Anyway all this talk about real time is moot.
The PS3 is running on emulation. It\'s real time on whatever the hell platform they have to use right now.
Dude... play MGS1,2 and 3 Subsistence. The Kojima man has NEVER had to backpedal on ingame graphics promises.
If you pause stop watch the trailer you will see the polycount & fx are not outside of boundaries of other next gen games. It is just that the Kojima team
knows how to use the resources they have more efficiently than many other devs.
For example ; often their 3500 polygon models look better than the 5000 polygon models of other devs, just becuz they know how to make less poly\'s look like more.