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Author Topic: yeah, we laughed and joked about the PS3 controller  (Read 11776 times)

Offline Eiksirf
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yeah, we laughed and joked about the PS3 controller
« Reply #90 on: December 08, 2005, 02:22:41 PM »
Actually the MS buttons are knock offs of common Nintendo layouts. Though the "forward" and "back" concept for the start and select buttons is cute.

They just switched X and Y and A and B.

In the day, Nintendo did research to see what letters were most appealing or whatever, and that\'s why they went with what they did, in the order they did.

This was in the days leading up to the SNES.

There was probably no excuse for the N64\'s C buttons and peculiar GCN layout since then.

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Offline Knotter8
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yeah, we laughed and joked about the PS3 controller
« Reply #91 on: December 08, 2005, 03:12:25 PM »
Ok, but there\'s no denying the design philosophy for Playstation button icons ; to distinguish itself as a gaming platform from pc gaming or any other interface in everyday life which usually uses alphabet letters or numbers.

In fact, it\'s the epitome of what videogames really are ; electronic Icon & Sign systems. Go read Steven Poole\'s \'Trigger Happy - The inner life of Videogames\'. Good read. :)
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Unicron!
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yeah, we laughed and joked about the PS3 controller
« Reply #92 on: December 08, 2005, 04:52:02 PM »
Quote
Originally posted by Eiksirf
Unicron has a point. If you played a different game on the Saturn controller, the joystick would all of a sudden suck.

It\'d probably be looser. It might even break clean off. The entire controller would be heavier and sharper and your fingers would bleed in its mere presence. The cord would probably get loose and fall out of the controller and land on your foot, sending a minor current through your leg that, while annoying, was still somewhat pleasurable.

Yeah. He has a point.

[sarcasm on]

Yeah and because Tekken plays great on a DS2, I also come to the conclusion that it plays superbly first person shooters even when I havent even tried a FPS on it.

Because you cant play Jak3 on an XBOX controller but feels great on a DS2 I come to the conclusion that Ninja Gaiden feels better on a DS2 than on an XBOX controller therefore XBOX controller sucks compared to DS2

My only experience on a DS2 is Ape Escape and its fucking awesome on it!===> DS2>every other controller


[sarcasm off]
I hope you get the irony.
« Last Edit: December 08, 2005, 04:53:20 PM by Unicron! »

Offline Living-In-Clip

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yeah, we laughed and joked about the PS3 controller
« Reply #93 on: December 08, 2005, 05:33:35 PM »
I think you should get the point..

You\'re an idiot.

You keep bringing up the DS2 and Ape Escape - why not compare the analog comfortable factor with games that could be ported to each console? Ape Escape cannot.

Why even bring up Sonic Extreme? Why not mention games that did take advantage of it? Nights, Burning Rangers and other games.

God damn, you\'re an idiot. I wish someone else from Cyrpus posted here, so you didn\'t represent your entire country.

Once you grow a brain and come up with a decent point, please come back and post. Until then, quit wasting the forum space.

Offline Unicron!
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yeah, we laughed and joked about the PS3 controller
« Reply #94 on: December 08, 2005, 05:46:19 PM »
Quote
Originally posted by Living-In-Clip

You keep bringing up the DS2 and Ape Escape - why not compare the analog comfortable factor with games that could be ported to each console? Ape Escape cannot.

Why even bring up Sonic Extreme? Why not mention games that did take advantage of it? Nights, Burning Rangers and other games.


Ape Escape cant be ported?Oh damn I didnt know that!
And I thought there was a possibility SEGA would port Nights or Burning Rangers on other consoles so I could compare how they work with other controllers.

Oh and one thing about Ape Escape in my previews post=sarcasm but you didnt get it

Burning Rangers was a disaster anyways.If you want to give a bad name to the controller thats a good example.
 
Quote
I think you should get the point..

You\'re an idiot

Quote

God damn, you\'re an idiot. I wish someone else from Cyrpus posted here, so you didn\'t represent your entire country.

Once you grow a brain and come up with a decent point, please come back and post. Until then, quit wasting the forum space. [/B]


Blah blah blah whatever you say.You are such a great example of a moderator.I mean you ve got the attitude.....especially when someonone sais something you dont like.Swear as much as you want

All this because I didnt agree with you about the Nights controller?Wow!
« Last Edit: December 08, 2005, 05:56:42 PM by Unicron! »

Offline Eiksirf
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yeah, we laughed and joked about the PS3 controller
« Reply #95 on: December 08, 2005, 06:18:42 PM »
I don\'t program.

But it\'s my guess that the analog control part of the controller that you remember from game to game has nothing to do with the joystick and everything to do with the programming.

The developer decides at what point walking turns to running or how sensitive a car\'s steering reacts to the push of the joystick.

What\'s inherent in the controller, however, is the level of resistance within the stick or the feel of the button under your thumb. Is it easy to move in all directions accurately? Can it be moved precisely? Does your thumb slip off every time you move?

Does the wheel under the stick grind away and make the whole fucking thing loose like the N64 pad did after you wore it to shit playing GoldenEye? :)

And to determine these things you need only try one game that was programmed well.

My point earlier is that a good analog stick does not become a bad one based on genre.

The entire controller could, though, if that was your point. The N64 pad was great for shooters and adventure games, but the d-pad was terrible and the C-buttons were too close together to work well for a fighting game.

But if we\'re just talking about the analog stuff, which I think is where this all started, then me and LIC are totally right. ;]

-Dan
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Offline Living-In-Clip

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yeah, we laughed and joked about the PS3 controller
« Reply #96 on: December 08, 2005, 06:32:25 PM »
Quote

And I thought there was a possibility SEGA would port Nights or Burning Rangers on other consoles so I could compare how they work with other controllers.


Nights has been ported. Or was at least being ported, last I heard.

Burning RAngers  - my guess is you never even played it... Please, by all means, educate us on how that game was a diaster.

The whole point of this is about ergonomics and you somehow managed to fuck that up. Go figure.

Offline mm
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« Reply #97 on: December 08, 2005, 07:16:26 PM »
burning rangers was one of the finest 16 bit games
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Offline Jumpman

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yeah, we laughed and joked about the PS3 controller
« Reply #98 on: December 08, 2005, 07:24:02 PM »
no it wasnt
Who is this anamoly we call Jumpman? How is he able to do what he does and still survive after years of torment? It seems he feeds on the hate, growing with an intense passion to put unassuming members in their place.

Offline Mr. Kennedy
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yeah, we laughed and joked about the PS3 controller
« Reply #99 on: December 08, 2005, 09:13:37 PM »
what do you know?
\"In the last 12 months 100,000 private sector jobs have been lost and yet you\'ve created 30,000 public sector jobs. Prime Minister, you cannot carry on forever squeezing the productive bit of the economy in order to fund an unprecidented engorgement of the unproductive bit. You cannot spend your way out of recession or borrow your way out of debt.\" - Daniel Hannan

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Offline Unicron!
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yeah, we laughed and joked about the PS3 controller
« Reply #100 on: December 09, 2005, 12:30:26 AM »
Quote
Originally posted by Eiksirf
I don\'t program.

But it\'s my guess that the analog control part of the controller that you remember from game to game has nothing to do with the joystick and everything to do with the programming.

The developer decides at what point walking turns to running or how sensitive a car\'s steering reacts to the push of the joystick.

What\'s inherent in the controller, however, is the level of resistance within the stick or the feel of the button under your thumb. Is it easy to move in all directions accurately? Can it be moved precisely? Does your thumb slip off every time you move?

Does the wheel under the stick grind away and make the whole fucking thing loose like the N64 pad did after you wore it to shit playing GoldenEye? :)

And to determine these things you need only try one game that was programmed well.

My point earlier is that a good analog stick does not become a bad one based on genre.

The entire controller could, though, if that was your point. The N64 pad was great for shooters and adventure games, but the d-pad was terrible and the C-buttons were too close together to work well for a fighting game.

But if we\'re just talking about the analog stuff, which I think is where this all started, then me and LIC are totally right. ;]

-Dan


I am not saying that the Nights controller is worse than the other controllers.It could be the best analog controller.But the thing is games that could be experienced on its analog were scarce.Opinions formed arent as accurate as on other analog controllers.Comparisons are unfair either against the Nights controller or any other controller compared to it

Lets imagine that there are only 2 controllers in existence.A DS2 and a GC controller.
Take 2 or 3 best analog examples of games best suited  for the GC(or DS2) controller and imagine that these were the only games that could be experienced on it like Zelda.Now imagine that the best and the worst examples for a DS2(or GC controller) are available.Someone could mistakenly assume or form the opinion that the first controller is ergonomically better designed than the second controller and that it is unfortunate that no more games have supported the first that is better.Could be right with that assumption but also could be wrong.

Now replace the first with the Nights controller and the second with any other controller and you ll see where I am getting at

Quote
Originally posted by Living-In-Clip
Nights has been ported. Or was at least being ported, last I heard.

Burning RAngers  - my guess is you never even played it... Please, by all means, educate us on how that game was a diaster.

The whole point of this is about ergonomics and you somehow managed to fuck that up. Go figure.

Does that mean I can play Nights on another console?


Wrong guess

Burning Rangers:3D game featuring futuristic anime style firefighters.One of SEGA\'s final efforts on the Saturn.The framerate, cameras and controls sucked terribly.Dreadful.Seen it playied it.Had potential but it wasnt executed well.
« Last Edit: December 09, 2005, 12:33:04 AM by Unicron! »

Offline Living-In-Clip

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« Reply #101 on: December 09, 2005, 01:10:14 AM »
At this point, you\'re pullin shit out of your ass just to make an argument.

http://www.shinforce.com/saturn/reviews/BurningRangers.htm

http://www.gamespot.com/saturn/action/burningrangers/review.html
("Probably the last good Saturn game")

http://www.sega-saturn.com/saturn/software/reviews/burningrangers-1.htm

Just because you didn\'t "get it", does not make the game a diaster. Was it perfect? Far from it, but it was still an average game. Hell, this has nothing to do with the controller anyways. I just threw a name out there that supported the controller.


Review of the controller itself.
http://www.sega-saturn.com/saturn/other/analog_controller-1.htm

Partial [KEY WORD PARTIAL] list of games that support the ANALOG.

Quote
hat actually use the analog portion of the pad.

3 Pack
Burning Rangers
Chase HQ + Special Criminal Investigations
Christmas NiGHTS
Croc
Dark Savior
Darklight Conflict
Daytona USA
Daytona USA Championship Circuit Edition
Deep Fear
Duke Nukem 3D
Enemy Zero
Galaxy Force II
GT24
House of the Dead
Jurassic Park Lost World
Manx TT Superbike
Net Link Browser
NiGHTS
Panzer Dragoon
Panzer Dragoon Saga
Panzer Dragoon Zwei
Powerdrift
Power Slave
Quake
Sega Ages Vol.1
Sega Rally Championship
Sega Touring Car Championship
Shining Force 3 (All Parts)
Sky Target
Sonic 3D Blast
Sonic Jam
Sonic R
Soviet Strike
Terra Diver
Thunder Force V
Virtua Cop
Virtua Cop 2
World League Soccer 98



The list goes on and on.
Oh and the frame-rate and gameply has  nothing to do with the controller.

Dumbass. The whole topic is about ergonomics and which controller done it best. You somehow tried to make this topic into something else. I understand that common logic goes way beyond anything you could ever grasp, but please, don\'t waste the forum space with your craptacular argument.
« Last Edit: December 09, 2005, 08:25:25 AM by Living-In-Clip »

Offline Unicron!
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yeah, we laughed and joked about the PS3 controller
« Reply #102 on: December 09, 2005, 01:17:23 PM »
Not all of these games used the analog feature of the stick.The stick was used the same way as the d-pad.Just like a stick at the arcade machines WHICH IS NOT ANALOG.
Please go away

And framerate affects control but I guess you didnt know that either

Burning Rangers sucked.Exactly!it was average at best.6.2.Thanks for proving my point

You many times called games that scored 8 and above as being crap so please stop posting reviews especially when they are not that great.

And sue me for not saying what you want to hear.

I am not pulling anything out my ass.Unlike you I am not trying to convince myself that I am a hardcore gamer without being one.

Is that a sega saturn site in the first link?Good luck for finding unbiased information.

Oh and btw from the same link you posted:
Quote
"Those looking for the next NiGHTS will have to wait. \'Burning Rangers\' is a let down. Hopefully NiGHTS 2 or the new Sonic game on the Katana will be better."


Yes I am pulling things out of my ass alright.

It seems that you ve spent hours and hours searching all over the internet, trying to proove something even YOU werent sure about.
You read what you wanted to see in these links and ommited other parts.So much for having an opinion of you own eh?

If you are trying to convince me that the controller is great you are wasting your time because I already knew that.
« Last Edit: December 09, 2005, 01:28:39 PM by Unicron! »

Offline mm
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« Reply #103 on: December 09, 2005, 02:04:15 PM »
Quote
Burning Rangers sucked.


\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Unicron!
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yeah, we laughed and joked about the PS3 controller
« Reply #104 on: December 09, 2005, 02:20:24 PM »
ok ok I take that back :p

 

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