I personally gurantee that , to the average gamer, MGS 4 will not deliver on the expectations that it has built up. The only people who will love it, are the ones who spent $600 dollars on a system, for a game that was two years away.
And yes, I can say this with certainy. Why? Because no game can live up to the hype that magazines and the web forums give these games now\'a\'days. Konami\'s MGS4 will just be another victim of this.
me to spend the extra money, ill need more games to not only be like MGS, but for the games to actually be released instead of just hearsay and \'i cant wait\'
Once we hit the $400 mark, the days of buying a system for one game in the future really died for me. It\'s simply to much money to put up, when I don\'t even have a clue on what the end results will be. I went from someone who lined up for every launch since the Super NES, to someone, who has bought one next generation system so far and waiting to buy the others. I simply cannot justify the price of these consoles , until the games I want are out and I see how they actually deliver.
f i were these companies, i wouldnt talk about the game 4 years in advance. I\'d say \'yes, its coming out\' and never talk about it until its far in development. maybe a year before the release at most, while expecting some delays
It\'s a catch 22, in one sense. If you don\'t hype your game enough ahead of time, you will get lost in the midst of all these other big titles that are hyped from the time they are simple a "code name title". The other catch is, if you go ahead and hype it advance, there is a big chance at one point, you\'re going to over hype and you can\'t meet the expectations. Some companies strike a great balance on this, they are few and far bewteen. I think Nintendo is one. You look at titles like Mario Galaxy and the hype was there, but it was never that
huge , it was enough to keep the title in mind and when it was released, it met and surpassed what people expected. They are doing the exact same thing with Super Smash Bro\'s.
Companies really have to step up and rethink the marketing. Look at Mass Effect, go ahead and YouTube some E3 builds of it. It is amazing how much that title changed and how much of it was cut on the editing floor. A lot of things were promised and never delivered. Was it still a great game? Sure, but when I look back at what was promised, I can\'t help but feel let down. A feeling that could of been totally avoided, had Bioware kept their game development more closed or simply delivered on what they promised on the first place.