Okay, Mr.Wizard.. I never said that bump-mapping was invented in 1998. In fact, by 1998 it was a feature in several consumer video cards.
But, of course.. a game like Doom III that relies heavily on bump-mapping would never have run in 1998. Very few games used even a fraction of Doom III\'s bump-mapping, and if this did.. it sure as hell wasn\'t Dot3. I also never made the comparison of normal/Dot3-bump mapping to displacement.
They have similar effects, though.