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Author Topic: Metal Gear Solid 4 going multiplatform......  (Read 2813 times)

Offline GmanJoe

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Metal Gear Solid 4 going multiplatform......
« on: April 06, 2007, 07:27:57 PM »
http://www.gamepro.com/news.cfm?article_id=108194



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Quote

Kojima confirms: Metal Gear Solid 4 will be PS3 exclusive
by GamePro Staff | 04/05/2007 | 2:18:24 PM PST

   
Metal Gear creator Hideo Kojima simultaneously appeases Sony\'s fanboys and disappoints Microsoft\'s by stating that MGS4 will remain PS3-exclusive.

By Eugene Huang

Gaming blog Kotaku recently caught up with Hideo Kojima, the brains behind the influential Metal Gear series, shortly after his keynote address at last week\'s GO3 expo in Perth, Australia. Although both Kojima\'s speech and the subsequent interview run across the whole gamut of Kojima\'s development experience, Kotaku still managed to focus on the question that has been plaguing the minds of PS3 and Xbox 360 fanboys alike:

Will Metal Gear Solid 4 remain PS3 exclusive?

To answer this question, Kojima, perhaps appropriately, equated the three next gen systems to a moviegoing experience.

"The PS3 is like the theatre, it\'s a little bit high-priced but it has to be high quality as well," he explained. "The 360 is a DVD, it still needs to be high quality but you need more variations, while the Wii is almost like a TV channel, because every game you have is with your family".

So how does this relate to PS3 exclusivity, you may ask? When the subject changed to Devil May Cry 4 going multiplatform, Kojima knew exactly where the conversation was going.

"[L]ike I said, MGS4 is aimed for the movie theatre, it\'s aimed for the PS3, so the game\'s scenario and graphics need this theatre-type hardware," Kojima responded. "It\'s when a producer has a game that can work on the \'DVD level\' that a game will go multiplatform."

Kojima also stated his belief that any decision made regarding a particular game\'s multiplatform status is mostly the decision of the game\'s producer.

The interview also touched on several other hot topics, including motion sensing versus rumble. Kojima stated that he would prefer to include force feedback, and because of the recent settlement between Sony and Immersion, that may be possible. However, he calls the possible implementation of rumble a "race against time", depending on how soon Sony brings forth a controller that once again includes rumble technology.

But Kojima fans also wanted to know if MGS 4 would truly be his last Metal Gear game. In response, Kojima stated:

"If users want more Metal Gear, then I will probably step up as producer, like the James Bond series does. That way I can have new, upcoming directors making MGS while I oversee the project, and then perhaps I can move onto something new."
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Offline FatalXception
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Metal Gear Solid 4 going multiplatform......
« Reply #1 on: April 06, 2007, 08:22:56 PM »
I was thinking it was a bit late for an April Fool\'s joke.

Almost got me anyways, seems like they are loosing exclusives here and there... although it would still surprise me if they loose any of their major franchises.
FatalXception

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Offline clips

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Metal Gear Solid 4 going multiplatform......
« Reply #2 on: April 06, 2007, 09:33:50 PM »
i wouldn\'t be suprised if this title crossed over...if the money\'s right i\'m sure a deal will be made....kojima is talkin\' alot of bulls**t in that article. i couldn\'t believe devil may cry went multi when i first heard the news....when tekken crosses over it\'ll be a wrap, a done deal, caput, say-la-vee(spel)....only a few games will distinguish systems apart, and it\'s already slowly startin\' to happen....
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Offline Viper_Fujax

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Metal Gear Solid 4 going multiplatform......
« Reply #3 on: April 06, 2007, 09:42:30 PM »
suck ma balls clips.....suck em dry...damn gullibility

:D

i\'d be surprised as hell too if they lost one of their main games despite losing their other exclusives
You\'re never too old to burn to death in a fire

Offline clips

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Metal Gear Solid 4 going multiplatform......
« Reply #4 on: April 06, 2007, 09:47:16 PM »
Quote from: Viper_Fujax
suck ma balls clips.....suck em dry...damn gullibility

:D

i\'d be surprised as hell too if they lost one of their main games despite losing their other exclusives


:laughing:....:laughing:
knowledge, wisdom & understanding..these are the basic fundamentals of life

if you can\'t amaze them with brilliance, baffle them with bullsh*t....

Offline Knotter8
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Metal Gear Solid 4 going multiplatform......
« Reply #5 on: April 06, 2007, 10:19:19 PM »
MGS Fan demand on Xb360 is (marginally) irrelevant here.

Kojima\'s dev team has spent much manhours into PS3 specific coding to get specific graphics, FX, phyisics & Ai results in MGS4.

A rather quick Xb360 port would be like forcing a craftsman to make a Masterpiece with something else than his own fav tools.

Remember, MGS4 will have Ai to cater for choosing sides between factions and the consequences of that, plus physics calculation of destructable materials.  I bet you DMC 4 doesn\'t have those specific needs nor the normal mapped Octocamo system.

Splinter Cell Double Agent just released for PS3 and it\'s actually worse than the Xb360 original ; a lesser framerate and a lower polygon budget.

Xb360 is a triple core cpu console, PS3 is a single core with those 7 spu helper units ; different development workflow.
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Offline Viper_Fujax

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Metal Gear Solid 4 going multiplatform......
« Reply #6 on: April 06, 2007, 11:06:39 PM »
:laughing:

damn thread threw me off so much i thought clips made the thread.

sorry for tricking you into sucking my balls
You\'re never too old to burn to death in a fire

Offline Eiksirf
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Metal Gear Solid 4 going multiplatform......
« Reply #7 on: April 07, 2007, 05:30:35 PM »
Quote from: clips
say-la-vee(spel)..

It\'s a French expression. Pronounced like you wrote it, it\'s spelled: C\'est la vie.
 
Or, "that\'s life".
 
 
*the more you know*
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Offline Unicron!
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Metal Gear Solid 4 going multiplatform......
« Reply #8 on: April 07, 2007, 06:47:40 PM »
Quote from: clips
i wouldn\'t be suprised if this title crossed over...if the money\'s right i\'m sure a deal will be made....kojima is talkin\' alot of bulls**t in that article. i couldn\'t believe devil may cry went multi when i first heard the news....when tekken crosses over it\'ll be a wrap, a done deal, caput, say-la-vee(spel)....only a few games will distinguish systems apart, and it\'s already slowly startin\' to happen....

Whats the bullshit part?

Offline clips

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Metal Gear Solid 4 going multiplatform......
« Reply #9 on: April 08, 2007, 07:37:18 AM »
Quote from: Eiksirf
It\'s a French expression. Pronounced like you wrote it, it\'s spelled: C\'est la vie.
 
Or, "that\'s life".
 
 
*the more you know*


"and knowing is half the battle"..<----that\'s a quote from the 80\'s GI-Joe cartoon..:p..near the end of each episode they would say something like that. heh...thanks for the french lesson...i was too lazy to look up the correct spelling but you get the point...what i didn\'t know was that it meant "that\'s life"..i thought it meant "bye-bye", "peace out" "one"...:p


and uni, the bulls**t part i\'m talkin\' about is how kojima refers to the ps3 as theatre.... i think knotter8 summed it up best when he tried to say that because of the ps3\'s structure mgs4 could not be done on the level that it would be on the ps3...i think that is bulls**t..if kojima started from the ground up on the 360, i do believe he could get the exact or very close to the same results he would experience on the ps3,..add to the fact that it\'s easier to develop on and the fact is even more realized...
knowledge, wisdom & understanding..these are the basic fundamentals of life

if you can\'t amaze them with brilliance, baffle them with bullsh*t....

Offline Knotter8
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Metal Gear Solid 4 going multiplatform......
« Reply #10 on: April 08, 2007, 12:43:49 PM »
Quote from: clips
if kojima started from the ground up on the 360, i do believe he could get the exact or very close to the same results he would experience on the ps3,..add to the fact that it\'s easier to develop on and the fact is even more realized...


still, they would need 2 Mr Kojima\'s and a 2 times as big development team to pull off a multiplatform MGS4.
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Offline Unicron!
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Metal Gear Solid 4 going multiplatform......
« Reply #11 on: April 08, 2007, 02:29:55 PM »
Quote from: clips

and uni, the bulls**t part i\'m talkin\' about is how kojima refers to the ps3 as theatre.... i think knotter8 summed it up best when he tried to say that because of the ps3\'s structure mgs4 could not be done on the level that it would be on the ps3...i think that is bulls**t..if kojima started from the ground up on the 360, i do believe he could get the exact or very close to the same results he would experience on the ps3,..add to the fact that it\'s easier to develop on and the fact is even more realized...

Yeah but I dont think Kojima is refering to visual quality if thats what you understood by the "theatre" part.

Kojima is a man who gives perhaps way too much emphasis in some details that may sound insignificant for us but for him they are hugely important.

I have no doubts 360 could do a superb MGS4 if it was made for it from the ground up and I wouldnt have found it strange if that MGS4 couldnt be 100% done on a PS3. But what he specifically wants to make for MGS4, 360 just doesnt do it for him. Some PS3 specific features are greatly important for him and for what he wants to make and that doesnt revolve around visual feats such as textures, polygons, shaders etc which both can do or the 360 may be able to do better.

He wants to take advandage of the bigger storage and Cell\'s unique architecture albeit harder to exploit which he things may offer some different possibilities in AI, physics and content that probably can not be done on the 360 just as well, but could have done differently or do other things better but kojima may not be interested on. Which I think is what Knotter8 was trying to say

Hideo Kojima isnt a 1st, 2nd party dev or just any developer. So I see no reason why he would make any (biased) statements without a reason. Its just that some PS3 features are way too important for him. Its an opinion he can support with his arguements based on what he finds important
« Last Edit: April 08, 2007, 02:31:54 PM by Unicron! »

Offline clips

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Metal Gear Solid 4 going multiplatform......
« Reply #12 on: April 08, 2007, 04:49:35 PM »
Quote from: Unicron!
He wants to take advandage of the bigger storage and Cell\'s unique architecture albeit harder to exploit which he things may offer some different possibilities in AI, physics and content that probably can not be done on the 360 just as well, but could have done differently or do other things better but kojima may not be interested on. Which I think is what Knotter8 was trying to sa


i think i kinda agree with you here....in a lot of reviews considering the AAA xbox games and AAA ps2 games, i\'ve read quite a few times that while the xbox games looks better graphically, the physics found in ps2 games were better than those of the xbox....and i\'m pretty sure that the physics tech will carry over into the ps3.....i\'m lookin\' foward to the next metal gear...now if konami can shed some light on the next silent hill, it\'ll be all good.....
knowledge, wisdom & understanding..these are the basic fundamentals of life

if you can\'t amaze them with brilliance, baffle them with bullsh*t....

Offline Phil
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Metal Gear Solid 4 going multiplatform......
« Reply #13 on: April 08, 2007, 08:07:15 PM »
Quote from: Knotter8
still, they would need 2 Mr Kojima\'s and a 2 times as big development team to pull off a multiplatform MGS4.


Lies.  

You act as if Kojima programs the game himself.  I doubt the man touches a damn computer any more.  All he has to do is say, "I want it to look this way".  And since he already did that with one version he wouldn\'t have to do it on another platform.  Yes, the team would need to be larger (as would the profits on the game), but since all of the content is being directly ported, there is a lot of overlay.  Its not like they are developing a completely different game, as much as you\'d like to believe it would be.
Wrong. There are two other people who can.
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Metal Gear Solid 4 going multiplatform......
« Reply #14 on: April 09, 2007, 12:07:41 AM »
I don\'t know when MGS4 is sheduled, but the profits would be way bigger if they went multiplatform. I mean 1 million vs. 10 million... It\'s a no brainer if you like ze monies. :D
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