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Author Topic: No GC controller use on Wii  (Read 1797 times)

Offline FatalXception
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No GC controller use on Wii
« on: August 16, 2006, 03:05:02 PM »
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So, yeah, basically if you don\'t like the controller to play Twilight Princess, you gotta buy a GC and play that version.  Kinda a strike for me, although I guess it shows just how confident Nintendo is in their new control scheme.  I\'ll give them one thing, all this controversy just makes me want to try it for myself.
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Offline Eiksirf
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No GC controller use on Wii
« Reply #1 on: August 16, 2006, 05:32:20 PM »
I hope they can the GC controller support for SSBB. Switch it to the classic controller with some motion sensitivity thrown in, but don\'t be that damn lazy.

By the way, I suppose you could get the Cube version of Zelda and just play it on Wii with the Cube controllers that way, if you really wanted to.
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Offline mm
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No GC controller use on Wii
« Reply #2 on: August 16, 2006, 05:36:34 PM »
.....sigh
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Blade
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No GC controller use on Wii
« Reply #3 on: August 16, 2006, 06:01:59 PM »
Quote from: mm
.....sigh


^
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Offline Jumpman

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No GC controller use on Wii
« Reply #4 on: August 16, 2006, 06:19:57 PM »
What if I like the Wii controller better?
Who is this anamoly we call Jumpman? How is he able to do what he does and still survive after years of torment? It seems he feeds on the hate, growing with an intense passion to put unassuming members in their place.

Offline clips

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No GC controller use on Wii
« Reply #5 on: August 16, 2006, 08:43:39 PM »
it\'s just for this game tho,..so it\'s no big loss.....if they went back and stated that there would be no gc controls for all of it\'s games, then i would be a bit concerned...i know i won\'t buy a wii personally for myself, but i\'ll probably pick one up for my son,...but he is already talkin\' about wantin a 360...:p
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Offline FatalXception
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No GC controller use on Wii
« Reply #6 on: August 21, 2006, 07:36:19 AM »
More big changes for Wii controller and Twilight Princess

Quote from: Above Article
At E3, players used the B button to swing Link\'s sword, with Nintendo explaining at the time that players would likely get tired having to actually swing the controller. "Upon actually playing it, it\'s more interesting this way," said Miyamoto to Nintendo Dream about the new control scheme.

Going along with this change, Nintendo has made modifications to the game\'s bow and arrow controls. In the E3 version, players aimed with the Wiimote, then actually shot out arrows using the D-pad. With the B button now free, Nintendo has moved the action to the B button. Miyamoto felt that that shooting the arrow with the D-pad was too difficult, and the B button allows for quicker and easier shooting.

It\'s unclear if the game will require the new control scheme or if players will be able to chose between different methods of control.
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Offline mm
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No GC controller use on Wii
« Reply #7 on: August 21, 2006, 08:51:46 AM »
define irony

Quote
Irony: i·ro·ny n. Incongruity between what might be expected and what actually occurs.
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Eiksirf
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No GC controller use on Wii
« Reply #8 on: August 21, 2006, 09:22:08 AM »
Did you find something ironic? Or is this one of those Alanis Morisette deals?
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Offline mm
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No GC controller use on Wii
« Reply #9 on: August 21, 2006, 09:36:42 AM »
now i don\'t know if Alanis would include Miyamoto backpeddling on the Wii remote or you dismissing it in her lyrics, but she should.
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Offline Blade
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No GC controller use on Wii
« Reply #10 on: August 21, 2006, 03:18:18 PM »
I like the Wii-mote. I just think that it\'s shameful for Nintendo to not allow GCN controller use in the Wii version of TP.
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Offline Eiksirf
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No GC controller use on Wii
« Reply #11 on: August 21, 2006, 04:57:41 PM »
Why would they? It\'s Wii. It uses the Wii controller. It just makes sense that it would only use the Wii controller. If you want Gamecube controls so bad, there\'s a version of the game for that.

Miyamoto didn\'t backpedal in that quote, did he? He seemed to say that he found a better way of implementing control for Zelda and switched it up. Making a good controlling game is par for the course for him. Since I\'d expect that, I didn\'t think it was ironic at all.

Quote
At E3, players used the B button to swing Link\'s sword, with Nintendo explaining at the time that players would likely get tired having to actually swing the controller. "Upon actually playing it, it\'s more interesting this way," said Miyamoto to Nintendo Dream about the new control scheme.


Or maybe it\'s because this is written so ambiguously. At least out of context, I can\'t tell what the "new" control scheme is.

-Dan

/black fly in my chardonnay?
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Offline Blade
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No GC controller use on Wii
« Reply #12 on: August 21, 2006, 07:24:12 PM »
Eik: The Wii version should be the easy choice. It\'s not.

Don\'t tell me that they couldn\'t have made the game compatible with the GCN controller, or even that "Dual Shock" controller...
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Offline Eiksirf
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No GC controller use on Wii
« Reply #13 on: August 22, 2006, 03:11:10 AM »
I\'m not buying a Wii to play traditional games. If Zelda used the GCN controller, I\'d skip it just like I\'ll skip SSBB.
 
If the remote or classic controller isn\'t good enough for a game, they should scrap the idea and make something that works.
 
They could\'ve made it work with the GCN controller, but then why make two versions? Wii version works with Wii and GCN version works with GCN. I don\'t see what the surprise is here.
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Offline mm
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No GC controller use on Wii
« Reply #14 on: August 22, 2006, 04:03:58 AM »
he basically said controlling the on screen character with the wii remote was too hokey, and worked better with a traditional type button press.

i wonder how many 1st party games are going to lose these control schemes
\"Leave the gun. Take the cannoli.\" - Clemenza

 

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