Well i finished the press conferance video
I dont mind the "spiderman" looking font. It looks neat and though it looked familiar, i didnt make the direct connection untill somebody said it.
Im still a little unsure about the games. "GT5" looks so strikingly similar to 4 with the exception of more cars and more people. Needless to say, i wasnt thrilled enough to jump for joy.
There were some washy colors/textures in the new insomniac (i think) game with the aliens vs all the troops. It seems that a lot of people are pushing the numbers a lot more than trying to show the poly count and textural capabilities (warhawk, GT, the insomniac game or w/e etc.)
The new unreal demo looked sexy but im still not sold that both that and the killzone etc demos are real time (playable). Even with the Fight Night 3 "real time" demo, it seemed that these playable games werent really that playable. The demo was obviously scripted (though i do think that the FN3 demo could be real time easily). The realtime demo that caught me was the EYE TOY one with the water and the cups/ etc. That was looking pretty sexy i must say.
The controller pictures of it in real life are making more bearable but the analog sticks should have a center indentation to make them more controllable. Once that grip wears out, theres nothing to keep your thumbs from falling off. I have no real problem with the placement, its just the stick design itself.