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Total X360 blowout (Ghost Recon 3 pics)
« Reply #18 on: May 12, 2005, 01:30:35 PM »
I dont know what these numbers mean until I see real games and how it compares to PS3 :)

Offline QuDDus
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« Reply #19 on: May 12, 2005, 01:48:13 PM »
Quote
Originally posted by Unicron!
I dont know what these numbers mean until I see real games and how it compares to PS3 :)


I doubt their will be much difference between both systems. The ps3  launches 6months later you can\'t expect there will be a huge difference if any. And the xbox specs are pretty damn impressive that.
« Last Edit: May 12, 2005, 01:49:52 PM by QuDDus »
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Offline Riku
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Total X360 blowout (Ghost Recon 3 pics)
« Reply #20 on: May 12, 2005, 02:28:57 PM »
From the numbers its safe to say that Xbox 360 is no slouch kicking off next-gen.  The games shown thus far have looked impressive, and just to think it\'s not even on finalized hardware and they are first gen.
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Offline mm
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« Reply #21 on: May 12, 2005, 02:34:52 PM »
only 3 titles at launch?
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Offline Riku
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« Reply #22 on: May 12, 2005, 02:37:30 PM »
Quote
Originally posted by mm
only 3 titles at launch?


Isn\'t it a bit early to be coming out from under your rock?

Anyway, if you bothered to read the thread you would have noticed that MS plans to launch it with 16-20 titles.

Out of curiousity, how did you come up with 3 titles at launch?
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Offline mm
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« Reply #23 on: May 12, 2005, 02:41:36 PM »
the underpants gnome told me

and what is it about the "?" in my sentence that confuses you
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Offline Riku
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« Reply #24 on: May 12, 2005, 02:43:55 PM »
Does he share the rock with you?

It signals you\'re asking a question, but I\'m curious as to how you picked the number 3?
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Offline Riku
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« Reply #25 on: May 12, 2005, 03:00:29 PM »
Page 1, 2 and 3 translated

Page 1
------
This is the Xbox 360!
We have tested MS\'s console
In less than 6 months it all goes down. This is when the NextGeneration kicks in, starting with the Xbox360. At first, the console will be released in the US, 7-10 days later it\'ll be our turn in Europe, and in December it\'ll reach the Japanese. This is the tightest launch-schedule for a console ever. MS has been working intensively to keep the Xbox360 secret, and to an extend this has succeeded, even though the new console will arrive surprisingly quickly compared to the original.

We have yet to know the price of the console, and this will not be revealed until sometime in October or November. This leaves one if the main aspects of the new console in the dark. "But we know what the price has to be, in order for it to sell" says Robbie Bach, Senior Vice President for Home & Entertainment. "We won\'t make the same mistake we did with the original console in Europe". MS claims they\'ve learned a lot of important lessons from the launching of the original Xbox.

First and foremost, the company will be creating a complete product with the launching of the Xbox360. J. Allard believes the original Xbox was designed like a painting where additional layers were added little after little, compared to the Xbox360, being a sculpture, where the company from the beginning had an idea of form and contents, and where the initial idea was a blueprint that shouldn\'t be subjected to change. He goes on about how they were the leading force when it comes to XboxLive and the implementation of a harddisk, and how this should be converted into substantial market shares with this generation of the Xbox console. "There\'s no reason to keep the cat in the bag. This time we\'re aiming to become the biggest company" says Robbie Bach. In my opinion [edit: most likely the reporter\'s own opinion - a bit vague!], people will be seeing Sony and MS as two equal giants. The Xbox360 is a powerful machine, indeed so powerful that it\'ll take some time for developers to learn how to take full advantage of the vast capacity of the console.

Naturally, this will mean that it\'ll be hard to get a huge selection of games ready for the launch. MS is estimating that about 10-16 titles will be ready for the launch, and that this number will reach 40 within the course of the first 6 months of the launch. From MS\'s own developers we\'ll be seeing Perfect Dark Zero, Kameo: Elements of Power and Bizarre Creation\'s Project Gotham Racing 3.

[Xbox360 – Hardware Specifications]

#CPU:
3 x IBM Power PC 3.2 GHz

#GFX:
Custom built ATI 500 MHz (10 MB embedded DRAM)
Polygon-capacity: 500 million-a-second
Shading-capacity: 48 billion-shadings-a-second

#Memory
512MB GDDR3 RAM

#Storage
Swappable and upgradeable harddisk (starting at 20 GB)
12X DVD (dual layer)
Memory card (at least 64 MB)

#Input Options
Supports up to 4 wireless controllers (connected simultaneously)
3 USB-ports (1 in the back, 2 in front)
2 Memory card-ports

#Online
Built-in and integrated XboxLive
Ethernet-port
Prepared for WiFi 802.11
Prepared for videcam (high resolution 1280-pixel width)

#Reads
DVD-video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo-CD

#Streaming
Music from media players [edit: iPod and things of that nature] or PC (Windows XP), images and movies from digital cameras (which afterwards can be transferred to friends on XboxLive).
Every game supports: 16:9, 720p, 1080i, 5.1 DolbyDigital, and the possibility to use personal soundtracks.

Page 2

------
The future is online
Integrated XboxLive is a hard fact of the new Xbox360
"MS is actually first and foremost a software company. It\'s in our blood" says Robbie Bach, at the time GameReactor speaks with him about the Xbox360.

This is a major aspect of the whole concept of the Xbox360, since the PlayStation3 is offering raw muscle power and the Revolution is bringing out innovative ideas. People tend to focus on raw processing power when a new console is released, but MS would rather talk about XboxLive, which is being heavily expanded for the Xbox360-launch. Without a doubt, the biggest change is the fact that XboxLive is completely integrated in the console. Regardless of your decision to go online or not, you\'ll always have a so-called GamerCard, which holds personal options and preferences.

In addition, XboxLive will be available in 2 versions. One will be the free-version, otherwise known as XboxLiveSilver. This version will enable you to download new contents for your games, download demos of upcoming games and participate in video chat - all free of charge. On the other hand, it\'ll require an XboxLiveGold-pass in order for you to play online the way you currently do. Naturally, there will be exceptions, such as large online-games, where an additional fee - issued by the developer - will be required, or weekends where MS will be making every online service available free of charge.

On top of this, another big new feature will be the possibility to use the Xbox360 for video-chatting, using the customized videocam. At the same time, you\'ll be able to stream your family pictures to the harddisk and your favourite tracks from your iPod. MS\'s vision for the Xbox360 is that you\'ll be watching TV, playback movies and at the same time be connected to the internet, in order for you to receive invitations for game-sessions, and regular mail from your online buddies. MS is counting on getting 50% of Xbox360-buyers to go online using XboxLive. Compared to the current 8% of Xbox-owners who are currently utilizing the Live-feature, this is a huge leap, but is it realistic ?

[TXT-box besides the pic of the Xbox360-controller]
The new controller is somewhat smaller than it\'s predecessor. It is also equipped with an entirely new button, that takes you directly to the dashboard.

Page 3

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20 GB harddisk and a nice white controller

The shaping of MS\'s Xbox360-console uncovered
One of the major problems with the original Xbox was its size. Fortunately, this is not an issue with the new console, which doesn\'t take up more space than the original PlayStation2. The design is the result of collaborations between the sculpture Jonathan Hayes (who works for MS) and an American and Japanese design company. All together, more than 20 different prototypes were presented and later discarded. Everything from a toastmaster-looking creation to something J. Allard refers to as "Fisher Price Nuclear Plant" has been through the selection process. In the end, the chromed and timelessly shaped creation, of which pictures have already been leaked, was selected. An interesting design detail is the fact that no screws are visible and that the front is replaceable, in order to permit personal styling of the Xbox360. MS has promised that this years E3 will have several Xbox360 consoles with various fronts. The company even mentions theme fronts for successful titles such as Halo3, Perfect Dark Zero and Project Gotham Racing 3.

The Xbox360 will both be able to stand and be placed like a regular console, without the need of additional accessories. Depending on how you place your console and what you\'re using it for, 2 fans will automatically be turned on or off. If you\'re watching a DVD the console will automatically turn off 1 of the fans, in order for you to watch the DVD in a more noiseless environment.

It\'s easy to see that MS is rather pleased with the current Xbox-controller (the S-controller), since a lot will stay the same with the new white controller. However, because of the elimination of one memory card it will be slightly smaller, but the shape and the feel of the buttons are identical. The black and white buttons have been moved to the shoulders of the controller, and is now functioning as an extra couple of buttons, which is the ideal solution. The big button in the middle of the controller is something new and long awaited, called "The Ring of Light". It indicates what controller you\'re holding, if you\'ve received any new Live-invitations or anything else related to the internet. At anytime you\'ll be able to switch between your current gaming-session and your Live-functions, instantly.

[TXT-box above the Xbox360]
The logo which has been roaming the internet the last couple of months is a fake. The above logo displays the genuine logo from MS. It seems somewhat familiar, but still represents a fresh and different style.

[Xbox360 - The controller]
Finally wireless - Xbox360 raises the bar
Wireless controllers have been around for more than 10 years, produced by such companies as Joytech, Madcatz and Logitech. They have actually been on the market since the 16-bit era. However, this will be the first time a console manufacturer has chosen to include wireless controllers by default. The Xbox360 controller, as expected, includes the rumble-feature, and it\'ll be possible to set the rumble-force, in order to save battery. The two rechargeable AA-batteries can last long enough for intensive gaming sessions, and is easily recharged through one the USB-ports in the console. The future is indeed wireless.
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Offline mm
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« Reply #26 on: May 12, 2005, 03:04:59 PM »
another translation

Quote
The Xbox360 is a powerful machine, indeed so powerful that it\'ll take some time for developers to learn how to take full advantage of the vast capacity of the console.


umm, we threw a bunch of expensive parts in a huge box.  3 years from now, when devs finally start taking advantage of the hardware, and we\'ve lost billions, we\'ll launch xbox 4.  yes, we\'re done hiding behind code names.  we\'re just calling it xbox 4.
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Offline Riku
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« Reply #27 on: May 12, 2005, 03:13:15 PM »
Quote
Originally posted by mm
another translation



umm, we threw a bunch of expensive parts in a huge box.  3 years from now, when devs finally start taking advantage of the hardware, and we\'ve lost billions, we\'ll launch xbox 4.  yes, we\'re done hiding behind code names.  we\'re just calling it xbox 4.


I got the same thing when I put "Danish to Troll" in the translator.

Go back to your Gnome!
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Offline mm
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« Reply #28 on: May 12, 2005, 03:16:21 PM »
having fun watching the "real world" marathon right now on MTV bro?

how ironic is it they have that on before the xbox premiere

:laughing:
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Offline QuDDus
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« Reply #29 on: May 12, 2005, 03:23:35 PM »
LOL MM sets out to annoy.
\"confucious say - he who sleeps with itchy ass wakes up with smelly fingers\".
\"dont trust anything that bleeds for a week and dont die\" - A pimp
\"FF7 was the greatest game ever made!!!\" -MM

 

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