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Author Topic: Phil Harrison talks on PS3 controller  (Read 7799 times)

Offline Eiksirf
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Phil Harrison talks on PS3 controller
« on: June 01, 2006, 04:09:51 AM »
Quote
Sony’s Phil Harrison is going on record.
In response to numerous suggestions that the Dual Shock 3’s tilt-sensing abilities are a direct attempt to duplicate Nintendo’s revolutionary Wii controller, Harrison brings up the first PlayStation as a defense. “When we brought the PlayStation to the market in 1994, we introduced real time 3-D graphics for the first time," he says. "When Nintendo launched its N64 in 1996 it also had 3D graphics, did we say, "Nintendo stole our idea!"? Obviously not. Such innovations become possible because of a combination of technology, cost and manufacture capacities.”
And, in regards to the specific technology, Harrison adds says , “The difference between our strategy and that of our competition is that our controller is still similar to the Dual Shock, the industry standard controller. I estimate that nearly 400 million Dual Shock controllers have been sold worldwide.” The Dual Shock, of course, is remarkably similar to certain other controllers than had been earlier released as well, meaning that Sony is changing things up by keeping them the same.

Remember when Sony invented 3D gaming? It was around the same time Al Gore invented the internet. ;]
 
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Offline THX
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Phil Harrison talks on PS3 controller
« Reply #1 on: June 01, 2006, 05:52:43 AM »
So much drama on this, but in the end it\'s not worth bitching about

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Offline Titan

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Phil Harrison talks on PS3 controller
« Reply #2 on: June 01, 2006, 11:49:57 AM »
This bitching is retarded. Take a good look at the Dual Shock and the Gamecube controllers. Notice any design similarities?
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Offline Unicron!
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Phil Harrison talks on PS3 controller
« Reply #3 on: June 01, 2006, 12:28:41 PM »
Quote from: Eiksirf
Remember when Sony invented 3D gaming? It was around the same time Al Gore invented the internet. ;]
 
-Dan

I think he ment they were the first to revial a console with dedicated 3D real time graphics

Offline clips

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Phil Harrison talks on PS3 controller
« Reply #4 on: June 01, 2006, 08:39:37 PM »
i still say sony should have stayed with that boomerang controller,...it didn\'t look like it would\'ve been uncomfortable, since it didn\'t stray too far in style from the dual shock...it looked pretty slick next to the silver ps3..
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Offline Titan

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Phil Harrison talks on PS3 controller
« Reply #5 on: June 02, 2006, 10:57:31 AM »
Quote from: clips
i still say sony should have stayed with that boomerang controller,...it didn\'t look like it would\'ve been uncomfortable, since it didn\'t stray too far in style from the dual shock...it looked pretty slick next to the silver ps3..


Yeah. True but I kinda would rather leave it like the dual shock. This way when I go back and forth between games it isn\'t awkward or anything. But hey, maybe its something for them to keep in mind for next generation or perhaps as a supplemental controller design they can release or a third party release.
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Offline Ashford
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Phil Harrison talks on PS3 controller
« Reply #6 on: June 02, 2006, 11:36:21 AM »
Did this guy also forget that Nintendo partnered with Sony to create what eventually became known as the Playstation?
July 2002: If you had bought $1000.00 worth of Nortel stock one year ago, it would now be worth $49.00. Enron, $16.50 left. Worldcom, $5.00 left. If you had bought $1,000.00 worth of Budweiser beer one year ago, drank it all and turned in the cans for the 10 cent deposit, you would have $214.00. Based on the above, my current investment advice is to drink heavily and recycle.

Offline Unicron!
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Phil Harrison talks on PS3 controller
« Reply #7 on: June 02, 2006, 12:28:27 PM »
Quote from: Ashford
Did this guy also forget that Nintendo partnered with Sony to create what eventually became known as the Playstation?

The only common thing that Playstation had with the Playstation Sony released was that it was going to play CDs. Also Sony doesnt complain.

Offline Living-In-Clip

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Phil Harrison talks on PS3 controller
« Reply #8 on: June 02, 2006, 04:35:02 PM »
Quote from: Unicron!
The only common thing that Playstation had with the Playstation Sony released was that it was going to play CDs. Also Sony doesnt complain.


They do lie tho\'..

..."Toy story quality graphics"...

:thumb:

Offline Evi

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Phil Harrison talks on PS3 controller
« Reply #9 on: June 02, 2006, 04:36:20 PM »
Microsoft said the same thing about Xbox.

Offline Soul Reaver
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Phil Harrison talks on PS3 controller
« Reply #10 on: June 02, 2006, 06:01:24 PM »
Quote from: Evi
Microsoft said the same thing about Xbox.


I don\'t remember that ever. At most I remember "High End" PC graphics which was not a total lie because 2001 pc games didn\'t look that great at all.

Offline Evi

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Phil Harrison talks on PS3 controller
« Reply #11 on: June 02, 2006, 06:02:48 PM »
Apparently you forgot about the 1 Teraflop comment on their official page prior to the first Xbox\'s release.

Offline Soul Reaver
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Phil Harrison talks on PS3 controller
« Reply #12 on: June 02, 2006, 06:08:07 PM »
Quote from: Evi
Apparently you forgot about the 1 Teraflop comment on their official page prior to the first Xbox\'s release.


Apparently 1 represents "We can do..." and teraflop truly means "Toy Story graphics."

Offline Evi

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Phil Harrison talks on PS3 controller
« Reply #13 on: June 02, 2006, 06:12:17 PM »
They also said Toy Story graphics for the Xbox. I wish I had the article. Either way, they were full of sh^t and the specs obviously changed by the time the Xbox was released. It said something like "1 teraflop blah blah ... Yeah, we have enough power". It was something asinine.
« Last Edit: June 02, 2006, 06:13:40 PM by Evi »

Offline Soul Reaver
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Phil Harrison talks on PS3 controller
« Reply #14 on: June 02, 2006, 06:16:10 PM »
I\'m sure the "Toy Story" comment would have been a laugh as well if it were true.

But whatever, check out those resistance pics and post in the thread for uhh, more PS3 talk.

 

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