The story is much less focused on a single character. Ashe gets more story time than Vaan, then there are the secondary characters who get quite a bit of camera time as well. It\'s a huge story that involves many characters. It takes a while to get in to all of this though.
I thought about Star Wars at first, too. 40 hours in, however, and I really can\'t fathom a comparison.
I think the save points are well placed save for a few occassions. You should keep your characters in an optimal state of health at all times. Explosion traps can wipe you out if you\'re not careful, and there are some nasty enemies in a few places. I\'ve kept a gambit of \'Ally: HP < 70% ---- Potion (or Cure)\' at the top of my gambits and I\'ve done rather well. This game is about defense more than anything, and then attack power. Buy new armor whenever available. Use license points to obtain more HP, better chance of avoiding/blocking attacks, and increased swiftness. It is a challenging game, but not impossible.
Sounds like you need to learn about Gambits. They are wonderful. If set up properly, you don\'t have to do much except direct your characters\' path. Just keep a healthy supply of potions, ether, and rememdies available for consumption.
I will also suggest saving every opportunity you get, even if it means backtracking. The dungeons are not that big, and you\'ll get to level up on the way back. I usually save every 30 minutes or so.
The bosses are relentless. They don\'t play nice. Level up.
If the tasks bother you then I can\'t help. The game is full of those objectives.
Balthier is a badass.
If you don\'t mind me asking, which dungeon were you in that you spent so much time in and got killed?