Originally posted by Rikku
I\'ve only worked with the 3d animation program 3dsmax but I can tell you that there can be errors in the rendering process.
Lol. In prerendered CGi form, this footage would still have been pretty costy. Any 3D animator who would have allowed for such mistakes in a costy production would have been fired. Dynamics in modern day 3D apps are btw too good to have such fuckups happen.
No, this footage is recorded alpha code and the mistakes include fuckups from the realtime collision detection system.
And the other evidence is just too strong : alot of background scenery and some shaders, oddly seem to be unaffected by lighting/shadowing.
Yeah, I can very much imagine Pixar to make their next cgi movie with random objects/characters/shaders which have tags to them which tell the renderfile to to stay unaffected by Global Illumination or to simply NOT render these :rolleyes: