Hello

Welcome, Guest. Please login or register.
Did you miss your activation email?

Author Topic: Killzone 2 HD Trailer  (Read 1759 times)

Offline Viper_Fujax

  • Legendary Member
  • ******
  • Posts: 4927
  • Karma: +10/-0
Killzone 2 HD Trailer
« Reply #15 on: July 15, 2007, 12:16:54 PM »
I think i still win :D

I shouldve said "released bugged games"...
You\'re never too old to burn to death in a fire

Offline Unicron!
  • Legendary Member
  • ******
  • Posts: 9319
  • Karma: +10/-0
    • http://
Killzone 2 HD Trailer
« Reply #16 on: July 15, 2007, 12:42:44 PM »
Released bugged games are also a result of not enough tested titles due to time constrains

I win :D

Offline Knotter8
  • vaporware
  • Legendary Member
  • ******
  • Posts: 2938
  • Karma: +10/-0
    • http://www.artolive.com/artist.php?artist_id=1341
Killzone 2 HD Trailer
« Reply #17 on: July 15, 2007, 05:56:57 PM »
I wasn\'t impressed by the Killzone 2 trailer.

Even if i forgive it for the polygon budget limit there\'s
still these \'issues\' :

- The dark fog of war to cover up limited draw distance and
- a serious lack of realtime lightsources and shadowing, plus
- some obvious texture map cutbacks.

The only time i see goodlooking realtime lighting/shadowing is when you shoot some Helghast cannonfodder. The whole atmosphere has been darkened to get rid of the need to have that warm HDRi-like lighting.
Heavenly Sword has it, so why can\'t KZ2 have it ?
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline Unicron!
  • Legendary Member
  • ******
  • Posts: 9319
  • Karma: +10/-0
    • http://
Killzone 2 HD Trailer
« Reply #18 on: July 17, 2007, 03:59:01 PM »
I didnt see fog in the distance. I saw buildings. Thats why draw distance was "limited". It was blocked by structures. The environments are open similarly to Gears of War

Offline Evi

  • Bah!!!
  • Legendary Member
  • ******
  • Posts: 9032
  • Karma: +10/-0
Killzone 2 HD Trailer
« Reply #19 on: July 17, 2007, 04:35:45 PM »
He just wants to complain about everything. That\'s all. He talks about draw distance in like...every game thread.

Offline Viper_Fujax

  • Legendary Member
  • ******
  • Posts: 4927
  • Karma: +10/-0
Killzone 2 HD Trailer
« Reply #20 on: July 17, 2007, 05:30:36 PM »
gears of war is actually really linear, which i kind of expect killzone 2 to be. Games being linear sounds bad, but some games are simply better with that type of layout. I loved gears of war\'s single player/coop. Not too big on the mutiplayer
You\'re never too old to burn to death in a fire

Offline clips

  • In ChArGe..Ya DiG?!
  • Legendary Member
  • ******
  • Posts: 7807
  • Karma: +10/-0
  • PSN ID: Blackgas7
Killzone 2 HD Trailer
« Reply #21 on: July 24, 2007, 10:27:49 PM »
Quote from: Viper_Fujax
gears of war is actually really linear, which i kind of expect killzone 2 to be. Games being linear sounds bad, but some games are simply better with that type of layout. I loved gears of war\'s single player/coop. Not too big on the mutiplayer


yea, i agree..some games bein linear are better, but i guess it depends on the design,....some open ended games can have you wondering around for hours without not knowing what to do,
knowledge, wisdom & understanding..these are the basic fundamentals of life

if you can\'t amaze them with brilliance, baffle them with bullsh*t....

 

SMF spam blocked by CleanTalk