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Author Topic: Any Rhinocerous 3D users out there???? HELP!  (Read 1109 times)

Offline MPTheory

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Any Rhinocerous 3D users out there???? HELP!
« on: May 14, 2005, 11:16:07 AM »
Damn!  I just re-installed Rhino 3D on my computer and cant get the damn Service Release 3.0... someone bought out the old Rhino 2.0 or something and they took down  ALL service releases for 2.0 BASTARDS!  now I can\'t install the update for flamingo (the rendering software) and I probably wont be able to install bongo (cell shading rendering software)either FARK!  

Please help a brotha out!

Offline Knotter8
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Any Rhinocerous 3D users out there???? HELP!
« Reply #1 on: May 14, 2005, 11:46:06 AM »
:(  Sorry, I can\'t help you with that becuz I use Cinema4D.

But eh...this thread screams for a new PSX2Central 3D graphics contest, eh Adan ? ;)

I\'m really busy getting my 3D portfolio to desired levels. Focusing on high poly modeling. I should get to all other aspects like texturing etc really though.

So, if you wanna see pics desperately, just ask.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline MPTheory

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« Reply #2 on: May 14, 2005, 11:56:58 AM »
id love to see some pics of some 3d stuff... im out of touch right now...I really need some major practice.  I copy of Maya wouldnt hurt either ;)  Damn I wish I had money for all the crap I want haha

Offline Knotter8
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« Reply #3 on: May 14, 2005, 12:19:15 PM »
It\'s kind of like a \'My own SplinterCell adventures\' project.

Focus is on really getting some neat details, not by bumpmaps nor normal maps. Real geometry.

Bad Guy 1 wip

Me as a SplinterCell wannabe

Boning is in progress...some deformations are not quite good yet.. ugh.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline THX
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Any Rhinocerous 3D users out there???? HELP!
« Reply #4 on: May 14, 2005, 02:32:13 PM »
Knotter just curious but why don\'t you save as PNG instead?  You can compress PNGs too.  Just wondering why this format isn\'t as popular (yet).

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Offline Knotter8
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« Reply #5 on: May 14, 2005, 02:42:23 PM »
At my former job at webdesign i used PNG alot. It\'s especially better at handling transparancy alpha then GIF. The only downside is the save as quality has to be at least 80 % to look reasonable.
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Offline MPTheory

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« Reply #6 on: May 14, 2005, 04:29:46 PM »
cool man... Is that  NURBS or polygons?

Offline Knotter8
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« Reply #7 on: May 15, 2005, 02:09:05 AM »
I model polygons. Mostly point per point.

Focus is on getting the details the way i want them exactly. Box modeling, Boolean, Extruding Alot are basically curse words in my modeling book, so I don\'t do those.

Character modeling with splines ?  :eek:
Now that would be hell for me. Heh, I once started in 3D with Maya. I\'m amazed most of their modeling tutorials still start with nurbs modeling. So that\'s why i switched to Cinema4D becuz I don\'t agree with Maya on modeling. Plus, Cinema4D isn\'t nitpicky about the kind of videocard you have. Maya still requires a pro 3D card to work 100% like it should, C4D doesn\'t and it\'s cheaper btw.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline MPTheory

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« Reply #8 on: May 15, 2005, 10:05:02 AM »
How much is it?  I want a copy to play with

Offline Knotter8
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« Reply #9 on: May 15, 2005, 01:21:49 PM »
Here in Europe the prices are

Cinema4D product website

You should be able to find a demo version there.

Version R9 base  € 603 = USD 763

Version R9 Bundle ( includes 5 modules like Advanced Renderer, Bodypaint3D etc ) € 1723 = USD 2178

prices are excluding tax. Maya basic version is about € 2400 over here....

badguy wip heads
« Last Edit: May 15, 2005, 01:23:00 PM by Knotter8 »
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline MPTheory

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« Reply #10 on: May 16, 2005, 12:15:08 AM »
I just spent about an hour on this... needs  a lot more work, but its the first thing that Ive done in about 2 years:


Offline Knotter8
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« Reply #11 on: May 16, 2005, 03:42:41 AM »
The mesh looks to be clean. The trigger mechanism could use some space there though...
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline MPTheory

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« Reply #12 on: May 16, 2005, 04:43:21 AM »
yeah, I actually had a drawing that I did here in my office.. I didnt have it in front of me when I did the model so I didnt go into great detail.  I have some parts to "chunk out" or weld. But the whole trigger needs to be redone and the barrel needs to come back and down.

Offline Knotter8
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« Reply #13 on: May 16, 2005, 09:45:47 AM »
I\'ve made the model single mesh now. Alot of work to convert all objects into selection tags * sigh *.

Textures specially for Soulgrind  ;)

( Do I have sexy lips or what ? )
« Last Edit: May 18, 2005, 04:50:22 AM by Knotter8 »
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline MPTheory

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« Reply #14 on: May 16, 2005, 09:50:19 AM »
looks good man... i have a character that I want to work on next.. I need to bring myself back up to speed though... its amazing how quickly you can forget how to use all the tools in a software program like this.

 

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