I model polygons. Mostly point per point.
Focus is on getting the details the way i want them exactly. Box modeling, Boolean, Extruding Alot are basically curse words in my modeling book, so I don\'t do those.
Character modeling with splines ? :eek:
Now that would be hell for me. Heh, I once started in 3D with Maya. I\'m amazed most of their modeling tutorials still start with nurbs modeling. So that\'s why i switched to Cinema4D becuz I don\'t agree with Maya on modeling. Plus, Cinema4D isn\'t nitpicky about the kind of videocard you have. Maya still requires a pro 3D card to work 100% like it should, C4D doesn\'t and it\'s cheaper btw.